Player Matchup

Bastet
Bastet
Knittens
Bastet
Level 60
God Stats
2W - 3L
1,273 SR
Queue Stats
184W - 196L
1,149 Elo+
Party 4
Heimdallr
Heimdallr
RageQuitSpace
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 92L
1,450 Elo+
Party 3
Scylla
Scylla
cookiethekweenTV
Scylla
Level 40
God Stats
5W - 5L
1,278 SR
Queue Stats
218W - 255L
1,187 Elo+
Party 4
Amaterasu
Amaterasu
inclusiv3
Amaterasu
Level 13
God Stats
3W - 6L
1,710 SR
Queue Stats
145W - 190L
1,222 Elo+
Party 3
Sobek
Sobek
jared250sx
Sobek
Level 64
God Stats
8W - 4L
1,911 SR
Queue Stats
68W - 62L
1,396 Elo+
Party 3
Team Averages
Level 40
1,534 SR
1,281 Elo+

VS

Team Averages
Level 41
1,504 SR
1,476 Elo+
Olorun
Olorun
Asparagus_Wizard
Olorun
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 22L
1,439 Elo+
Party 2
Cabrakan
Cabrakan
BitCoinBandito
Cabrakan
Level 66
God Stats
5W - 6L
1,530 SR
Queue Stats
232W - 214L
1,512 Elo+
Party 1
Sylvanus
Sylvanus
BobCalistan
Sylvanus
Level 38
God Stats
15W - 12L
1,645 SR
Queue Stats
140W - 115L
1,527 Elo+
Party 1
Sun Wukong
Sun Wukong
Speed Demon7899
Sun Wukong
Level 27
God Stats
5W - 6L
1,455 SR
Queue Stats
16W - 20L
1,413 Elo+
Party 2
Charybdis
Charybdis
Tjacks916
Charybdis
Level 39
God Stats
3W - 2L
1,388 SR
Queue Stats
74W - 68L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Knittens
Bastet
11
0 / 5 / 1
6,919
407
7,941
17,113
6,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Heimdallr
RageQuitSpace
Heimdallr
12
1 / 7 / 0
7,327
431
7,190
13,705
5,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 0
7,560
445
5,103
8,616
3,388
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
inclusiv3
Amaterasu
14
1 / 1 / 0
7,601
447
3,656
11,355
6,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
10
0 / 5 / 1
7,122
419
4,281
20,528
20,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 7
9,875
581
9,832
12,199
6,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
14
4 / 0 / 5
9,262
545
10,700
11,226
8,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
BobCalistan
Sylvanus
13
1 / 1 / 13
9,184
540
10,240
15,389
15,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Speed Demon7899
Sun Wukong
15
3 / 1 / 2
9,771
575
6,244
13,587
10,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
Tjacks916
Charybdis
17
7 / 0 / 3
10,609
624
10,175
11,428
4,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
3
Kills
19
22
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
Cabrakan
4
0
5
6.5
W
Sylvanus
BobCalistan
Sylvanus
1
1
13
7.5
L
Bastet
Knittens
Bastet
0
5
1
0.1
L
Heimdallr
RageQuitSpace
Heimdallr
1
7
0
0.14
W
Sun Wukong
Speed Demon7899
Sun Wukong
3
1
2
4
W
Charybdis
Tjacks916
Charybdis
7
0
3
8.5
L
1
4
0
0.25
L
Amaterasu
inclusiv3
Amaterasu
1
1
0
1
L
Sobek
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,171
Damage
47,191
71,317
Taken
63,829
43,002
Mitigated
44,977
17,795
Healing
29,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,832
6,440
555
4,443
12,199
6,520
8,907
4,009
8,190
56,546
0
W
Cabrakan
10,700
1,565
0
5,191
11,226
8,753
1,443
1,376
9,850
62,883
0
W
Sylvanus
BobCalistan
Sylvanus
10,240
4,005
1,420
6,260
15,389
15,311
1,075
2,489
12,900
29,012
0
L
Bastet
Knittens
Bastet
7,941
2,208
0
7,862
17,113
6,678
0
5,838
11,275
0
46,324
L
Heimdallr
RageQuitSpace
Heimdallr
7,190
3,090
0
2,416
13,705
5,321
647
6,775
6,930
0
55,842
W
Sun Wukong
Speed Demon7899
Sun Wukong
6,244
1,089
0
3,370
13,587
10,031
1,152
433
13,154
0
60,387
W
Charybdis
Tjacks916
Charybdis
10,175
6,683
0
8,727
11,428
4,362
2,309
1,077
10,351
0
86,093
L
5,103
723
0
250
8,616
3,388
1,068
5,151
3,465
42,398
0
L
Amaterasu
inclusiv3
Amaterasu
3,656
976
0
3,251
11,355
6,623
0
3,153
8,202
0
39,888
L
Sobek
4,281
539
463
3,553
20,528
20,992
112
9,855
10,673
19,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,529
Gold Earned
48,701
328
Minions Killed
496
0
Camps Cleared
0
1,610,045
Distance Traveled
1,593,857
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,875
581
96
6
0
276,818
0
W
Cabrakan
9,262
545
106
6
0
378,674
0
W
Sylvanus
9,184
540
24
1
0
324,362
1
L
Bastet
6,919
407
60
4
0
334,040
6
L
Heimdallr
7,327
431
97
6
0
305,288
1
W
Sun Wukong
9,771
575
122
7
0
326,862
1
W
Charybdis
10,609
624
148
9
0
287,141
0
L
Scylla
7,560
445
61
4
0
318,092
6
L
Amaterasu
7,601
447
83
5
0
331,088
3
L
Sobek
7,122
419
27
2
0
321,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role