Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
CatFаrt
Ah Puch
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 10L
1,657 Elo+
Party 1
Freya
Freya
DazBooth
Freya
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 127L
1,514 Elo+
Party 4
Ares
Ares
Xedrat
Ares
Level 16
God Stats
8W - 5L
1,289 SR
Queue Stats
90W - 85L
1,513 Elo+
Party 4
Team Averages
Level 67
1,458 SR
1,537 Elo+

VS

Team Averages
Level 46
1,444 SR
1,494 Elo+
Nemesis
Nemesis
Curv3n
Nemesis
Level 31
God Stats
1W - 2L
1,510 SR
Queue Stats
13W - 11L
1,502 Elo+
Party 3
Hera
Hera
MorrigangstaA
Hera
Level 42
God Stats
9W - 11L
1,504 SR
Queue Stats
71W - 73L
1,419 Elo+
Party 2
Camazotz
Camazotz
Nettalos
Camazotz
Level 108
God Stats
1W - 4L
1,413 SR
Queue Stats
385W - 444L
1,416 Elo+
Party 2
Vamana
Vamana
NewbieSpace
Vamana
Level 45
God Stats
0W - 1L
1,295 SR
Queue Stats
23W - 27L
1,401 Elo+
Solo
Xbalanque
Xbalanque
xenosmitepro
Xbalanque
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,730 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
6 / 1 / 2
7,549
629
8,395
9,670
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
 
Cthulhu
11
3 / 2 / 1
6,638
553
7,373
8,011
5,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
CatFаrt
Ah Puch
12
0 / 0 / 4
6,659
555
9,141
5,051
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Freya
DazBooth
Freya
10
1 / 2 / 0
5,903
492
4,191
6,958
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
Xedrat
Ares
10
0 / 2 / 3
6,314
526
3,675
10,533
7,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Curv3n
Nemesis
10
0 / 3 / 1
5,944
495
3,111
10,049
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 3 / 0
6,848
571
1,724
8,194
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
Nettalos
Camazotz
11
2 / 3 / 0
6,830
569
6,220
16,671
8,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
10
2 / 1 / 3
6,701
558
4,361
8,164
4,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
xenosmitepro
Xbalanque
11
2 / 0 / 2
6,481
540
7,378
6,792
2,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
10
Kills
7
7
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
6
1
2
7
W
Cthulhu
 
Cthulhu
3
2
1
1.75
W
Ah Puch
CatFаrt
Ah Puch
0
0
4
2
L
Nemesis
Curv3n
Nemesis
0
3
1
0.17
W
Freya
DazBooth
Freya
1
2
0
0.5
L
1
3
0
0.33
L
Camazotz
Nettalos
Camazotz
2
3
0
0.67
L
Vamana
2
1
3
3.5
W
Ares
Xedrat
Ares
0
2
3
0.75
L
Xbalanque
xenosmitepro
Xbalanque
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,775
Damage
22,794
40,223
Taken
49,870
21,199
Mitigated
23,353
14,658
Healing
15,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,395
2,069
0
4,360
9,670
4,378
0
1,052
8,512
0
54,784
W
Cthulhu
 
Cthulhu
7,373
1,236
143
2,894
8,011
5,086
0
0
8,011
36,308
0
W
Ah Puch
CatFаrt
Ah Puch
9,141
483
0
2,537
5,051
2,136
0
562
4,485
54,523
0
L
Nemesis
Curv3n
Nemesis
3,111
801
0
1,236
10,049
3,893
0
2,046
7,991
0
42,526
W
Freya
DazBooth
Freya
4,191
1,416
0
2,140
6,958
2,528
256
0
6,958
40,741
0
L
1,724
502
0
270
8,194
3,532
0
5,282
2,898
42,633
0
L
Camazotz
Nettalos
Camazotz
6,220
2,296
0
8,224
16,671
8,601
0
7,188
8,777
0
43,888
L
Vamana
4,361
2,509
1,485
2,825
8,164
4,926
0
5,730
2,056
0
19,488
W
Ares
Xedrat
Ares
3,675
603
0
2,584
10,533
7,071
170
0
10,533
18,168
0
L
Xbalanque
xenosmitepro
Xbalanque
7,378
4,400
0
1,785
6,792
2,401
0
2,820
3,768
0
57,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,063
Gold Earned
32,804
361
Minions Killed
404
0
Camps Cleared
0
1,205,199
Distance Traveled
1,144,075
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,549
629
116
10
0
290,697
0
W
Cthulhu
6,638
553
51
4
0
200,039
4
W
Ah Puch
6,659
555
81
7
0
254,405
5
L
Nemesis
5,944
495
80
7
0
259,348
4
W
Freya
5,903
492
83
7
0
222,705
2
L
Hera
6,848
571
111
9
0
208,836
4
L
Camazotz
6,830
569
87
7
0
207,228
3
L
Vamana
6,701
558
26
2
0
256,044
3
W
Ares
6,314
526
30
3
0
237,353
0
L
Xbalanque
6,481
540
100
8
0
212,619
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role