Player Matchup

Morgan Le Fay
Morgan Le Fay
Masters
 
Morgan Le Fay
Masters
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond II
QuieroCulo
Ah Muzen Cab
Diamond II
Level 84
God Stats
3W - 2L
1,850 SR
Queue Stats
157W - 129L
2,363 MMR
Solo
Apollo
Apollo
Diamond I
SAiNTHERMAN
Apollo
Diamond I
Level 160
God Stats
19W - 7L
1,918 SR
Queue Stats
136W - 116L
2,526 MMR
Solo
Heimdallr
Heimdallr
Diamond I
SolarJuàn
Heimdallr
Diamond I
Level 149
God Stats
17W - 17L
1,426 SR
Queue Stats
213W - 193L
2,614 MMR
Solo
Ganesha
Ganesha
Diamond II
ThePanda8
Ganesha
Diamond II
Level 159
God Stats
6W - 10L
1,465 SR
Queue Stats
468W - 491L
2,523 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,632 SR
2,305 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,470 SR
2,022 MMR
Hercules
Hercules
Grandmaster
 
Hercules
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
 
Kuzenbo
Diamond III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum II
Ariasintin
Neith
Platinum II
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 160L
2,188 MMR
Solo
Scylla
Scylla
Diamond I
Himuto
Scylla
Diamond I
Level 159
God Stats
6W - 10L
1,428 SR
Queue Stats
259W - 242L
2,633 MMR
Solo
Fenrir
Fenrir
Diamond III
JotaParker
Fenrir
Diamond III
Level 160
God Stats
14W - 20L
1,419 SR
Queue Stats
492W - 486L
2,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 1 / 2
6,958
580
6,475
5,427
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
QuieroCulo
Ah Muzen Cab
13
0 / 0 / 1
7,121
593
8,144
7,475
2,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
11
3 / 1 / 1
6,563
547
4,805
6,966
2,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
SolarJuàn
Heimdallr
12
0 / 0 / 2
6,510
543
4,766
6,128
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
ThePanda8
Ganesha
10
1 / 2 / 4
6,226
519
2,423
8,403
6,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
LancelotKaliFreyaKhepri

VS

Bans
AthenaUllrHeraYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 0 / 0
6,782
565
3,926
11,256
10,473
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
 
Kuzenbo
10
1 / 2 / 2
6,428
536
4,979
9,455
9,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Neith
11
0 / 1 / 2
6,489
541
5,191
7,163
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
Himuto
Scylla
11
2 / 2 / 0
6,366
531
3,329
5,446
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
JotaParker
Fenrir
10
1 / 1 / 2
5,989
499
3,087
10,026
4,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
6
Kills
4
4
Deaths
6
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
1
2
3
L
Hercules
 
Hercules
0
0
0
0
L
Kuzenbo
 
Kuzenbo
1
2
2
1
L
Neith
0
1
2
1
L
Scylla
Himuto
Scylla
2
2
0
1
L
Fenrir
JotaParker
Fenrir
1
1
2
2
W
Ah Muzen Cab
QuieroCulo
Ah Muzen Cab
0
0
1
0.5
W
Apollo
3
1
1
3.5
W
Heimdallr
SolarJuàn
Heimdallr
0
0
2
1
W
Ganesha
ThePanda8
Ganesha
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,613
Damage
20,512
34,399
Taken
43,346
16,808
Mitigated
29,049
11,596
Healing
17,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,475
1,015
0
877
5,427
2,802
0
2,565
2,862
51,369
0
L
Hercules
 
Hercules
3,926
1,474
0
5,792
11,256
10,473
0
0
11,256
0
51,746
L
Kuzenbo
 
Kuzenbo
4,979
1,978
0
2,437
9,455
9,571
17
2,829
6,528
17,096
0
L
Neith
5,191
2,534
0
4,644
7,163
2,495
0
424
6,739
0
50,521
L
Scylla
Himuto
Scylla
3,329
173
0
893
5,446
2,112
0
2,513
2,819
51,067
0
L
Fenrir
JotaParker
Fenrir
3,087
684
0
3,752
10,026
4,398
0
2,738
7,106
0
41,041
W
Ah Muzen Cab
QuieroCulo
Ah Muzen Cab
8,144
3,782
0
4,402
7,475
2,811
30
0
7,475
0
65,303
W
Apollo
4,805
2,648
0
500
6,966
2,690
0
1,909
5,057
0
53,727
W
Heimdallr
SolarJuàn
Heimdallr
4,766
3,262
0
3,240
6,128
2,000
0
682
5,446
0
58,712
W
Ganesha
ThePanda8
Ganesha
2,423
259
0
2,577
8,403
6,505
0
3,152
5,251
17,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,378
Gold Earned
32,054
439
Minions Killed
414
0
Camps Cleared
0
1,169,427
Distance Traveled
1,139,384
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,958
580
114
10
0
239,625
4
L
Hercules
6,782
565
119
10
0
240,027
4
L
Kuzenbo
6,428
536
17
1
0
218,297
4
L
Neith
6,489
541
93
8
0
195,435
5
L
Scylla
6,366
531
96
8
0
219,715
0
L
Fenrir
5,989
499
89
7
0
265,910
2
W
Ah Muzen Cab
7,121
593
107
9
0
237,277
5
W
Apollo
6,563
547
98
8
0
247,959
4
W
Heimdallr
6,510
543
120
10
0
226,660
3
W
Ganesha
6,226
519
0
0
0
217,906
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role