Player Matchup

Lancelot
Lancelot
DLC_White-_-Boy
Lancelot
Level 65
God Stats
15W - 15L
1,551 SR
Queue Stats
289W - 297L
1,532 Elo+
Solo
Set
Set
RandyThaGoliath
Set
Level 157
God Stats
5W - 3L
1,572 SR
Queue Stats
90W - 104L
1,465 Elo+
Party 1
Charybdis
Charybdis
SpawnxThunder
Charybdis
Level 128
God Stats
1W - 7L
1,153 SR
Queue Stats
269W - 243L
1,523 Elo+
Solo
Cthulhu
Cthulhu
ToastyMite3463
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,268 Elo+
Party 1
Chang'e
Chang'e
iTzBestBih
Chang'e
Level 102
God Stats
44W - 25L
1,705 SR
Queue Stats
399W - 393L
1,479 Elo+
Solo
Team Averages
Level 92
1,496 SR
1,453 Elo+

VS

Team Averages
Level 96
1,524 SR
1,552 Elo+
Sobek
Sobek
 
Sobek
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
DelusionalFiend
Odin
Level 139
God Stats
6W - 3L
1,915 SR
Queue Stats
134W - 126L
1,577 Elo+
Solo
Vulcan
Vulcan
GomerPyLe997
Vulcan
Level 126
God Stats
2W - 3L
1,233 SR
Queue Stats
222W - 221L
1,498 Elo+
Solo
Izanami
Izanami
JustDlad
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 21L
1,635 Elo+
Party 2
Ratatoskr
Ratatoskr
MadBunnyClover
Ratatoskr
Level 105
God Stats
5W - 4L
1,470 SR
Queue Stats
160W - 133L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
2 / 4 / 2
8,231
484
8,059
13,918
5,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 5 / 1
9,000
529
9,245
16,785
12,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
SpawnxThunder
Charybdis
11
1 / 5 / 1
7,424
437
4,471
15,227
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 6 / 1
6,661
392
2,926
18,305
6,465
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
iTzBestBih
Chang'e
16
4 / 0 / 0
9,286
546
8,297
13,647
5,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 0 / 6
8,020
472
4,934
11,421
13,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 1 / 2
8,940
526
5,365
11,318
5,686
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
13
0 / 4 / 2
7,901
465
7,437
8,941
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
JustDlad
Izanami
17
12 / 2 / 0
10,871
639
23,703
11,656
4,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
MadBunnyClover
Ratatoskr
16
4 / 2 / 1
9,806
577
10,934
15,562
9,739
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
8
Kills
20
20
Deaths
9
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
6
3
L
Lancelot
2
4
2
0.75
W
4
1
2
5
W
Vulcan
0
4
2
0.25
W
Izanami
JustDlad
Izanami
12
2
0
6
W
Ratatoskr
MadBunnyClover
Ratatoskr
4
2
1
2.25
L
1
5
1
0.3
L
Charybdis
SpawnxThunder
Charybdis
1
5
1
0.3
L
0
6
1
0.08
L
Chang'e
iTzBestBih
Chang'e
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,998
Damage
52,373
77,882
Taken
58,898
34,433
Mitigated
37,615
24,366
Healing
14,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,934
437
0
3,630
11,421
13,266
344
1,714
9,625
24,234
0
L
Lancelot
8,059
1,900
0
4,660
13,918
5,824
0
2,120
11,798
0
66,008
W
5,365
1,270
0
0
11,318
5,686
819
2,004
9,160
0
58,317
W
Vulcan
7,437
1,473
0
955
8,941
4,021
1,086
4,849
3,806
64,889
0
W
Izanami
JustDlad
Izanami
23,703
18,395
0
4,180
11,656
4,903
2,930
2,134
9,522
0
112,525
W
Ratatoskr
MadBunnyClover
Ratatoskr
10,934
3,015
0
5,905
15,562
9,739
977
0
15,562
0
79,104
L
9,245
4,646
0
4,663
16,785
12,920
0
882
15,903
0
76,209
L
Charybdis
SpawnxThunder
Charybdis
4,471
2,299
0
4,202
15,227
3,594
0
543
14,684
0
55,102
L
2,926
121
94
2,945
18,305
6,465
0
1,207
17,098
23,425
0
L
Chang'e
iTzBestBih
Chang'e
8,297
495
167
7,635
13,647
5,630
26
7,619
6,028
69,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,602
Gold Earned
45,538
508
Minions Killed
546
0
Camps Cleared
0
1,493,611
Distance Traveled
1,628,015
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,020
472
29
2
0
342,556
2
L
Lancelot
8,231
484
104
6
0
369,864
2
W
Odin
8,940
526
89
5
0
339,575
0
W
Vulcan
7,901
465
109
6
0
311,471
3
W
Izanami
10,871
639
169
10
0
306,907
7
W
Ratatoskr
9,806
577
150
9
0
327,506
3
L
Set
9,000
529
140
8
0
238,458
1
L
Charybdis
7,424
437
99
6
0
294,045
4
L
Cthulhu
6,661
392
33
2
0
279,049
1
L
Chang'e
9,286
546
132
8
0
312,195
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role