Player Matchup

Apollo
Apollo
CarolBi
Apollo
Level 42
God Stats
1W - 11L
1,239 SR
Queue Stats
105W - 145L
1,280 Elo+
Party 2
Sun Wukong
Sun Wukong
Jamii06
Sun Wukong
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,254 Elo+
Solo
Bacchus
Bacchus
Reapsss
Bacchus
Level 57
God Stats
5W - 6L
1,260 SR
Queue Stats
287W - 299L
1,444 Elo+
Solo
Arachne
Arachne
elmagiyo007
Arachne
Level 71
God Stats
6W - 6L
1,775 SR
Queue Stats
165W - 152L
1,469 Elo+
Solo
He Bo
He Bo
zNotSnake-
He Bo
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 183L
1,408 Elo+
Party 2
Team Averages
Level 55
1,455 SR
1,371 Elo+

VS

Team Averages
Level 53
1,385 SR
1,375 Elo+
Chang'e
Chang'e
 
Chang'e
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BLACKING17
Mulan
Level 51
God Stats
44W - 57L
1,409 SR
Queue Stats
209W - 263L
1,320 Elo+
Party 3
Cthulhu
Cthulhu
Evogenic
Cthulhu
Level 64
God Stats
8W - 12L
1,494 SR
Queue Stats
107W - 114L
1,410 Elo+
Party 1
Izanami
Izanami
MajorEllastic
Izanami
Level 62
God Stats
9W - 9L
1,252 SR
Queue Stats
77W - 88L
1,379 Elo+
Party 1
Serqet
Serqet
Ortegasme
Serqet
Level 28
God Stats
3W - 6L
1,269 SR
Queue Stats
62W - 100L
1,266 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CarolBi
Apollo
11
0 / 3 / 0
6,091
406
2,150
7,565
2,623
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Jamii06
Sun Wukong
13
0 / 2 / 0
6,907
460
6,408
10,987
6,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
Reapsss
Bacchus
9
0 / 3 / 0
5,915
394
4,575
12,313
9,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
elmagiyo007
Arachne
13
2 / 5 / 1
7,670
511
4,597
11,874
4,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
12
1 / 2 / 0
7,537
502
2,773
6,307
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
4 / 0 / 8
8,108
541
8,160
8,226
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mulan
13
0 / 1 / 0
7,618
508
6,114
10,534
7,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Evogenic
Cthulhu
12
0 / 0 / 5
7,550
503
3,640
8,857
5,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
13
5 / 0 / 4
7,841
523
8,836
7,780
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
Ortegasme
Serqet
14
6 / 2 / 4
8,488
566
4,368
8,700
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
3
Kills
15
15
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
8
8
W
Mulan
0
1
0
0
L
Apollo
CarolBi
Apollo
0
3
0
0
W
Cthulhu
Evogenic
Cthulhu
0
0
5
2.5
L
Sun Wukong
Jamii06
Sun Wukong
0
2
0
0
W
Izanami
5
0
4
7
W
Serqet
Ortegasme
Serqet
6
2
4
4
L
Bacchus
Reapsss
Bacchus
0
3
0
0
L
Arachne
elmagiyo007
Arachne
2
5
1
0.5
L
He Bo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,503
Damage
31,118
49,046
Taken
44,097
26,002
Mitigated
23,054
10,610
Healing
20,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,160
1,219
897
3,897
8,226
3,094
1,760
2,168
6,058
52,503
0
W
Mulan
6,114
1,217
0
4,941
10,534
7,979
882
0
10,534
0
47,942
L
Apollo
CarolBi
Apollo
2,150
1,149
0
1,884
7,565
2,623
108
2,331
5,186
0
40,677
W
Cthulhu
Evogenic
Cthulhu
3,640
292
0
3,214
8,857
5,536
201
1,499
7,358
25,228
0
L
Sun Wukong
Jamii06
Sun Wukong
6,408
647
0
3,382
10,987
6,418
547
857
9,330
0
44,094
W
Izanami
8,836
6,413
0
4,225
7,780
2,879
827
3,028
4,752
0
60,296
W
Serqet
Ortegasme
Serqet
4,368
938
0
3,320
8,700
3,566
0
653
8,047
0
48,636
L
Bacchus
Reapsss
Bacchus
4,575
690
204
2,793
12,313
9,984
0
3,515
8,699
16,658
0
L
Arachne
elmagiyo007
Arachne
4,597
4,016
0
1,017
11,874
4,905
0
2,618
8,835
0
61,100
L
He Bo
2,773
485
0
1,330
6,307
2,072
0
1,778
4,335
53,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,120
Gold Earned
39,605
347
Minions Killed
421
0
Camps Cleared
0
1,382,707
Distance Traveled
1,366,864
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,108
541
102
7
0
282,949
3
W
Mulan
7,618
508
87
6
0
243,146
2
L
Apollo
6,091
406
62
4
0
277,621
2
W
Cthulhu
7,550
503
41
3
0
246,390
1
L
Sun Wukong
6,907
460
66
4
0
271,368
3
W
Izanami
7,841
523
100
7
0
260,326
2
W
Serqet
8,488
566
91
6
0
334,053
0
L
Bacchus
5,915
394
26
2
0
255,202
6
L
Arachne
7,670
511
97
6
0
316,497
1
L
He Bo
7,537
502
96
6
0
262,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role