Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
EntropiaAlfa
Cerberus
Level 116
God Stats
1W - 2L
1,280 SR
Queue Stats
196W - 218L
1,322 Elo+
Solo
Zhong Kui
Zhong Kui
PAJAMAS13
Zhong Kui
Level 121
God Stats
7W - 6L
1,500 SR
Queue Stats
97W - 102L
1,401 Elo+
Party 3
Lancelot
Lancelot
The Jack Blade
Lancelot
Level 87
God Stats
14W - 9L
1,492 SR
Queue Stats
63W - 68L
1,326 Elo+
Party 2
Chiron
Chiron
YourMomsSenpai
Chiron
Level 18
God Stats
7W - 9L
1,573 SR
Queue Stats
15W - 25L
1,381 Elo+
Party 3
Team Averages
Level 86
1,469 SR
1,386 Elo+

VS

Team Averages
Level 58
1,397 SR
1,225 Elo+
Cliodhna
Cliodhna
Hiram2512
Cliodhna
Level 38
God Stats
6W - 2L
1,500 SR
Queue Stats
60W - 73L
1,143 Elo+
Solo
Nike
Nike
Leger da Pirate
Nike
Level 87
God Stats
1W - 1L
1,184 SR
Queue Stats
17W - 16L
1,313 Elo+
Solo
Bakasura
Bakasura
Sharboomee
Bakasura
Level 107
God Stats
10W - 10L
1,519 SR
Queue Stats
122W - 153L
1,258 Elo+
Party 1
Danzaburou
Danzaburou
WillyNectar
Danzaburou
Level 33
God Stats
7W - 16L
1,488 SR
Queue Stats
177W - 229L
1,198 Elo+
Party 1
Anubis
Anubis
buTscHuGg1N
Anubis
Level 25
God Stats
15W - 21L
1,295 SR
Queue Stats
171W - 234L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
0 / 3 / 2
10,172
407
7,895
15,036
6,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
EntropiaAlfa
Cerberus
15
2 / 5 / 4
10,412
416
6,794
24,662
22,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
PAJAMAS13
Zhong Kui
18
5 / 6 / 4
12,268
491
17,149
24,237
15,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
18
5 / 2 / 2
11,646
466
15,966
20,637
9,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 7 / 2
9,870
395
12,099
23,565
9,740
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Hiram2512
Cliodhna
18
0 / 1 / 4
11,020
441
5,224
14,036
6,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 2 / 6
13,138
526
19,025
20,834
20,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Bakasura
Sharboomee
Bakasura
19
11 / 2 / 5
12,470
499
20,386
28,020
13,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
WillyNectar
Danzaburou
17
2 / 3 / 10
11,630
465
18,074
14,806
5,398
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
18
4 / 4 / 6
12,112
484
16,344
18,691
9,906
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
12
Kills
23
23
Deaths
12
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
2
0.33
L
Cerberus
EntropiaAlfa
Cerberus
2
5
4
0.8
W
Cliodhna
Hiram2512
Cliodhna
0
1
4
2
W
6
2
6
4.5
L
Zhong Kui
PAJAMAS13
Zhong Kui
5
6
4
1.17
W
Bakasura
Sharboomee
Bakasura
11
2
5
6.75
L
Lancelot
5
2
2
3
W
Danzaburou
WillyNectar
Danzaburou
2
3
10
2.33
L
0
7
2
0.14
W
Anubis
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,903
Damage
79,053
108,137
Taken
96,387
64,459
Mitigated
56,253
33,396
Healing
36,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,895
1,617
5,002
6,723
15,036
6,361
654
612
13,794
57,752
0
L
Cerberus
EntropiaAlfa
Cerberus
6,794
235
351
5,489
24,662
22,704
0
4,876
19,071
33,874
0
W
Cliodhna
Hiram2512
Cliodhna
5,224
652
81
3,025
14,036
6,649
3,540
4,131
9,537
0
67,164
W
19,025
2,287
184
5,774
20,834
20,486
1,594
7,563
12,991
0
78,255
L
Zhong Kui
PAJAMAS13
Zhong Kui
17,149
2,947
0
6,675
24,237
15,865
1,866
5,472
17,202
100,553
0
W
Bakasura
Sharboomee
Bakasura
20,386
15,884
0
14,355
28,020
13,814
914
9,254
18,704
0
57,312
L
Lancelot
15,966
3,816
0
3,569
20,637
9,789
1,193
1,992
18,235
0
100,159
W
Danzaburou
WillyNectar
Danzaburou
18,074
10,505
0
5,314
14,806
5,398
1,238
3,978
10,788
0
79,261
L
12,099
3,318
961
4,626
23,565
9,740
572
3,112
19,790
0
83,789
W
Anubis
16,344
735
0
7,955
18,691
9,906
642
6,162
12,529
107,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,368
Gold Earned
60,370
618
Minions Killed
603
0
Camps Cleared
0
2,169,607
Distance Traveled
2,302,848
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,172
407
110
4
0
410,282
5
L
Cerberus
10,412
416
87
3
0
440,741
0
W
Cliodhna
11,020
441
114
5
0
424,555
0
W
Nike
13,138
526
106
4
0
454,785
6
L
Zhong Kui
12,268
491
160
6
0
404,849
3
W
Bakasura
12,470
499
103
4
0
535,233
2
L
Lancelot
11,646
466
131
5
0
550,160
1
W
Danzaburou
11,630
465
114
5
0
478,121
0
L
Chiron
9,870
395
130
5
0
363,575
0
W
Anubis
12,112
484
166
7
0
410,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role