Player Matchup

Gilgamesh
Gilgamesh
MartinThePanda
Gilgamesh
Level 65
God Stats
8W - 7L
1,817 SR
Queue Stats
91W - 87L
1,531 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ougniak
Cu Chulainn
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 17L
1,506 Elo+
Party 2
Sol
Sol
dilliellie
Sol
Level 98
God Stats
6W - 3L
1,671 SR
Queue Stats
108W - 96L
1,547 Elo+
Party 2
Team Averages
Level 63
1,663 SR
1,528 Elo+

VS

Team Averages
Level 57
1,603 SR
1,575 Elo+
Chaac
Chaac
Auch
Chaac
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,513 Elo+
Party 1
Guan Yu
Guan Yu
Eliksira
Guan Yu
Level 18
God Stats
2W - 0L
1,808 SR
Queue Stats
2W - 1L
1,455 Elo+
Party 1
Vulcan
Vulcan
Gahtia
Vulcan
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MartinThePanda
Gilgamesh
20
9 / 4 / 6
15,220
801
21,839
27,428
21,185
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Ougniak
Cu Chulainn
17
2 / 7 / 8
12,459
656
14,492
25,319
23,658
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 9 / 7
13,328
701
18,506
22,105
6,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Auch
Chaac
19
14 / 7 / 5
14,903
784
29,484
29,022
22,347
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
Eliksira
Guan Yu
17
2 / 3 / 15
12,890
678
12,797
25,269
36,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Gahtia
Vulcan
17
3 / 6 / 11
12,662
666
18,501
17,210
9,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
16
Kills
19
20
Deaths
16
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chaac
Auch
Chaac
14
7
5
2.36
W
Guan Yu
Eliksira
Guan Yu
2
3
15
3.17
W
Vulcan
Gahtia
Vulcan
3
6
11
1.42
L
Gilgamesh
MartinThePanda
Gilgamesh
9
4
6
3
L
Cu Chulainn
Ougniak
Cu Chulainn
2
7
8
0.86
L
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,837
Damage
60,782
74,852
Taken
71,501
51,627
Mitigated
67,931
10,207
Healing
12,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Auch
Chaac
29,484
3,949
0
7,028
29,022
22,347
1,521
6,833
22,189
0
67,179
W
Guan Yu
Eliksira
Guan Yu
12,797
1,380
1,993
3,094
25,269
36,324
175
5,764
19,505
0
28,252
W
Vulcan
Gahtia
Vulcan
18,501
5,850
0
852
17,210
9,260
490
4,534
12,676
58,577
0
L
Gilgamesh
MartinThePanda
Gilgamesh
21,839
5,751
528
4,177
27,428
21,185
712
7,186
20,242
0
62,556
L
Cu Chulainn
Ougniak
Cu Chulainn
14,492
1,567
0
529
25,319
23,658
486
7,362
17,957
644
40,998
L
18,506
6,614
0
4,973
22,105
6,784
1,484
4,357
17,748
58,449
4,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,007
Gold Earned
40,455
198
Minions Killed
180
9
Camps Cleared
4
1,005,399
Distance Traveled
1,034,659
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,903
784
67
4
2
348,098
0
W
Guan Yu
12,890
678
29
2
0
355,887
2
W
Vulcan
12,662
666
84
4
2
330,674
4
L
Gilgamesh
15,220
801
62
3
2
352,487
1
L
Cu Chulainn
12,459
656
47
2
1
358,119
0
L
Sol
13,328
701
89
5
6
294,793
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role