Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
PapyChuleo
Shiva
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,393 Elo+
Party 2
Hera
Hera
SKN-Nashi
Hera
Level 144
God Stats
2W - 0L
1,575 SR
Queue Stats
40W - 47L
1,488 Elo+
Party 2
Artemis
Artemis
SPKartmen
Artemis
Level 46
God Stats
8W - 5L
1,550 SR
Queue Stats
301W - 364L
1,399 Elo+
Solo
Bellona
Bellona
Topherr_Jr
Bellona
Level 13
God Stats
6W - 3L
1,500 SR
Queue Stats
7W - 7L
1,375 Elo+
Party 2
Team Averages
Level 76
1,525 SR
1,431 Elo+

VS

Team Averages
Level 52
1,421 SR
1,354 Elo+
Medusa
Medusa
BlackBlood-Witch
Medusa
Level 115
God Stats
19W - 22L
1,388 SR
Queue Stats
380W - 362L
1,460 Elo+
Party 1
Geb
Geb
BlueReaper6561
Geb
Level 27
God Stats
9W - 8L
1,456 SR
Queue Stats
94W - 103L
1,283 Elo+
Party 3
Mercury
Mercury
Eboy150
Mercury
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 73L
1,351 Elo+
Party 3
Poseidon
Poseidon
Julius301005
Poseidon
Level 42
God Stats
4W - 11L
1,561 SR
Queue Stats
291W - 279L
1,392 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LAZKA92125
Cu Chulainn
Level 41
God Stats
4W - 12L
1,202 SR
Queue Stats
80W - 81L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
5 / 3 / 6
10,797
491
11,104
19,950
11,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
16
3 / 2 / 4
10,066
458
10,159
15,456
11,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
20
9 / 1 / 2
13,091
595
28,981
10,986
5,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
SPKartmen
Artemis
20
7 / 1 / 0
12,935
588
14,523
18,432
9,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Topherr_Jr
Bellona
16
2 / 1 / 4
10,118
460
5,336
12,493
13,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 1
10,320
469
12,366
16,726
7,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 2
8,584
390
5,075
20,721
20,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Eboy150
Mercury
14
2 / 6 / 0
9,004
409
5,748
21,490
8,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Julius301005
Poseidon
16
1 / 6 / 2
9,612
437
3,996
17,017
5,889
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
LAZKA92125
Cu Chulainn
15
1 / 5 / 1
9,172
417
10,346
19,009
17,857
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
26
Kills
6
8
Deaths
27
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
3
6
2.67
L
2
7
1
0.36
L
0
3
2
0.33
L
Mercury
Eboy150
Mercury
2
6
0
0.33
L
Poseidon
Julius301005
Poseidon
1
6
2
0.33
L
Cu Chulainn
LAZKA92125
Cu Chulainn
1
5
1
0.3
W
Shiva
3
2
4
2.5
W
Hera
9
1
2
10
W
Artemis
SPKartmen
Artemis
7
1
0
7
W
Bellona
Topherr_Jr
Bellona
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,103
Damage
37,531
77,317
Taken
94,963
51,888
Mitigated
59,628
30,781
Healing
10,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,104
2,320
0
6,196
19,950
11,938
157
3,337
16,613
0
77,594
L
12,366
4,521
0
1,645
16,726
7,115
0
3,532
13,194
0
93,140
L
5,075
289
0
3,794
20,721
20,116
0
8,124
12,597
29,683
0
L
Mercury
Eboy150
Mercury
5,748
1,567
4
895
21,490
8,651
0
3,301
18,189
0
71,091
L
Poseidon
Julius301005
Poseidon
3,996
722
0
3,712
17,017
5,889
0
9,077
7,940
80,175
0
L
Cu Chulainn
LAZKA92125
Cu Chulainn
10,346
746
0
131
19,009
17,857
272
4,947
14,062
0
69,686
W
Shiva
10,159
2,829
860
5,387
15,456
11,132
3,459
958
14,498
0
56,538
W
Hera
28,981
7,781
0
1,732
10,986
5,590
1,449
2,164
8,822
134,680
0
W
Artemis
SPKartmen
Artemis
14,523
8,696
0
12,584
18,432
9,663
3,491
2,676
15,756
0
127,295
W
Bellona
Topherr_Jr
Bellona
5,336
483
0
4,022
12,493
13,565
1,032
958
11,535
0
47,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,007
Gold Earned
46,692
681
Minions Killed
506
0
Camps Cleared
0
2,220,363
Distance Traveled
2,108,016
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,797
491
112
5
0
489,335
5
L
Medusa
10,320
469
125
6
0
359,827
0
L
Geb
8,584
390
38
2
0
461,265
12
L
Mercury
9,004
409
98
4
0
441,992
2
L
Poseidon
9,612
437
135
6
0
415,761
9
L
Cu Chulainn
9,172
417
110
5
0
429,171
5
W
Shiva
10,066
458
104
5
0
463,890
0
W
Hera
13,091
595
194
9
0
425,982
10
W
Artemis
12,935
588
182
8
0
386,193
8
W
Bellona
10,118
460
89
4
0
454,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role