Player Matchup

Cliodhna
Cliodhna
Keltic Fox
Cliodhna
Level 89
God Stats
1W - 3L
1,279 SR
Queue Stats
21W - 60L
1,280 Elo+
Party 1
Bellona
Bellona
StormierWolf117
Bellona
Level 5
God Stats
1W - 12L
1,049 SR
Queue Stats
3W - 28L
885 Elo+
Party 1
Cabrakan
Cabrakan
TDS IrishPryd
Cabrakan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,432 Elo+
Party 1
The Morrigan
The Morrigan
Wicked Fey
The Morrigan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 86L
1,243 Elo+
Party 1
Skadi
Skadi
WinterNeko1
Skadi
Level 8
God Stats
0W - 8L
1,038 SR
Queue Stats
12W - 40L
946 Elo+
Party 1
Team Averages
Level 42
1,273 SR
1,157 Elo+

VS

Team Averages
Level 94
1,517 SR
1,417 Elo+
Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
A5AP Ev
Baron Samedi
Level 68
God Stats
15W - 13L
1,544 SR
Queue Stats
127W - 142L
1,344 Elo+
Party 2
Ah Puch
Ah Puch
Jleprevost
Ah Puch
Level 64
God Stats
1W - 0L
1,231 SR
Queue Stats
60W - 51L
1,388 Elo+
Party 2
Gilgamesh
Gilgamesh
RAA x SnIpEz
Gilgamesh
Level 109
God Stats
13W - 8L
1,726 SR
Queue Stats
91W - 92L
1,362 Elo+
Party 2
Bellona
Bellona
SoulofGrimm
Bellona
Level 108
God Stats
41W - 23L
1,584 SR
Queue Stats
56W - 32L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Keltic Fox
Cliodhna
14
4 / 9 / 1
9,561
435
10,953
25,240
10,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 14 / 0
8,215
373
6,215
26,056
18,750
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
TDS IrishPryd
Cabrakan
12
0 / 8 / 2
8,615
392
3,607
17,818
26,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
Wicked Fey
The Morrigan
14
0 / 11 / 0
9,046
411
7,637
15,524
6,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 8 / 1
8,492
386
6,207
16,518
7,329
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 2 / 7
10,003
455
6,319
10,250
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
A5AP Ev
Baron Samedi
18
8 / 1 / 11
12,461
566
10,630
13,620
14,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Jleprevost
Ah Puch
18
10 / 1 / 9
12,560
571
15,533
11,622
5,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
RAA x SnIpEz
Gilgamesh
18
14 / 2 / 13
12,503
568
19,504
17,626
12,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
SoulofGrimm
Bellona
20
16 / 0 / 4
15,894
722
24,289
21,812
22,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
94
6
Kills
50
50
Deaths
6
4
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
7
2.75
W
Baron Samedi
A5AP Ev
Baron Samedi
8
1
11
13.5
W
Ah Puch
Jleprevost
Ah Puch
10
1
9
14.5
L
Cliodhna
Keltic Fox
Cliodhna
4
9
1
0.5
W
Gilgamesh
RAA x SnIpEz
Gilgamesh
14
2
13
10.25
W
Bellona
SoulofGrimm
Bellona
16
0
4
18
L
0
14
0
0
L
Cabrakan
TDS IrishPryd
Cabrakan
0
8
2
0.13
L
The Morrigan
Wicked Fey
The Morrigan
0
11
0
0
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,619
Damage
76,275
101,156
Taken
74,930
70,209
Mitigated
59,437
13,797
Healing
38,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,319
4,344
0
4,140
10,250
3,976
4,147
864
9,386
0
50,988
W
Baron Samedi
A5AP Ev
Baron Samedi
10,630
815
1,646
7,679
13,620
14,704
829
1,610
12,010
78,206
0
W
Ah Puch
Jleprevost
Ah Puch
15,533
397
85
5,096
11,622
5,694
1,348
3,632
7,990
79,162
0
L
Cliodhna
Keltic Fox
Cliodhna
10,953
1,744
0
7,016
25,240
10,914
69
5,010
19,958
0
61,619
W
Gilgamesh
RAA x SnIpEz
Gilgamesh
19,504
8,097
451
7,827
17,626
12,538
2,152
2,106
15,520
0
73,011
W
Bellona
SoulofGrimm
Bellona
24,289
14,211
0
11,175
21,812
22,525
3,681
1,149
20,178
0
151,186
L
6,215
1,950
0
1,770
26,056
18,750
0
2,093
23,881
0
44,494
L
Cabrakan
TDS IrishPryd
Cabrakan
3,607
656
0
896
17,818
26,293
348
4,809
12,959
22,341
0
L
The Morrigan
Wicked Fey
The Morrigan
7,637
1,727
0
1,754
15,524
6,923
1,304
7,604
7,241
58,773
2,368
L
6,207
3,284
0
2,361
16,518
7,329
1,225
5,488
10,954
0
46,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,929
Gold Earned
63,421
400
Minions Killed
643
0
Camps Cleared
0
1,703,232
Distance Traveled
1,971,458
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,003
455
83
4
0
158,048
1
W
Baron Samedi
12,461
566
90
4
0
398,022
8
W
Ah Puch
12,560
571
112
5
0
417,297
5
L
Cliodhna
9,561
435
98
4
0
422,172
2
W
Gilgamesh
12,503
568
95
4
0
493,795
2
W
Bellona
15,894
722
263
12
0
504,296
10
L
Bellona
8,215
373
50
2
0
337,283
5
L
Cabrakan
8,615
392
28
1
0
329,318
7
L
The Morrigan
9,046
411
133
6
0
308,028
0
L
Skadi
8,492
386
91
4
0
306,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role