Player Matchup

Neith
Neith
AnAsianRat
Neith
Level 40
God Stats
11W - 18L
1,366 SR
Queue Stats
58W - 91L
1,215 Elo+
Party 1
Ymir
Ymir
GirlySage
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,161 Elo+
Party 1
Hel
Hel
SAlNT VI
Hel
Level 23
God Stats
0W - 2L
1,282 SR
Queue Stats
72W - 117L
1,167 Elo+
Party 1
Team Averages
Level 22
1,383 SR
1,181 Elo+

VS

Team Averages
Level 53
1,500 SR
1,385 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
alehhgator
Kukulkan
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,155 Elo+
Party 2
Chaac
Chaac
bipolarXLD
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
6 / 7 / 0
8,943
813
11,657
16,255
6,190
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
10
0 / 8 / 4
6,884
626
5,022
17,337
10,978
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 7 / 4
6,855
623
3,609
12,546
6,498
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
13 / 2 / 6
10,293
936
14,302
10,165
4,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
alehhgator
Kukulkan
13
4 / 2 / 13
8,836
803
10,741
7,559
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
13
5 / 4 / 10
8,727
793
13,188
17,084
13,234
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
6
Kills
22
22
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
13
2
6
8
L
Neith
6
7
0
0.86
L
Ymir
0
8
4
0.25
L
0
7
4
0.29
W
Kukulkan
alehhgator
Kukulkan
4
2
13
5.25
W
Chaac
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,288
Damage
38,231
46,138
Taken
34,808
23,666
Mitigated
21,176
7,873
Healing
9,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
14,302
6,547
300
1,531
10,165
4,615
1,505
3,098
7,067
0
33,173
L
Neith
11,657
6,465
472
796
16,255
6,190
0
5,318
10,937
0
26,123
L
Ymir
5,022
2,163
415
522
17,337
10,978
0
3,591
13,746
11,785
0
L
3,609
228
3,283
2,385
12,546
6,498
0
2,359
10,187
15,873
0
W
Kukulkan
alehhgator
Kukulkan
10,741
899
0
1,480
7,559
3,327
428
1,060
6,499
24,738
0
W
Chaac
13,188
3,819
312
5,701
17,084
13,234
0
4,903
12,181
0
26,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,682
Gold Earned
27,856
62
Minions Killed
81
2
Camps Cleared
5
478,515
Distance Traveled
563,510
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,293
936
25
2
3
191,650
0
L
Neith
8,943
813
30
3
0
163,371
0
L
Ymir
6,884
626
10
1
0
151,138
0
L
Hel
6,855
623
22
2
2
164,006
0
W
Kukulkan
8,836
803
28
3
2
189,513
1
W
Chaac
8,727
793
28
3
0
182,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role