Player Matchup

Bacchus
Bacchus
Bsuda
Bacchus
Level 114
God Stats
4W - 4L
1,502 SR
Queue Stats
396W - 351L
1,610 Elo+
Party 2
Nemesis
Nemesis
Grimiie
Nemesis
Level 141
God Stats
0W - 2L
1,306 SR
Queue Stats
243W - 229L
1,653 Elo+
Solo
Baba Yaga
Baba Yaga
ProDeathBot
Baba Yaga
Level 143
God Stats
20W - 12L
1,727 SR
Queue Stats
403W - 363L
1,599 Elo+
Party 2
Achilles
Achilles
Vonsonn
Achilles
Level 160
God Stats
3W - 3L
1,688 SR
Queue Stats
92W - 94L
1,560 Elo+
Solo
Heimdallr
Heimdallr
vV GUMO Vv
Heimdallr
Level 160
God Stats
3W - 6L
1,852 SR
Queue Stats
267W - 260L
1,606 Elo+
Solo
Team Averages
Level 144
1,615 SR
1,606 Elo+

VS

Team Averages
Level 121
1,615 SR
1,614 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BlueAnarchist
Gilgamesh
Level 69
God Stats
4W - 1L
1,732 SR
Queue Stats
74W - 65L
1,627 Elo+
Solo
Aphrodite
Aphrodite
BrookieeWookiee
Aphrodite
Level 155
God Stats
9W - 6L
1,450 SR
Queue Stats
61W - 56L
1,567 Elo+
Solo
Lancelot
Lancelot
UniqueBard38294
Lancelot
Level 154
God Stats
5W - 3L
1,644 SR
Queue Stats
79W - 64L
1,688 Elo+
Party 1
Sylvanus
Sylvanus
kittytai1
Sylvanus
Level 158
God Stats
3W - 2L
1,751 SR
Queue Stats
79W - 61L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bsuda
Bacchus
17
0 / 5 / 7
11,682
649
8,180
23,083
46,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Grimiie
Nemesis
19
2 / 4 / 6
11,898
661
11,191
18,272
10,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
ProDeathBot
Baba Yaga
18
3 / 2 / 6
11,688
649
25,383
10,949
6,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Achilles
Vonsonn
Achilles
20
7 / 3 / 2
12,736
708
20,596
22,284
13,735
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
vV GUMO Vv
Heimdallr
18
1 / 4 / 10
11,427
635
20,691
22,424
11,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
4 / 6 / 11
12,402
689
20,385
21,414
11,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
BlueAnarchist
Gilgamesh
20
4 / 3 / 8
13,521
751
11,046
20,438
16,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
BrookieeWookiee
Aphrodite
20
4 / 1 / 9
12,502
695
11,391
18,607
13,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
20
6 / 1 / 9
13,415
745
25,074
22,524
15,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
kittytai1
Sylvanus
19
0 / 2 / 17
12,360
687
12,311
28,427
34,871
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
72
13
Kills
18
18
Deaths
13
31
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
6
11
1.58
W
Gilgamesh
BlueAnarchist
Gilgamesh
4
3
8
2.67
W
Aphrodite
BrookieeWookiee
Aphrodite
4
1
9
8.5
L
Bacchus
Bsuda
Bacchus
0
5
7
0.7
L
Nemesis
Grimiie
Nemesis
2
4
6
1.25
L
Baba Yaga
ProDeathBot
Baba Yaga
3
2
6
3
W
Lancelot
6
1
9
10.5
L
Achilles
Vonsonn
Achilles
7
3
2
2.67
W
Sylvanus
kittytai1
Sylvanus
0
2
17
4.25
L
Heimdallr
vV GUMO Vv
Heimdallr
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,041
Damage
80,207
97,012
Taken
111,410
88,214
Mitigated
92,404
15,304
Healing
53,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
20,385
816
5,095
4,318
21,414
11,643
2,209
8,065
13,349
47,310
0
W
Gilgamesh
BlueAnarchist
Gilgamesh
11,046
3,783
0
3,349
20,438
16,344
1,146
6,382
14,056
0
44,505
W
Aphrodite
BrookieeWookiee
Aphrodite
11,391
1,158
10,890
8,489
18,607
13,965
1,596
5,965
12,642
62,006
0
L
Bacchus
Bsuda
Bacchus
8,180
933
0
2,258
23,083
46,329
68
12,613
10,470
23,943
0
L
Nemesis
Grimiie
Nemesis
11,191
2,312
0
2,991
18,272
10,067
0
8,562
9,710
0
38,696
L
Baba Yaga
ProDeathBot
Baba Yaga
25,383
647
0
3,466
10,949
6,361
0
4,676
6,273
69,215
0
W
Lancelot
25,074
4,472
0
3,623
22,524
15,581
2,055
5,250
17,274
0
56,717
L
Achilles
Vonsonn
Achilles
20,596
5,883
0
2,442
22,284
13,735
0
9,480
12,804
0
54,858
W
Sylvanus
kittytai1
Sylvanus
12,311
2,757
9,292
8,369
28,427
34,871
625
7,901
20,526
23,990
0
L
Heimdallr
vV GUMO Vv
Heimdallr
20,691
5,794
0
4,147
22,424
11,722
114
8,756
13,668
0
60,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,431
Gold Earned
64,200
344
Minions Killed
312
0
Camps Cleared
0
1,806,942
Distance Traveled
1,981,969
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,402
689
56
3
0
331,058
2
W
Gilgamesh
13,521
751
72
4
0
403,731
8
W
Aphrodite
12,502
695
95
5
0
355,685
0
L
Bacchus
11,682
649
30
2
0
334,781
4
L
Nemesis
11,898
661
61
3
0
392,548
3
L
Baba Yaga
11,688
649
96
5
0
373,537
5
W
Lancelot
13,415
745
67
4
0
507,896
3
L
Achilles
12,736
708
82
5
0
384,135
2
W
Sylvanus
12,360
687
22
1
0
383,599
2
L
Heimdallr
11,427
635
75
4
0
321,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role