Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
GENDALF-LE-BLOND
King Arthur
Level 101
God Stats
17W - 10L
1,477 SR
Queue Stats
150W - 107L
1,622 Elo+
Party 1
Baron Samedi
Baron Samedi
SleepingWolf_XwZ
Baron Samedi
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
99W - 92L
1,444 Elo+
Party 1
Team Averages
Level 68
1,492 SR
1,522 Elo+

VS

Team Averages
Level 108
1,587 SR
1,331 Elo+
Poseidon
Poseidon
Zavour-
Poseidon
Level 65
God Stats
1W - 1L
1,699 SR
Queue Stats
31W - 63L
1,258 Elo+
Solo
Arachne
Arachne
wranglerstarr
Arachne
Level 151
God Stats
20W - 23L
1,562 SR
Queue Stats
545W - 700L
1,385 Elo+
Solo
Anubis
Anubis
x0 Sanity 0x
Anubis
Level 107
God Stats
8W - 7L
1,499 SR
Queue Stats
47W - 73L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
6 / 4 / 7
11,269
751
13,364
20,181
17,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
GENDALF-LE-BLOND
King Arthur
16
4 / 4 / 8
10,896
726
13,239
19,784
20,137
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
SleepingWolf_XwZ
Baron Samedi
16
8 / 3 / 8
11,808
787
11,680
11,739
6,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Zavour-
Poseidon
14
2 / 3 / 7
10,017
668
16,375
11,134
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
14
5 / 7 / 4
10,068
671
12,861
19,055
12,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
15
4 / 8 / 6
10,817
721
14,538
14,583
8,834
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
18
Kills
11
11
Deaths
18
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
4
7
2.38
W
King Arthur
GENDALF-LE-BLOND
King Arthur
4
4
8
2
W
Baron Samedi
SleepingWolf_XwZ
Baron Samedi
8
3
8
4
L
Poseidon
Zavour-
Poseidon
2
3
7
1.83
L
Arachne
5
7
4
1
L
Anubis
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,283
Damage
43,774
51,704
Taken
44,772
43,506
Mitigated
25,766
8,710
Healing
12,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
13,364
2,070
0
3,818
20,181
17,108
544
15,213
4,968
0
32,636
W
King Arthur
GENDALF-LE-BLOND
King Arthur
13,239
2,182
0
1,547
19,784
20,137
212
10,144
9,640
0
49,371
W
Baron Samedi
SleepingWolf_XwZ
Baron Samedi
11,680
1,116
1,512
1,833
11,739
6,261
864
6,186
5,553
27,493
0
L
Poseidon
Zavour-
Poseidon
16,375
2,182
0
2,634
11,134
4,388
0
1,402
9,284
39,225
0
L
Arachne
12,861
8,902
0
5,730
19,055
12,544
0
5,443
13,065
0
36,018
L
Anubis
14,538
1,009
0
3,993
14,583
8,834
0
4,810
9,264
37,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,973
Gold Earned
30,902
173
Minions Killed
144
7
Camps Cleared
6
809,455
Distance Traveled
717,304
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,269
751
59
4
1
285,313
0
W
King Arthur
10,896
726
61
4
5
268,067
1
W
Baron Samedi
11,808
787
53
4
1
256,075
0
L
Poseidon
10,017
668
71
5
0
256,957
2
L
Arachne
10,068
671
33
2
5
244,573
7
L
Anubis
10,817
721
40
3
1
215,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role