Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KIDDKross03
Ah Muzen Cab
Level 35
God Stats
7W - 5L
1,580 SR
Queue Stats
43W - 68L
1,502 Elo+
Solo
Yu Huang
Yu Huang
MrOneTimeTYS
Yu Huang
Level 141
God Stats
6W - 15L
1,278 SR
Queue Stats
64W - 85L
1,356 Elo+
Solo
Set
Set
snakebite27
Set
Level 104
God Stats
9W - 15L
1,797 SR
Queue Stats
215W - 273L
1,385 Elo+
Solo
Team Averages
Level 93
1,552 SR
1,415 Elo+

VS

Team Averages
Level 90
1,525 SR
1,506 Elo+
Morgan Le Fay
Morgan Le Fay
AcknowledgMe
Morgan Le Fay
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 37L
1,558 Elo+
Party 1
Osiris
Osiris
ProjectSiva
Osiris
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 38L
1,522 Elo+
Party 1
Bastet
Bastet
thric3crispee
Bastet
Level 42
God Stats
24W - 38L
1,574 SR
Queue Stats
75W - 104L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KIDDKross03
Ah Muzen Cab
16
3 / 7 / 9
12,749
671
17,996
17,218
8,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yu Huang
MrOneTimeTYS
Yu Huang
16
3 / 6 / 5
12,331
649
9,862
13,907
5,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 4 / 3
12,729
670
18,123
27,104
18,310
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AcknowledgMe
Morgan Le Fay
17
2 / 6 / 8
12,875
678
12,773
20,765
8,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
20
6 / 2 / 11
14,973
788
17,902
24,909
26,831
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
9 / 4 / 3
13,224
696
22,006
19,746
8,757
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
12
Kills
17
17
Deaths
12
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AcknowledgMe
Morgan Le Fay
2
6
8
1
L
Ah Muzen Cab
KIDDKross03
Ah Muzen Cab
3
7
9
1.07
L
Yu Huang
MrOneTimeTYS
Yu Huang
3
6
5
0.92
W
Osiris
6
2
11
5.75
L
6
4
3
1.88
W
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,981
Damage
52,681
58,229
Taken
65,420
32,650
Mitigated
44,188
9,080
Healing
15,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AcknowledgMe
Morgan Le Fay
12,773
1,388
123
2,162
20,765
8,600
562
4,969
15,796
57,725
0
L
Ah Muzen Cab
KIDDKross03
Ah Muzen Cab
17,996
5,544
0
3,364
17,218
8,518
0
3,598
13,620
0
44,340
L
Yu Huang
MrOneTimeTYS
Yu Huang
9,862
627
0
0
13,907
5,822
774
2,320
11,587
34,482
0
W
Osiris
17,902
7,643
775
8,587
24,909
26,831
1,041
3,892
21,017
0
62,300
L
18,123
7,250
0
5,716
27,104
18,310
0
7,195
19,909
202
51,294
W
22,006
4,456
974
3,259
19,746
8,757
982
2,547
17,199
0
41,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,809
Gold Earned
41,072
208
Minions Killed
252
6
Camps Cleared
9
915,845
Distance Traveled
1,052,368
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,875
678
79
4
2
285,102
4
L
Ah Muzen Cab
12,749
671
65
3
0
291,654
0
L
Yu Huang
12,331
649
59
3
1
288,400
4
W
Osiris
14,973
788
102
5
4
380,941
2
L
Set
12,729
670
84
4
5
335,791
3
W
Bastet
13,224
696
71
4
3
386,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role