Player Matchup

Zeus
Zeus
MaDxDusk
Zeus
Level 45
God Stats
8W - 6L
1,461 SR
Queue Stats
12W - 14L
1,531 Elo+
Party 2
Fenrir
Fenrir
MaDxSlushie
Fenrir
Level 42
God Stats
0W - 2L
1,300 SR
Queue Stats
14W - 17L
1,453 Elo+
Party 2
Yemoja
Yemoja
MissJxFRAT
Yemoja
Level 59
God Stats
4W - 6L
1,376 SR
Queue Stats
70W - 71L
1,420 Elo+
Solo
Team Averages
Level 49
1,379 SR
1,468 Elo+

VS

Team Averages
Level 50
1,328 SR
1,279 Elo+
Aphrodite
Aphrodite
TempestMoon5727
Aphrodite
Level 66
God Stats
4W - 6L
1,502 SR
Queue Stats
84W - 111L
1,332 Elo+
Party 1
Tyr
Tyr
TempestPika
Tyr
Level 17
God Stats
2W - 1L
1,289 SR
Queue Stats
2W - 1L
1,152 Elo+
Party 1
Danzaburou
Danzaburou
TempestXeno
Danzaburou
Level 68
God Stats
2W - 3L
1,191 SR
Queue Stats
98W - 106L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
2 / 7 / 3
7,940
722
9,834
11,545
2,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
2 / 7 / 1
7,159
651
4,742
14,442
5,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
MissJxFRAT
Yemoja
11
1 / 1 / 2
7,728
703
3,244
9,735
8,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
TempestMoon5727
Aphrodite
13
0 / 2 / 13
8,221
747
2,259
8,208
5,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 2 / 12
8,330
757
5,894
8,927
6,260
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
TempestXeno
Danzaburou
15
13 / 1 / 2
10,977
998
19,748
12,517
5,686
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
15
15
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
7
3
0.5
L
Fenrir
2
7
1
0.36
L
Yemoja
MissJxFRAT
Yemoja
1
1
2
2
W
Aphrodite
TempestMoon5727
Aphrodite
0
2
13
3.25
W
2
2
12
4
W
Danzaburou
TempestXeno
Danzaburou
13
1
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,820
Damage
27,901
35,722
Taken
29,652
16,532
Mitigated
17,440
5,960
Healing
13,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
9,834
1,738
63
1,883
11,545
2,737
0
665
10,754
33,372
0
L
Fenrir
4,742
807
0
515
14,442
5,082
0
1,632
12,631
0
11,883
L
Yemoja
MissJxFRAT
Yemoja
3,244
722
1,391
2,108
9,735
8,713
0
611
8,929
13,427
0
W
Aphrodite
TempestMoon5727
Aphrodite
2,259
143
5,248
4,831
8,208
5,494
290
4,869
3,339
12,041
0
W
5,894
1,671
185
760
8,927
6,260
151
4,152
4,775
1,365
12,335
W
Danzaburou
TempestXeno
Danzaburou
19,748
8,143
0
2,119
12,517
5,686
2,161
4,363
8,154
0
54,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,827
Gold Earned
27,528
86
Minions Killed
100
2
Camps Cleared
7
489,708
Distance Traveled
643,594
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,940
722
52
5
1
160,344
0
L
Fenrir
7,159
651
12
1
0
157,976
0
L
Yemoja
7,728
703
22
2
1
171,388
2
W
Aphrodite
8,221
747
22
2
3
212,334
0
W
Tyr
8,330
757
8
1
0
214,904
2
W
Danzaburou
10,977
998
70
6
4
216,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role