Player Matchup

Sol
Sol
Grandmaster
ImSamDaDude
Sol
Grandmaster
Level 160
God Stats
14W - 1L
2,142 SR
Queue Stats
1,095W - 362L
2,895 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 160
2,142 SR
2,895 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,619 SR
2,143 MMR
Geb
Geb
Diamond V
ProVoidCloak
Geb
Diamond V
Level 146
God Stats
0W - 1L
1,619 SR
Queue Stats
29W - 26L
2,143 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 0
11,481
957
18,655
16,953
7,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
UllrSkadiIzanamiHadesHou Yi

VS

Bans
AchillesBastetAgniBellonaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 0
9,569
797
10,357
22,992
12,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,655
Damage
10,357
16,953
Taken
22,992
7,476
Mitigated
12,282
13,551
Healing
4,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,655
11,103
0
13,551
16,953
7,476
2,414
10,631
6,322
81,524
0
L
10,357
2,184
0
4,617
22,992
12,282
0
18,743
3,839
65,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,481
Gold Earned
9,569
142
Minions Killed
110
6
Camps Cleared
4
206,574
Distance Traveled
239,790
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,481
957
142
12
6
206,574
4
L
Geb
9,569
797
110
9
4
239,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role