Player Matchup

Chaac
Chaac
Bannaleaf
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 30L
1,650 Elo+
Solo
Ne Zha
Ne Zha
OnlyJacobo
Ne Zha
Level 149
God Stats
25W - 19L
1,477 SR
Queue Stats
140W - 136L
1,469 Elo+
Party 1
Erlang Shen
Erlang Shen
SinisterSoulzYT
Erlang Shen
Level 48
God Stats
6W - 10L
1,500 SR
Queue Stats
79W - 87L
1,484 Elo+
Party 1
Geb
Geb
Taylortheblack
Geb
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 33L
1,442 Elo+
Solo
Kukulkan
Kukulkan
jonnnyj
Kukulkan
Level 87
God Stats
6W - 3L
1,602 SR
Queue Stats
32W - 25L
1,447 Elo+
Solo
Team Averages
Level 85
1,516 SR
1,499 Elo+

VS

Team Averages
Level 69
1,601 SR
1,424 Elo+
Medusa
Medusa
Lengend Chronic
Medusa
Level 158
God Stats
138W - 118L
1,576 SR
Queue Stats
420W - 463L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
Misousci
Sun Wukong
Level 28
God Stats
16W - 8L
1,780 SR
Queue Stats
256W - 258L
1,490 Elo+
Party 2
Khepri
Khepri
Orionalu
Khepri
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 129L
1,363 Elo+
Solo
Baron Samedi
Baron Samedi
SCOTLANDSOUL96
Baron Samedi
Level 66
God Stats
2W - 1L
1,839 SR
Queue Stats
7W - 16L
1,276 Elo+
Solo
Freya
Freya
xFear1337
Freya
Level 44
God Stats
6W - 8L
1,310 SR
Queue Stats
245W - 237L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bannaleaf
Chaac
20
10 / 2 / 20
15,925
796
34,763
31,857
31,470
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
OnlyJacobo
Ne Zha
20
18 / 4 / 13
17,687
884
34,782
19,824
10,947
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
SinisterSoulzYT
Erlang Shen
20
6 / 4 / 19
14,409
720
23,493
29,069
21,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
1 / 5 / 17
14,383
719
6,258
22,734
25,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
jonnnyj
Kukulkan
20
4 / 2 / 14
15,438
772
24,619
17,161
10,077
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 9 / 4
13,867
693
18,807
30,471
13,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Misousci
Sun Wukong
20
7 / 4 / 2
15,013
751
23,605
31,524
32,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
Orionalu
Khepri
20
1 / 7 / 8
13,841
692
8,798
34,402
50,285
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
SCOTLANDSOUL96
Baron Samedi
19
1 / 11 / 5
12,625
631
10,993
22,328
13,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Freya
xFear1337
Freya
20
4 / 8 / 4
13,959
698
17,877
25,553
14,433
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
38
39
Kills
15
17
Deaths
39
83
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bannaleaf
Chaac
10
2
20
10
L
2
9
4
0.44
L
Sun Wukong
Misousci
Sun Wukong
7
4
2
2
W
Ne Zha
OnlyJacobo
Ne Zha
18
4
13
6.13
L
Khepri
Orionalu
Khepri
1
7
8
0.71
L
Baron Samedi
SCOTLANDSOUL96
Baron Samedi
1
11
5
0.32
W
Erlang Shen
SinisterSoulzYT
Erlang Shen
6
4
19
3.88
W
1
5
17
1.9
W
Kukulkan
jonnnyj
Kukulkan
4
2
14
5.5
L
Freya
xFear1337
Freya
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,915
Damage
80,080
120,645
Taken
144,278
99,636
Mitigated
125,126
41,663
Healing
29,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bannaleaf
Chaac
34,763
5,493
0
14,314
31,857
31,470
836
14,003
17,576
0
79,791
L
18,807
6,360
0
7,071
30,471
13,786
2,096
5,640
24,769
0
58,310
L
Sun Wukong
Misousci
Sun Wukong
23,605
4,571
0
10,177
31,524
32,901
0
6,320
24,978
0
80,114
W
Ne Zha
OnlyJacobo
Ne Zha
34,782
12,015
0
5,147
19,824
10,947
2,223
5,493
14,059
0
96,824
L
Khepri
Orionalu
Khepri
8,798
1,450
0
1,538
34,402
50,285
0
9,789
24,343
24,259
0
L
Baron Samedi
SCOTLANDSOUL96
Baron Samedi
10,993
1,795
1,987
2,647
22,328
13,721
0
3,882
18,347
32,479
0
W
Erlang Shen
SinisterSoulzYT
Erlang Shen
23,493
11,078
417
9,909
29,069
21,535
2,313
9,402
19,473
0
51,799
W
6,258
615
3,551
5,648
22,734
25,607
281
6,624
15,973
19,965
0
W
Kukulkan
jonnnyj
Kukulkan
24,619
873
0
2,677
17,161
10,077
2,172
1,325
15,746
106,919
0
L
Freya
xFear1337
Freya
17,877
5,320
0
6,204
25,553
14,433
0
4,949
20,560
52,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,842
Gold Earned
69,305
412
Minions Killed
320
0
Camps Cleared
0
2,100,562
Distance Traveled
1,742,424
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,925
796
90
5
0
452,505
1
L
Medusa
13,867
693
64
3
0
385,965
3
L
Sun Wukong
15,013
751
123
6
0
408,410
4
W
Ne Zha
17,687
884
124
6
0
407,529
0
L
Khepri
13,841
692
22
1
0
338,783
1
L
Baron Samedi
12,625
631
48
2
0
282,057
0
W
Erlang Shen
14,409
720
41
2
0
405,180
0
W
Geb
14,383
719
16
1
0
386,094
0
W
Kukulkan
15,438
772
141
7
0
449,254
0
L
Freya
13,959
698
63
3
0
327,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role