Player Matchup

Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
MarDCvel
Lancelot
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 32L
1,437 Elo+
Solo
Thoth
Thoth
Rachou220395
Thoth
Level 141
God Stats
6W - 9L
1,015 SR
Queue Stats
387W - 411L
1,451 Elo+
Solo
Cernunnos
Cernunnos
Stupalsky
Cernunnos
Level 128
God Stats
9W - 5L
1,489 SR
Queue Stats
338W - 339L
1,423 Elo+
Solo
King Arthur
King Arthur
sotetmancs
King Arthur
Level 85
God Stats
4W - 5L
1,434 SR
Queue Stats
175W - 156L
1,463 Elo+
Solo
Team Averages
Level 114
1,388 SR
1,455 Elo+

VS

Team Averages
Level 71
1,489 SR
1,410 Elo+
Kuzenbo
Kuzenbo
HellXaos
Kuzenbo
Level 20
God Stats
1W - 3L
1,264 SR
Queue Stats
17W - 21L
1,447 Elo+
Party 1
Loki
Loki
JayGoIdsmith
Loki
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,298 Elo+
Solo
Artemis
Artemis
Lotucat
Artemis
Level 160
God Stats
8W - 9L
1,678 SR
Queue Stats
850W - 887L
1,451 Elo+
Solo
Discordia
Discordia
Skaliri
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,449 Elo+
Party 1
Erlang Shen
Erlang Shen
Thanes94
Erlang Shen
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
13 / 4 / 19
13,457
841
31,756
18,915
10,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lancelot
MarDCvel
Lancelot
16
5 / 11 / 17
11,413
713
18,699
21,338
10,746
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 3 / 14
12,619
789
11,735
13,053
6,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Stupalsky
Cernunnos
20
11 / 5 / 17
13,417
839
23,208
17,760
9,194
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
sotetmancs
King Arthur
18
3 / 4 / 21
12,051
753
17,373
22,599
34,922
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HellXaos
Kuzenbo
17
4 / 7 / 14
10,817
676
10,758
30,709
40,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 8 / 10
12,034
752
14,760
18,278
8,611
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
Lotucat
Artemis
16
1 / 9 / 12
9,846
615
18,946
22,197
10,039
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Skaliri
Discordia
17
5 / 7 / 9
10,634
665
14,107
13,820
6,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
Thanes94
Erlang Shen
19
9 / 6 / 10
12,460
779
13,730
26,634
28,801
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
82
37
Kills
27
27
Deaths
37
88
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
13
4
19
5.63
L
Kuzenbo
HellXaos
Kuzenbo
4
7
14
1.57
L
8
8
10
1.63
L
Artemis
Lotucat
Artemis
1
9
12
0.78
W
Lancelot
MarDCvel
Lancelot
5
11
17
1.23
W
5
3
14
4
L
Discordia
Skaliri
Discordia
5
7
9
1.36
W
Cernunnos
Stupalsky
Cernunnos
11
5
17
3.9
L
Erlang Shen
Thanes94
Erlang Shen
9
6
10
2.33
W
King Arthur
sotetmancs
King Arthur
3
4
21
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,771
Damage
72,301
93,665
Taken
111,638
70,997
Mitigated
94,521
38,021
Healing
30,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
31,756
17,139
814
6,724
18,915
10,016
3,284
5,184
13,731
0
51,370
L
Kuzenbo
HellXaos
Kuzenbo
10,758
3,863
956
7,188
30,709
40,883
0
3,418
27,291
17,649
0
L
14,760
2,640
846
2,662
18,278
8,611
0
1,301
16,977
0
30,163
L
Artemis
Lotucat
Artemis
18,946
8,893
89
4,877
22,197
10,039
0
2,795
19,402
0
39,648
W
Lancelot
MarDCvel
Lancelot
18,699
4,130
1,931
4,131
21,338
10,746
1,272
5,027
16,311
0
23,532
W
11,735
1,304
1,572
3,908
13,053
6,119
1,929
4,253
8,800
35,774
0
L
Discordia
Skaliri
Discordia
14,107
861
870
1,602
13,820
6,187
59
909
12,911
28,527
0
W
Cernunnos
Stupalsky
Cernunnos
23,208
13,610
3,229
5,681
17,760
9,194
2,682
4,784
12,976
0
51,147
L
Erlang Shen
Thanes94
Erlang Shen
13,730
6,222
2,631
8,478
26,634
28,801
0
3,312
23,322
0
26,061
W
King Arthur
sotetmancs
King Arthur
17,373
700
3,866
6,165
22,599
34,922
249
5,617
16,982
0
34,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,957
Gold Earned
55,791
184
Minions Killed
134
0
Camps Cleared
0
1,382,071
Distance Traveled
1,321,254
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,457
841
49
3
0
261,455
2
L
Kuzenbo
10,817
676
7
0
0
273,914
0
L
Loki
12,034
752
34
2
0
283,313
1
L
Artemis
9,846
615
50
3
0
209,023
0
W
Lancelot
11,413
713
6
0
0
294,085
2
W
Thoth
12,619
789
64
4
0
275,620
0
L
Discordia
10,634
665
27
2
0
252,436
0
W
Cernunnos
13,417
839
45
3
0
266,440
0
L
Erlang Shen
12,460
779
16
1
0
302,568
2
W
King Arthur
12,051
753
20
1
0
284,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role