Player Matchup

Fenrir
Fenrir
StankyLegSteeven
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 76L
1,304 Elo+
Party 1
Ra
Ra
Whatdoiwrite
Ra
Level 40
God Stats
4W - 9L
1,250 SR
Queue Stats
54W - 85L
1,309 Elo+
Party 1
Hercules
Hercules
tastychickan
Hercules
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 40L
1,333 Elo+
Party 1
Team Averages
Level 26
1,417 SR
1,315 Elo+

VS

Team Averages
Level 75
1,737 SR
1,804 Elo+
Nike
Nike
Cafedo998
Nike
Level 59
God Stats
4W - 2L
1,826 SR
Queue Stats
104W - 113L
1,452 Elo+
Solo
Medusa
Medusa
tuna2100
Medusa
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 2L
2,042 Elo+
Party 2
Agni
Agni
ÜĨĨr
Agni
Level 24
God Stats
3W - 0L
1,886 SR
Queue Stats
65W - 5L
1,919 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 2
7,350
735
4,789
18,293
7,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 8 / 2
7,368
737
6,225
9,681
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
tastychickan
Hercules
12
1 / 8 / 2
7,686
769
4,383
17,146
13,207
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
3 / 1 / 21
9,755
976
8,908
16,415
11,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Medusa
tuna2100
Medusa
14
12 / 1 / 8
9,906
991
17,841
7,575
3,371
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Agni
ÜĨĨr
Agni
15
11 / 1 / 13
9,941
994
13,804
6,393
2,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
68
3
Kills
26
26
Deaths
3
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nike
3
1
21
13.5
L
1
10
2
0.2
L
1
8
2
0.25
L
Hercules
tastychickan
Hercules
1
8
2
0.25
W
Medusa
tuna2100
Medusa
12
1
8
16
W
Agni
ÜĨĨr
Agni
11
1
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,397
Damage
40,553
45,120
Taken
30,383
23,565
Mitigated
17,427
4,696
Healing
10,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
8,908
1,358
0
6,727
16,415
11,234
32
3,179
13,236
0
21,676
L
4,789
984
0
1,354
18,293
7,037
0
6,048
12,245
0
11,605
L
6,225
390
846
853
9,681
3,321
0
2,982
6,699
26,787
0
L
Hercules
tastychickan
Hercules
4,383
1,221
86
1,557
17,146
13,207
0
4,774
12,372
0
9,550
W
Medusa
tuna2100
Medusa
17,841
9,469
0
2,309
7,575
3,371
2,328
1,442
6,133
0
42,121
W
Agni
ÜĨĨr
Agni
13,804
2,128
0
1,151
6,393
2,822
562
1,942
4,451
42,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,404
Gold Earned
29,602
61
Minions Killed
134
1
Camps Cleared
9
522,646
Distance Traveled
618,167
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,755
976
21
2
1
231,644
1
L
Fenrir
7,350
735
10
1
0
164,632
2
L
Ra
7,368
737
35
4
0
159,714
3
L
Hercules
7,686
769
16
2
1
198,300
1
W
Medusa
9,906
991
51
5
4
191,288
1
W
Agni
9,941
994
62
6
4
195,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role