Player Matchup

Zhong Kui
Zhong Kui
Dolm0815
Zhong Kui
Level 88
God Stats
0W - 1L
1,481 SR
Queue Stats
35W - 50L
1,309 Elo+
Party 1
Ymir
Ymir
Kijinii
Ymir
Level 14
God Stats
0W - 1L
1,708 SR
Queue Stats
0W - 8L
1,076 Elo+
Party 1
Pele
Pele
Rodolf66
Pele
Level 28
God Stats
1W - 3L
1,433 SR
Queue Stats
25W - 39L
1,240 Elo+
Party 1
Danzaburou
Danzaburou
Sasen
Danzaburou
Level 65
God Stats
10W - 3L
1,773 SR
Queue Stats
28W - 27L
1,184 Elo+
Party 1
Jormungandr
Jormungandr
Serradul
Jormungandr
Level 45
God Stats
4W - 8L
1,747 SR
Queue Stats
26W - 51L
1,270 Elo+
Party 1
Team Averages
Level 48
1,628 SR
1,216 Elo+

VS

Team Averages
Level 99
1,462 SR
1,420 Elo+
Fenrir
Fenrir
Cyzuu
Fenrir
Level 61
God Stats
20W - 13L
1,362 SR
Queue Stats
149W - 151L
1,377 Elo+
Party 3
Ra
Ra
Debuficatorul
Ra
Level 108
God Stats
5W - 7L
1,481 SR
Queue Stats
131W - 136L
1,503 Elo+
Party 2
Atlas
Atlas
Mognegar
Atlas
Level 123
God Stats
25W - 18L
1,553 SR
Queue Stats
189W - 196L
1,483 Elo+
Party 3
Vamana
Vamana
Phensokhames
Vamana
Level 149
God Stats
5W - 2L
1,718 SR
Queue Stats
361W - 367L
1,461 Elo+
Party 2
Artemis
Artemis
Zibeng
Artemis
Level 56
God Stats
1W - 1L
1,198 SR
Queue Stats
1W - 2L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dolm0815
Zhong Kui
13
0 / 3 / 0
7,495
441
9,622
11,829
8,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Kijinii
Ymir
11
0 / 2 / 1
7,199
423
833
7,546
5,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
11
1 / 5 / 1
7,543
444
4,067
12,412
4,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Sasen
Danzaburou
13
2 / 2 / 1
7,890
464
5,784
10,316
3,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Serradul
Jormungandr
13
1 / 2 / 0
7,978
469
9,007
15,343
13,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cyzuu
Fenrir
14
5 / 2 / 5
8,782
517
9,746
15,362
7,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 1 / 4
9,955
586
5,074
9,347
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Mognegar
Atlas
12
2 / 1 / 5
8,271
487
3,529
11,003
6,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
17
2 / 0 / 4
10,297
606
14,395
14,656
9,122
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Zibeng
Artemis
13
1 / 0 / 3
7,730
455
3,999
4,027
1,358
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
14
14
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cyzuu
Fenrir
5
2
5
3.75
W
4
1
4
6
L
Zhong Kui
Dolm0815
Zhong Kui
0
3
0
0
L
Ymir
Kijinii
Ymir
0
2
1
0.25
W
Atlas
Mognegar
Atlas
2
1
5
4.5
W
Vamana
2
0
4
4
L
Pele
1
5
1
0.3
L
Danzaburou
Sasen
Danzaburou
2
2
1
1.25
L
Jormungandr
Serradul
Jormungandr
1
2
0
0.5
W
Artemis
Zibeng
Artemis
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,313
Damage
36,743
57,446
Taken
54,395
34,631
Mitigated
28,335
10,578
Healing
22,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cyzuu
Fenrir
9,746
2,232
0
4,254
15,362
7,007
0
2,704
12,658
0
68,012
W
5,074
628
1,721
3,356
9,347
4,811
93
6,914
2,433
81,466
0
L
Zhong Kui
Dolm0815
Zhong Kui
9,622
1,033
0
3,579
11,829
8,301
223
3,207
8,622
67,142
0
L
Ymir
Kijinii
Ymir
833
211
0
996
7,546
5,176
0
1,091
6,455
6,520
0
W
Atlas
Mognegar
Atlas
3,529
1,390
2,178
3,070
11,003
6,037
0
897
10,106
32,791
0
W
Vamana
14,395
6,511
0
5,498
14,656
9,122
555
8,800
5,856
157
88,221
L
Pele
4,067
564
0
965
12,412
4,193
0
1,636
10,607
0
44,465
L
Danzaburou
Sasen
Danzaburou
5,784
2,452
0
3,544
10,316
3,718
105
1,663
8,653
0
62,050
L
Jormungandr
Serradul
Jormungandr
9,007
3,218
0
1,494
15,343
13,243
0
1,158
14,185
60,811
0
W
Artemis
Zibeng
Artemis
3,999
1,473
0
1,932
4,027
1,358
0
147
3,880
0
37,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,105
Gold Earned
45,035
409
Minions Killed
519
0
Camps Cleared
0
1,540,605
Distance Traveled
1,673,001
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,782
517
95
6
0
364,188
7
W
Ra
9,955
586
162
10
0
358,793
7
L
Zhong Kui
7,495
441
114
7
0
302,936
5
L
Ymir
7,199
423
7
0
0
284,900
1
W
Atlas
8,271
487
36
2
0
312,712
7
W
Vamana
10,297
606
148
9
0
341,845
9
L
Pele
7,543
444
72
4
0
359,432
1
L
Danzaburou
7,890
464
111
7
0
314,155
4
L
Jormungandr
7,978
469
105
6
0
279,182
5
W
Artemis
7,730
455
78
5
0
295,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role