Player Matchup

Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
A_MCR02
Mercury
Level 87
God Stats
1W - 1L
1,771 SR
Queue Stats
344W - 317L
1,606 Elo+
Party 2
Raijin
Raijin
WTP-Kelvins
Raijin
Level 118
God Stats
1W - 5L
1,600 SR
Queue Stats
75W - 85L
1,604 Elo+
Solo
Rama
Rama
wsrabh5tui
Rama
Level 146
God Stats
1W - 3L
1,534 SR
Queue Stats
244W - 216L
1,647 Elo+
Party 2
Team Averages
Level 109
1,581 SR
1,571 Elo+

VS

Team Averages
Level 128
1,704 SR
1,585 Elo+
Fafnir
Fafnir
GankMyBotty
Fafnir
Level 155
God Stats
2W - 0L
1,749 SR
Queue Stats
53W - 47L
1,593 Elo+
Party 1
Chernobog
Chernobog
I SnKrZ I
Chernobog
Level 128
God Stats
3W - 1L
1,659 SR
Queue Stats
180W - 123L
1,594 Elo+
Solo
Bastet
Bastet
Lapi_HD
Bastet
Level 146
God Stats
6W - 3L
1,706 SR
Queue Stats
416W - 414L
1,578 Elo+
Party 1
Scylla
Scylla
Sarrukhs
Scylla
Level 67
God Stats
3W - 0L
1,840 SR
Queue Stats
88W - 85L
1,553 Elo+
Solo
Mulan
Mulan
SmallBeeaans
Mulan
Level 143
God Stats
2W - 4L
1,564 SR
Queue Stats
46W - 41L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 0 / 0
5,214
521
2,749
6,011
3,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
 
Bellona
8
0 / 3 / 1
5,068
507
3,872
8,231
4,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mercury
A_MCR02
Mercury
8
1 / 3 / 0
5,031
503
4,122
8,829
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
9
1 / 0 / 0
5,206
521
3,646
3,856
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 1
5,663
566
5,194
7,838
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
0 / 0 / 2
5,201
520
1,687
8,150
6,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
I SnKrZ I
Chernobog
10
0 / 2 / 1
5,368
537
5,808
5,973
1,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Lapi_HD
Bastet
10
4 / 0 / 1
5,816
582
4,421
7,656
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
Sarrukhs
Scylla
9
1 / 0 / 0
4,991
499
2,522
2,882
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
2 / 1 / 2
6,380
638
7,090
7,547
6,310
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
7
7
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
0
0
L
Bellona
 
Bellona
0
3
1
0.17
L
Mercury
A_MCR02
Mercury
1
3
0
0.33
W
Fafnir
0
0
2
1
W
Chernobog
I SnKrZ I
Chernobog
0
2
1
0.25
W
Bastet
Lapi_HD
Bastet
4
0
1
4.5
W
Scylla
Sarrukhs
Scylla
1
0
0
1
W
2
1
2
3
L
Raijin
1
0
0
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,583
Damage
21,528
34,765
Taken
32,208
15,658
Mitigated
18,806
10,360
Healing
12,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,749
664
0
2,313
6,011
3,793
0
1,131
4,880
23,218
0
L
Bellona
 
Bellona
3,872
1,626
0
3,589
8,231
4,810
0
137
8,094
0
31,143
L
Mercury
A_MCR02
Mercury
4,122
2,032
0
551
8,829
3,296
0
1,830
6,999
0
32,874
W
Fafnir
1,687
739
0
3,136
8,150
6,861
0
1,952
6,198
12,729
0
W
Chernobog
I SnKrZ I
Chernobog
5,808
4,021
0
1,460
5,973
1,915
0
211
5,762
0
43,512
W
Bastet
Lapi_HD
Bastet
4,421
692
0
4,586
7,656
2,708
0
1,970
5,686
0
34,912
W
Scylla
Sarrukhs
Scylla
2,522
400
0
670
2,882
1,012
0
1,609
1,273
28,858
0
W
7,090
1,648
0
2,675
7,547
6,310
0
653
6,894
0
44,814
L
Raijin
3,646
301
0
500
3,856
1,300
0
785
3,071
38,070
0
L
5,194
4,374
0
3,407
7,838
2,459
0
326
7,512
0
45,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,182
Gold Earned
27,756
312
Minions Killed
297
0
Camps Cleared
0
918,040
Distance Traveled
1,002,147
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,214
521
29
3
0
188,575
1
L
Bellona
5,068
507
59
6
0
166,831
1
L
Mercury
5,031
503
62
6
0
213,972
1
W
Fafnir
5,201
520
14
1
0
196,952
0
W
Chernobog
5,368
537
78
8
0
170,704
1
W
Bastet
5,816
582
67
7
0
256,840
0
W
Scylla
4,991
499
41
4
0
187,481
3
W
Mulan
6,380
638
97
10
0
190,170
4
L
Raijin
5,206
521
75
8
0
180,195
5
L
Rama
5,663
566
87
9
0
168,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role