Player Matchup

Fafnir
Fafnir
Annescalletta
Fafnir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,530 Elo+
Party 1
Lancelot
Lancelot
SirHammy
Lancelot
Level 128
God Stats
6W - 10L
1,419 SR
Queue Stats
107W - 124L
1,520 Elo+
Party 1
Heimdallr
Heimdallr
manul1234
Heimdallr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,517 Elo+
Solo
Team Averages
Level 105
1,473 SR
1,523 Elo+

VS

Team Averages
Level 84
1,530 SR
1,463 Elo+
Cerberus
Cerberus
 
Cerberus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bullsquirt
Neith
Level 98
God Stats
5W - 3L
1,590 SR
Queue Stats
56W - 68L
1,426 Elo+
Solo
Freya
Freya
Spårkż
Freya
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
8,156
680
5,438
13,112
17,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
SirHammy
Lancelot
10
4 / 6 / 2
8,039
670
12,237
10,739
4,639
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
manul1234
Heimdallr
13
1 / 3 / 2
7,941
662
8,299
11,651
5,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 0 / 8
9,869
822
9,007
13,473
17,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
13
3 / 3 / 8
8,639
720
10,774
8,805
2,962
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
Spårkż
Freya
13
5 / 4 / 6
9,087
757
9,888
9,640
3,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
11
11
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
8
7
L
2
2
4
2
W
Neith
3
3
8
2.33
L
Lancelot
SirHammy
Lancelot
4
6
2
0.83
W
Freya
Spårkż
Freya
5
4
6
2
L
Heimdallr
manul1234
Heimdallr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,974
Damage
29,669
35,502
Taken
31,918
27,978
Mitigated
24,712
4,370
Healing
8,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,007
721
0
3,160
13,473
17,965
78
2,507
10,966
27,946
0
L
5,438
1,432
0
1,796
13,112
17,637
20
5,632
7,480
18,779
0
W
Neith
10,774
3,629
282
1,985
8,805
2,962
396
1,631
7,174
0
33,346
L
Lancelot
SirHammy
Lancelot
12,237
3,266
0
408
10,739
4,639
24
6,345
4,394
0
19,342
W
Freya
Spårkż
Freya
9,888
3,929
0
2,623
9,640
3,785
120
1,859
7,781
25,705
0
L
Heimdallr
manul1234
Heimdallr
8,299
5,931
0
2,166
11,651
5,702
0
7,308
4,343
0
34,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,136
Gold Earned
27,595
120
Minions Killed
158
5
Camps Cleared
5
626,920
Distance Traveled
666,382
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,869
822
48
4
1
263,957
2
L
Fafnir
8,156
680
11
1
0
208,001
1
W
Neith
8,639
720
50
4
3
186,703
3
L
Lancelot
8,039
670
28
2
4
221,104
4
W
Freya
9,087
757
60
5
1
215,722
2
L
Heimdallr
7,941
662
81
7
1
197,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role