Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
sosudícki
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 2L
2,003 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,668 Elo+

VS

Team Averages
Level 35
1,536 SR
1,514 Elo+
Izanami
Izanami
KebabPannkaka
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 50L
1,545 Elo+
Party 2
Sobek
Sobek
Owpojken
Sobek
Level 16
God Stats
2W - 2L
1,607 SR
Queue Stats
6W - 8L
1,459 Elo+
Party 2
Janus
Janus
WarriorOfWallets
Janus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 53L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
10 / 1 / 3
9,081
908
9,750
10,159
5,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
 
Sylvanus
12
0 / 2 / 14
7,818
782
3,967
12,294
11,000
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
sosudícki
Olorun
14
4 / 2 / 10
8,656
866
15,686
9,370
4,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
0 / 5 / 5
6,305
631
6,572
9,160
2,827
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Owpojken
Sobek
10
1 / 2 / 4
7,338
734
6,102
12,853
13,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
4 / 7 / 1
7,314
731
9,515
9,228
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
14
Kills
5
5
Deaths
14
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
1
3
11.5
W
Sylvanus
 
Sylvanus
0
2
14
3.5
L
Izanami
0
5
5
0.5
L
Sobek
Owpojken
Sobek
1
2
4
1.5
L
4
7
1
0.64
W
Olorun
sosudícki
Olorun
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,403
Damage
22,189
31,823
Taken
31,241
21,105
Mitigated
20,040
24,000
Healing
4,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,750
1,850
0
9,410
10,159
5,180
951
6,152
3,727
0
29,188
W
Sylvanus
 
Sylvanus
3,967
489
2,978
5,908
12,294
11,000
213
4,503
7,611
7,826
0
L
Izanami
6,572
4,460
0
1,375
9,160
2,827
0
4,191
4,969
0
12,769
L
Sobek
Owpojken
Sobek
6,102
938
0
2,572
12,853
13,980
0
8,012
4,841
9,958
0
L
9,515
880
0
794
9,228
3,233
0
5,234
3,994
28,103
0
W
Olorun
sosudícki
Olorun
15,686
8,735
1,127
4,577
9,370
4,925
1,963
4,665
4,507
45,201
5,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,555
Gold Earned
20,957
120
Minions Killed
88
9
Camps Cleared
0
608,123
Distance Traveled
556,044
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,081
908
41
4
6
223,790
2
W
Sylvanus
7,818
782
7
1
0
197,816
3
L
Izanami
6,305
631
23
2
0
177,246
5
L
Sobek
7,338
734
3
0
0
204,339
0
L
Janus
7,314
731
62
6
0
174,459
1
W
Olorun
8,656
866
72
7
3
186,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role