Player Matchup

Osiris
Osiris
Balicious16
Osiris
Level 69
God Stats
20W - 13L
1,532 SR
Queue Stats
251W - 260L
1,469 Elo+
Party 3
Nu Wa
Nu Wa
Gafrudal
Nu Wa
Level 115
God Stats
10W - 6L
1,883 SR
Queue Stats
117W - 90L
1,639 Elo+
Party 1
Hercules
Hercules
Joseph0716
Hercules
Level 21
God Stats
8W - 6L
1,450 SR
Queue Stats
46W - 66L
1,376 Elo+
Party 3
Artemis
Artemis
Plattattack16
Artemis
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 44L
1,394 Elo+
Party 3
Zhong Kui
Zhong Kui
ZombieJJSC
Zhong Kui
Level 49
God Stats
3W - 0L
1,599 SR
Queue Stats
25W - 9L
1,613 Elo+
Party 1
Team Averages
Level 62
1,593 SR
1,498 Elo+

VS

Team Averages
Level 83
1,606 SR
1,438 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Boopman7692
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
CountPooPoo7088
Ganesha
Level 65
God Stats
2W - 1L
1,966 SR
Queue Stats
83W - 100L
1,479 Elo+
Party 2
Cliodhna
Cliodhna
Senor Funny
Cliodhna
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,181 Elo+
Solo
Tiamat
Tiamat
Voidedjam1467
Tiamat
Level 103
God Stats
1W - 2L
1,563 SR
Queue Stats
74W - 63L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
11 / 4 / 6
9,122
912
13,190
12,699
11,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Gafrudal
Nu Wa
17
9 / 1 / 12
9,862
986
16,805
6,884
3,185
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Joseph0716
Hercules
13
0 / 3 / 10
7,197
720
8,928
15,578
11,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
13
0 / 0 / 5
7,160
716
8,266
5,819
2,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
ZombieJJSC
Zhong Kui
16
4 / 2 / 6
8,877
888
7,996
9,740
6,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
5 / 6 / 2
7,867
787
9,607
14,931
6,828
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Boopman7692
Ah Muzen Cab
12
0 / 7 / 2
6,536
654
5,005
11,848
4,843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 4 / 6
7,343
734
3,854
15,072
16,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Senor Funny
Cliodhna
13
3 / 3 / 3
7,280
728
5,642
7,335
3,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 4
7,331
733
7,504
11,012
7,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
24
Kills
9
10
Deaths
24
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
5
6
2
1
W
Osiris
11
4
6
3.5
L
Ah Muzen Cab
Boopman7692
Ah Muzen Cab
0
7
2
0.14
L
0
4
6
0.75
W
Nu Wa
Gafrudal
Nu Wa
9
1
12
15
W
Hercules
Joseph0716
Hercules
0
3
10
1.67
W
Artemis
0
0
5
2.5
L
Cliodhna
Senor Funny
Cliodhna
3
3
3
1.5
L
1
4
4
0.75
W
Zhong Kui
ZombieJJSC
Zhong Kui
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,185
Damage
31,612
50,720
Taken
60,198
35,597
Mitigated
39,060
15,367
Healing
7,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,607
3,012
0
1,115
14,931
6,828
0
6,258
8,644
0
20,594
W
Osiris
13,190
7,555
0
2,045
12,699
11,365
798
2,189
10,510
0
25,369
L
Ah Muzen Cab
Boopman7692
Ah Muzen Cab
5,005
3,221
0
634
11,848
4,843
0
5,870
5,904
0
16,415
L
3,854
700
367
2,920
15,072
16,863
0
5,847
8,952
11,496
0
W
Nu Wa
Gafrudal
Nu Wa
16,805
8,367
1,006
1,841
6,884
3,185
1,733
480
6,404
34,380
0
W
Hercules
Joseph0716
Hercules
8,928
2,570
0
4,671
15,578
11,944
1,456
4,987
10,591
2,185
13,825
W
Artemis
8,266
4,721
0
1,849
5,819
2,331
1,515
2,027
3,792
0
24,184
L
Cliodhna
Senor Funny
Cliodhna
5,642
347
0
1,087
7,335
3,034
174
4,125
3,210
0
17,421
L
7,504
588
66
1,586
11,012
7,492
0
3,080
7,749
27,565
0
W
Zhong Kui
ZombieJJSC
Zhong Kui
7,996
1,933
0
3,955
9,740
6,772
1,756
1,675
8,065
39,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,218
Gold Earned
36,357
225
Minions Killed
150
0
Camps Cleared
0
955,627
Distance Traveled
894,284
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,867
787
29
3
0
183,962
0
W
Osiris
9,122
912
42
4
0
231,562
1
L
Ah Muzen Cab
6,536
654
39
4
0
153,090
0
L
Ganesha
7,343
734
0
0
0
193,301
0
W
Nu Wa
9,862
986
41
4
0
183,680
0
W
Hercules
7,197
720
13
1
0
189,851
0
W
Artemis
7,160
716
42
4
0
175,355
0
L
Cliodhna
7,280
728
28
3
0
183,125
1
L
Tiamat
7,331
733
54
5
0
180,806
0
W
Zhong Kui
8,877
888
87
9
0
175,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role