Player Matchup

Bastet
Bastet
Enuma-HD-Gaming
Bastet
Level 118
God Stats
1W - 1L
1,453 SR
Queue Stats
7W - 17L
1,341 Elo+
Party 2
Hou Yi
Hou Yi
Fairytale024
Hou Yi
Level 99
God Stats
14W - 18L
1,295 SR
Queue Stats
120W - 138L
1,423 Elo+
Solo
Chaac
Chaac
GreenSven
Chaac
Level 104
God Stats
1W - 0L
1,206 SR
Queue Stats
40W - 66L
1,286 Elo+
Party 2
Atlas
Atlas
IronJase
Atlas
Level 160
God Stats
8W - 9L
1,581 SR
Queue Stats
638W - 681L
1,481 Elo+
Solo
Kukulkan
Kukulkan
Sunyboy24
Kukulkan
Level 87
God Stats
5W - 6L
1,220 SR
Queue Stats
37W - 59L
1,327 Elo+
Party 2
Team Averages
Level 114
1,351 SR
1,372 Elo+

VS

Team Averages
Level 92
1,461 SR
1,429 Elo+
Gilgamesh
Gilgamesh
Br4tta031
Gilgamesh
Level 101
God Stats
54W - 64L
1,488 SR
Queue Stats
475W - 504L
1,460 Elo+
Party 1
Pele
Pele
Ghost X lov3
Pele
Level 86
God Stats
33W - 21L
1,547 SR
Queue Stats
63W - 58L
1,385 Elo+
Solo
Danzaburou
Danzaburou
TyralpmG
Danzaburou
Level 108
God Stats
0W - 4L
1,124 SR
Queue Stats
739W - 779L
1,446 Elo+
Party 1
Fafnir
Fafnir
Weltenmensch
Fafnir
Level 89
God Stats
57W - 55L
1,647 SR
Queue Stats
457W - 503L
1,450 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jonsa08
Ah Muzen Cab
Level 76
God Stats
3W - 3L
1,500 SR
Queue Stats
161W - 170L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 1
7,919
566
6,329
11,835
4,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
13
4 / 0 / 1
7,951
568
5,027
7,223
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
GreenSven
Chaac
12
0 / 2 / 1
7,190
514
8,069
9,038
9,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Atlas
IronJase
Atlas
11
3 / 0 / 7
7,693
550
4,055
8,092
7,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Sunyboy24
Kukulkan
12
1 / 3 / 5
7,069
505
6,539
8,580
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Br4tta031
Gilgamesh
13
2 / 1 / 0
7,855
561
5,956
10,997
5,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

8
1 / 2 / 0
5,988
428
2,473
6,612
2,049
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
TyralpmG
Danzaburou
11
2 / 4 / 0
6,801
486
3,919
10,784
4,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
11
0 / 5 / 3
7,068
505
9,370
13,156
7,146
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
jonsa08
Ah Muzen Cab
12
0 / 4 / 0
6,853
490
3,459
8,963
2,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
5
5
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Br4tta031
Gilgamesh
2
1
0
2
W
7
0
1
7.5
W
Hou Yi
4
0
1
4.5
L
1
2
0
0.5
W
Chaac
GreenSven
Chaac
0
2
1
0.25
W
Atlas
IronJase
Atlas
3
0
7
6.5
W
Kukulkan
Sunyboy24
Kukulkan
1
3
5
1.17
L
Danzaburou
TyralpmG
Danzaburou
2
4
0
0.5
L
Fafnir
0
5
3
0.3
L
Ah Muzen Cab
jonsa08
Ah Muzen Cab
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,019
Damage
25,177
44,768
Taken
50,512
27,114
Mitigated
21,413
15,263
Healing
11,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Br4tta031
Gilgamesh
5,956
2,199
0
4,001
10,997
5,092
0
0
10,339
0
50,430
W
6,329
2,694
0
5,178
11,835
4,517
0
3,199
8,636
0
44,796
W
Hou Yi
5,027
2,235
0
3,352
7,223
2,385
582
0
7,223
0
48,467
L
2,473
1,149
0
1,523
6,612
2,049
0
122
6,490
0
31,026
W
Chaac
GreenSven
Chaac
8,069
2,429
0
3,413
9,038
9,017
0
0
9,038
0
51,010
W
Atlas
IronJase
Atlas
4,055
1,627
539
1,841
8,092
7,456
144
1,544
6,548
30,007
0
W
Kukulkan
Sunyboy24
Kukulkan
6,539
1,265
0
940
8,580
3,739
692
4,627
3,953
41,332
0
L
Danzaburou
TyralpmG
Danzaburou
3,919
1,241
0
1,576
10,784
4,139
0
1,847
8,937
0
41,344
L
Fafnir
9,370
2,011
0
2,170
13,156
7,146
0
7,384
5,772
45,317
0
L
Ah Muzen Cab
jonsa08
Ah Muzen Cab
3,459
997
0
2,176
8,963
2,987
0
1,241
7,722
0
48,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,822
Gold Earned
34,565
386
Minions Killed
420
0
Camps Cleared
0
1,236,796
Distance Traveled
1,128,244
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,855
561
121
9
0
237,361
2
W
Bastet
7,919
566
80
6
0
287,365
0
W
Hou Yi
7,951
568
109
8
0
262,474
1
L
Pele
5,988
428
51
4
0
189,913
3
W
Chaac
7,190
514
91
7
0
227,824
5
W
Atlas
7,693
550
37
3
0
223,510
6
W
Kukulkan
7,069
505
69
5
0
235,623
4
L
Danzaburou
6,801
486
70
5
0
249,899
0
L
Fafnir
7,068
505
87
6
0
217,733
0
L
Ah Muzen Cab
6,853
490
91
7
0
233,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role