Player Matchup

Izanami
Izanami
Silver II
FDineroo
Izanami
Silver II
Level 87
God Stats
4W - 2L
1,718 SR
Queue Stats
47W - 41L
1,518 MMR
Solo
Chang'e
Chang'e
Bronze V
RyIoWave
Chang'e
Bronze V
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 19L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
SequelaRJ
Kuzenbo
Silver I
Level 160
God Stats
6W - 7L
1,335 SR
Queue Stats
59W - 58L
1,584 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,518 SR
1,534 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,554 SR
1,554 MMR
Lancelot
Lancelot
Silver I
HavenSenpai
Lancelot
Silver I
Level 145
God Stats
1W - 0L
1,602 SR
Queue Stats
8W - 6L
1,709 MMR
Party 1
Poseidon
Poseidon
Silver II
NardoTooWicked
Poseidon
Silver II
Level 132
God Stats
1W - 1L
1,770 SR
Queue Stats
10W - 14L
1,497 MMR
Party 1
Ra
Ra
Gold I
OleCham
Ra
Gold I
Level 129
God Stats
3W - 2L
1,290 SR
Queue Stats
546W - 567L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FDineroo
Izanami
17
4 / 9 / 2
13,745
655
17,191
23,941
10,084
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
RyIoWave
Chang'e
18
6 / 8 / 2
14,553
693
16,972
25,584
11,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
SequelaRJ
Kuzenbo
18
2 / 6 / 9
14,522
692
17,600
35,488
65,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
GilgameshAtlasChaacAphroditeNox

VS

Bans
RamaShivaThothSkadiBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HavenSenpai
Lancelot
20
11 / 4 / 10
15,479
737
33,068
32,732
31,294
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Poseidon
20
10 / 3 / 10
15,956
760
28,554
17,448
8,197
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
2 / 5 / 17
13,999
667
15,445
24,426
12,486
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
12
Kills
23
23
Deaths
12
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Izanami
FDineroo
Izanami
4
9
2
0.56
W
Lancelot
HavenSenpai
Lancelot
11
4
10
4
W
Poseidon
10
3
10
5
W
2
5
17
2.1
L
Chang'e
RyIoWave
Chang'e
6
8
2
0.88
L
Kuzenbo
SequelaRJ
Kuzenbo
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,763
Damage
77,067
85,013
Taken
74,606
86,625
Mitigated
51,977
18,156
Healing
19,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FDineroo
Izanami
17,191
13,855
0
4,024
23,941
10,084
638
13,278
10,663
0
63,820
W
Lancelot
HavenSenpai
Lancelot
33,068
9,993
0
4,426
32,732
31,294
486
13,671
19,061
0
74,460
W
Poseidon
28,554
5,293
318
2,567
17,448
8,197
1,089
8,764
8,684
78,078
0
W
15,445
1,310
4,465
7,915
24,426
12,486
1,309
12,576
11,850
60,505
0
L
Chang'e
RyIoWave
Chang'e
16,972
534
2,753
6,971
25,584
11,152
441
10,100
15,484
52,396
0
L
Kuzenbo
SequelaRJ
Kuzenbo
17,600
4,673
0
4,408
35,488
65,389
106
21,248
14,240
41,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,820
Gold Earned
45,434
203
Minions Killed
253
10
Camps Cleared
8
1,044,856
Distance Traveled
1,208,639
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,745
655
91
4
3
318,569
2
W
Lancelot
15,479
737
60
3
6
416,150
3
W
Poseidon
15,956
760
113
5
1
400,818
0
W
Ra
13,999
667
80
4
1
391,671
2
L
Chang'e
14,553
693
74
4
5
348,147
2
L
Kuzenbo
14,522
692
38
2
2
378,140
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role