Player Matchup

Hercules
Hercules
Leo9215
Hercules
Level 38
God Stats
12W - 2L
1,286 SR
Queue Stats
108W - 60L
1,480 Elo+
Party 2
Izanami
Izanami
okokkokokokplpl
Izanami
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 75L
1,267 Elo+
Party 2
Atlas
Atlas
simzy007
Atlas
Level 29
God Stats
15W - 9L
1,546 SR
Queue Stats
34W - 37L
1,386 Elo+
Party 2
Team Averages
Level 38
1,444 SR
1,378 Elo+

VS

Team Averages
Level 69
1,393 SR
1,310 Elo+
Chaac
Chaac
Livevive
Chaac
Level 47
God Stats
5W - 11L
1,318 SR
Queue Stats
43W - 84L
1,300 Elo+
Party 1
Aphrodite
Aphrodite
MJWardyDJ
Aphrodite
Level 62
God Stats
2W - 4L
1,380 SR
Queue Stats
44W - 77L
1,319 Elo+
Party 1
Fenrir
Fenrir
iamp173
Fenrir
Level 98
God Stats
97W - 95L
1,482 SR
Queue Stats
519W - 699L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Leo9215
Hercules
20
4 / 3 / 6
15,619
625
19,362
35,236
54,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 1 / 7
15,711
628
27,811
22,022
11,850
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
simzy007
Atlas
20
4 / 3 / 5
17,371
695
26,470
33,561
46,977
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Livevive
Chaac
18
3 / 4 / 1
14,007
560
28,206
36,179
34,890
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
MJWardyDJ
Aphrodite
19
1 / 4 / 4
14,169
567
26,064
22,834
11,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
iamp173
Fenrir
20
3 / 3 / 4
16,317
653
19,327
27,442
41,162
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
11
Kills
7
7
Deaths
11
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
Leo9215
Hercules
4
3
6
2.33
L
Chaac
Livevive
Chaac
3
4
1
0.88
L
Aphrodite
MJWardyDJ
Aphrodite
1
4
4
0.75
L
Fenrir
iamp173
Fenrir
3
3
4
1.67
W
3
1
7
6.5
W
Atlas
simzy007
Atlas
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,643
Damage
73,597
90,819
Taken
86,455
113,020
Mitigated
87,377
28,621
Healing
37,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Leo9215
Hercules
19,362
4,666
0
13,239
35,236
54,193
86
13,538
21,023
0
42,123
L
Chaac
Livevive
Chaac
28,206
7,795
864
10,644
36,179
34,890
41
10,767
25,143
0
73,690
L
Aphrodite
MJWardyDJ
Aphrodite
26,064
3,332
8,561
11,619
22,834
11,325
0
10,283
12,464
66,282
0
L
Fenrir
iamp173
Fenrir
19,327
962
0
6,273
27,442
41,162
172
4,862
21,889
0
54,478
W
27,811
20,832
0
4,162
22,022
11,850
2,848
3,838
18,184
0
131,754
W
Atlas
simzy007
Atlas
26,470
10,228
0
11,220
33,561
46,977
520
10,745
22,816
57,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,701
Gold Earned
44,493
250
Minions Killed
230
11
Camps Cleared
8
1,284,780
Distance Traveled
1,399,011
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,619
625
47
2
2
416,965
4
L
Chaac
14,007
560
90
4
0
481,923
3
L
Aphrodite
14,169
567
88
4
1
394,804
2
L
Fenrir
16,317
653
52
2
7
522,284
1
W
Izanami
15,711
628
157
6
9
422,732
3
W
Atlas
17,371
695
46
2
0
445,083
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role