Player Matchup

Merlin
Merlin
 
Merlin
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Thomas945
Cabrakan
Level 102
God Stats
0W - 1L
1,731 SR
Queue Stats
3W - 8L
1,259 Elo+
Solo
Erlang Shen
Erlang Shen
Yurihenrique13
Erlang Shen
Level 155
God Stats
7W - 9L
1,346 SR
Queue Stats
1,036W - 1,164L
1,428 Elo+
Solo
Team Averages
Level 123
1,526 SR
1,396 Elo+

VS

Team Averages
Level 72
1,466 SR
1,405 Elo+
Hel
Hel
Hyarkz
Hel
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,413 Elo+
Party 1
Bellona
Bellona
LissoneGamer
Bellona
Level 52
God Stats
2W - 3L
1,398 SR
Queue Stats
16W - 27L
1,308 Elo+
Party 1
Anhur
Anhur
leotauro
Anhur
Level 158
God Stats
5W - 3L
1,500 SR
Queue Stats
78W - 90L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 0 / 1
6,778
678
7,093
4,625
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Thomas945
Cabrakan
10
0 / 4 / 1
6,211
621
3,894
8,516
6,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
Yurihenrique13
Erlang Shen
7
1 / 1 / 0
6,154
615
2,289
4,101
3,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Hyarkz
Hel
10
0 / 0 / 4
6,430
643
3,147
2,743
1,299
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
LissoneGamer
Bellona
11
1 / 1 / 3
6,647
665
3,919
9,182
8,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
leotauro
Anhur
12
4 / 0 / 1
7,415
742
8,409
5,438
2,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
5
5
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
1
0.5
W
Hel
Hyarkz
Hel
0
0
4
2
W
Bellona
LissoneGamer
Bellona
1
1
3
2.5
L
Cabrakan
Thomas945
Cabrakan
0
4
1
0.13
L
Erlang Shen
Yurihenrique13
Erlang Shen
1
1
0
1
W
Anhur
leotauro
Anhur
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,276
Damage
15,475
17,242
Taken
17,363
10,981
Mitigated
12,443
1,919
Healing
8,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,093
392
0
800
4,625
1,476
0
564
4,061
40,507
0
W
Hel
Hyarkz
Hel
3,147
771
3,493
1,645
2,743
1,299
0
2,048
695
10,611
0
W
Bellona
LissoneGamer
Bellona
3,919
1,417
0
1,944
9,182
8,591
0
5,838
3,344
0
17,616
L
Cabrakan
Thomas945
Cabrakan
3,894
395
0
546
8,516
6,417
0
2,036
6,480
7,074
0
L
Erlang Shen
Yurihenrique13
Erlang Shen
2,289
702
0
573
4,101
3,088
0
796
3,305
0
5,605
W
Anhur
leotauro
Anhur
8,409
3,207
0
1,711
5,438
2,553
0
3,335
2,103
0
35,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,143
Gold Earned
20,492
107
Minions Killed
114
3
Camps Cleared
7
501,283
Distance Traveled
581,506
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,778
678
86
9
1
178,257
5
W
Hel
6,430
643
18
2
2
187,998
2
W
Bellona
6,647
665
41
4
1
216,212
3
L
Cabrakan
6,211
621
12
1
1
186,924
3
L
Erlang Shen
6,154
615
9
1
1
136,102
3
W
Anhur
7,415
742
55
6
4
177,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role