Player Matchup

Anubis
Anubis
FiciksLord
Anubis
Level 63
God Stats
2W - 1L
1,697 SR
Queue Stats
2W - 1L
1,706 Elo+
Solo
Chaac
Chaac
Usore
Chaac
Level 67
God Stats
19W - 18L
1,223 SR
Queue Stats
82W - 109L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZeZeLegends
Morgan Le Fay
Level 42
God Stats
2W - 2L
1,766 SR
Queue Stats
3W - 4L
1,481 Elo+
Solo
Team Averages
Level 57
1,562 SR
1,543 Elo+

VS

Team Averages
Level 74
1,451 SR
1,528 Elo+
Amaterasu
Amaterasu
JamiTTaja
Amaterasu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 16L
1,593 Elo+
Party 1
Zhong Kui
Zhong Kui
Luthor11
Zhong Kui
Level 88
God Stats
1W - 1L
1,139 SR
Queue Stats
4W - 3L
1,367 Elo+
Solo
Guan Yu
Guan Yu
tooez4juke
Guan Yu
Level 26
God Stats
2W - 0L
1,715 SR
Queue Stats
25W - 13L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FiciksLord
Anubis
17
1 / 10 / 10
12,200
642
13,012
21,873
10,198
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chaac
Usore
Chaac
20
8 / 5 / 5
14,569
767
19,302
26,407
18,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
ZeZeLegends
Morgan Le Fay
18
5 / 8 / 8
13,542
713
16,342
16,616
6,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JamiTTaja
Amaterasu
19
4 / 6 / 17
13,885
731
17,506
20,547
9,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Luthor11
Zhong Kui
19
8 / 3 / 10
14,401
758
19,759
21,678
15,852
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
tooez4juke
Guan Yu
20
11 / 6 / 12
15,570
819
22,465
29,170
23,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
62
14
Kills
23
23
Deaths
15
23
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anubis
FiciksLord
Anubis
1
10
10
0.6
W
Amaterasu
JamiTTaja
Amaterasu
4
6
17
2.08
W
Zhong Kui
Luthor11
Zhong Kui
8
3
10
4.33
L
Chaac
Usore
Chaac
8
5
5
2.1
L
Morgan Le Fay
ZeZeLegends
Morgan Le Fay
5
8
8
1.13
W
Guan Yu
tooez4juke
Guan Yu
11
6
12
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,656
Damage
59,730
64,896
Taken
71,395
35,622
Mitigated
48,457
20,052
Healing
19,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
FiciksLord
Anubis
13,012
1,648
0
5,943
21,873
10,198
568
3,497
17,944
53,444
0
W
Amaterasu
JamiTTaja
Amaterasu
17,506
6,678
0
1,489
20,547
9,078
0
7,615
12,676
0
35,763
W
Zhong Kui
Luthor11
Zhong Kui
19,759
1,735
0
7,301
21,678
15,852
1,610
11,287
9,997
72,950
0
L
Chaac
Usore
Chaac
19,302
5,200
0
10,803
26,407
18,711
686
8,947
17,035
0
58,459
L
Morgan Le Fay
ZeZeLegends
Morgan Le Fay
16,342
2,345
463
2,843
16,616
6,713
49
7,713
8,723
36,180
0
W
Guan Yu
tooez4juke
Guan Yu
22,465
3,645
2,242
8,723
29,170
23,527
750
11,322
17,244
0
55,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,311
Gold Earned
43,856
197
Minions Killed
206
7
Camps Cleared
7
882,521
Distance Traveled
1,045,758
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,200
642
80
4
4
257,966
2
W
Amaterasu
13,885
731
48
3
1
356,579
4
W
Zhong Kui
14,401
758
105
6
6
334,284
0
L
Chaac
14,569
767
79
4
2
345,447
3
L
Morgan Le Fay
13,542
713
38
2
1
279,108
1
W
Guan Yu
15,570
819
53
3
0
354,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role