Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Asunna01
Thanatos
Level 116
God Stats
12W - 19L
1,531 SR
Queue Stats
131W - 210L
1,321 Elo+
Party 1
Nu Wa
Nu Wa
Demon_Dark92
Nu Wa
Level 140
God Stats
66W - 56L
1,488 SR
Queue Stats
268W - 414L
1,321 Elo+
Party 1
Danzaburou
Danzaburou
Guidoti_
Danzaburou
Level 57
God Stats
5W - 5L
1,351 SR
Queue Stats
40W - 49L
1,429 Elo+
Party 1
Bacchus
Bacchus
zSun4703
Bacchus
Level 65
God Stats
4W - 0L
1,759 SR
Queue Stats
130W - 138L
1,374 Elo+
Solo
Team Averages
Level 99
1,526 SR
1,389 Elo+

VS

Team Averages
Level 111
1,679 SR
1,468 Elo+
Merlin
Merlin
 
Merlin
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Althaid
Bastet
Level 159
God Stats
12W - 2L
1,981 SR
Queue Stats
332W - 327L
1,475 Elo+
Party 2
Athena
Athena
BlackSup
Athena
Level 128
God Stats
40W - 24L
1,611 SR
Queue Stats
348W - 356L
1,473 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Neto_War
Kumbhakarna
Level 69
God Stats
3W - 1L
1,801 SR
Queue Stats
37W - 49L
1,406 Elo+
Solo
Charybdis
Charybdis
edmilsonmatos
Charybdis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
1 / 0 / 3
6,065
551
6,261
6,751
2,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Asunna01
Thanatos
10
2 / 1 / 0
5,787
526
3,070
6,871
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 0 / 2
6,330
575
6,226
5,331
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Guidoti_
Danzaburou
11
5 / 0 / 0
7,163
651
6,189
6,797
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
zSun4703
Bacchus
9
3 / 0 / 2
6,249
568
3,422
5,427
4,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 2 / 1
5,958
542
2,754
5,568
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Althaid
Bastet
9
1 / 1 / 0
5,594
509
3,952
9,555
3,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
BlackSup
Athena
7
0 / 1 / 0
4,919
447
2,100
7,418
4,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
Neto_War
Kumbhakarna
8
0 / 5 / 0
5,344
486
2,814
9,801
4,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
edmilsonmatos
Charybdis
9
0 / 4 / 0
5,392
490
3,706
8,627
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
13
Kills
1
1
Deaths
13
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
3
2.5
L
Merlin
 
Merlin
0
2
1
0.25
L
Bastet
Althaid
Bastet
1
1
0
1
W
Thanatos
Asunna01
Thanatos
2
1
0
2
L
Athena
BlackSup
Athena
0
1
0
0
W
2
0
2
3
W
Danzaburou
Guidoti_
Danzaburou
5
0
0
5
L
Kumbhakarna
Neto_War
Kumbhakarna
0
5
0
0
L
Charybdis
edmilsonmatos
Charybdis
0
4
0
0
W
Bacchus
zSun4703
Bacchus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,168
Damage
15,326
31,177
Taken
40,969
15,008
Mitigated
17,024
13,381
Healing
11,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,261
2,260
0
895
6,751
2,540
162
621
6,130
0
50,034
L
Merlin
 
Merlin
2,754
54
0
1,999
5,568
2,093
0
2,298
3,110
51,150
0
L
Bastet
Althaid
Bastet
3,952
1,544
0
3,997
9,555
3,019
0
745
8,780
0
34,098
W
Thanatos
Asunna01
Thanatos
3,070
845
0
5,409
6,871
3,103
262
678
6,193
0
30,118
L
Athena
BlackSup
Athena
2,100
808
0
1,576
7,418
4,067
0
2,139
5,125
16,043
0
W
6,226
1,669
0
1,373
5,331
1,966
246
2,731
2,600
40,812
0
W
Danzaburou
Guidoti_
Danzaburou
6,189
2,930
0
4,201
6,797
2,608
1,232
2,908
3,591
0
36,814
L
Kumbhakarna
Neto_War
Kumbhakarna
2,814
480
0
500
9,801
4,853
240
1,057
8,638
24,384
0
L
Charybdis
edmilsonmatos
Charybdis
3,706
2,069
111
2,920
8,627
2,992
318
2,929
5,668
0
36,351
W
Bacchus
zSun4703
Bacchus
3,422
522
0
1,503
5,427
4,791
0
432
4,995
13,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,594
Gold Earned
27,207
301
Minions Killed
310
0
Camps Cleared
0
1,037,256
Distance Traveled
1,166,486
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,065
551
71
6
0
187,312
2
L
Merlin
5,958
542
106
10
0
214,074
0
L
Bastet
5,594
509
70
6
0
247,309
1
W
Thanatos
5,787
526
50
5
0
218,271
0
L
Athena
4,919
447
19
2
0
269,409
3
W
Nu Wa
6,330
575
87
8
0
199,854
2
W
Danzaburou
7,163
651
71
6
0
194,185
5
L
Kumbhakarna
5,344
486
48
4
0
194,708
0
L
Charybdis
5,392
490
67
6
0
240,986
4
W
Bacchus
6,249
568
22
2
0
237,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role