Player Matchup

Neith
Neith
KebabPannkaka
Neith
Level 27
God Stats
0W - 2L
1,365 SR
Queue Stats
62W - 50L
1,539 Elo+
Party 1
Chaac
Chaac
Owpojken
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,442 Elo+
Party 1
Scylla
Scylla
WarriorOfWallets
Scylla
Level 62
God Stats
2W - 1L
1,826 SR
Queue Stats
66W - 53L
1,532 Elo+
Party 1
Team Averages
Level 35
1,564 SR
1,504 Elo+

VS

Team Averages
Level 102
1,473 SR
1,565 Elo+
Medusa
Medusa
Cri0stal
Medusa
Level 133
God Stats
3W - 4L
1,466 SR
Queue Stats
31W - 17L
1,583 Elo+
Party 2
Discordia
Discordia
Fàfnyr
Discordia
Level 124
God Stats
5W - 5L
1,668 SR
Queue Stats
37W - 25L
1,566 Elo+
Party 2
Hercules
Hercules
janovskii
Hercules
Level 48
God Stats
1W - 0L
1,284 SR
Queue Stats
10W - 8L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
9,576
563
11,681
14,738
6,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Owpojken
Chaac
14
1 / 4 / 1
9,606
565
10,355
23,753
17,384
Mace

Mace

+10
Physical Power

16
1 / 3 / 1
10,202
600
13,544
10,977
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cri0stal
Medusa
16
3 / 2 / 4
11,708
689
9,951
14,415
7,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Fàfnyr
Discordia
17
5 / 0 / 5
11,866
698
22,127
7,706
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
janovskii
Hercules
16
2 / 0 / 8
12,381
728
11,833
25,872
32,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
Cri0stal
Medusa
3
2
4
2.5
W
Discordia
Fàfnyr
Discordia
5
0
5
7.5
L
0
3
1
0.17
L
Chaac
Owpojken
Chaac
1
4
1
0.38
L
1
3
1
0.5
W
Hercules
janovskii
Hercules
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,580
Damage
43,911
49,468
Taken
47,993
27,629
Mitigated
43,747
6,265
Healing
17,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Cri0stal
Medusa
9,951
3,868
0
3,304
14,415
7,468
700
6,088
8,327
0
70,564
W
Discordia
Fàfnyr
Discordia
22,127
1,843
0
3,115
7,706
3,497
1,584
2,449
5,257
63,033
0
L
11,681
6,296
0
2,427
14,738
6,018
0
6,390
8,348
0
42,812
L
Chaac
Owpojken
Chaac
10,355
1,886
0
2,803
23,753
17,384
0
9,538
14,215
0
24,884
L
13,544
1,052
0
1,035
10,977
4,227
0
6,478
4,499
54,584
0
W
Hercules
janovskii
Hercules
11,833
3,236
0
11,514
25,872
32,782
381
5,432
20,440
0
27,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,384
Gold Earned
35,955
180
Minions Killed
218
4
Camps Cleared
11
941,522
Distance Traveled
991,338
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,708
689
108
6
3
333,062
6
W
Discordia
11,866
698
90
5
7
335,300
5
L
Neith
9,576
563
86
5
1
294,947
4
L
Chaac
9,606
565
23
1
1
324,711
0
L
Scylla
10,202
600
71
4
2
321,864
2
W
Hercules
12,381
728
20
1
1
322,976
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role