Player Matchup

Set
Set
BasilicanPuma
Set
Level 105
God Stats
12W - 9L
1,581 SR
Queue Stats
319W - 297L
1,550 Elo+
Solo
Artio
Artio
ROBTHECORNCOB_
Artio
Level 142
God Stats
4W - 3L
1,504 SR
Queue Stats
158W - 123L
1,490 Elo+
Party 2
Ratatoskr
Ratatoskr
Ranager
Ratatoskr
Level 127
God Stats
1W - 0L
1,532 SR
Queue Stats
29W - 15L
1,810 Elo+
Solo
Danzaburou
Danzaburou
SrHBlueee
Danzaburou
Level 133
God Stats
2W - 0L
1,487 SR
Queue Stats
26W - 25L
1,634 Elo+
Solo
Freya
Freya
saint261
Freya
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 193L
1,514 Elo+
Party 2
Team Averages
Level 133
1,521 SR
1,600 Elo+

VS

Team Averages
Level 152
1,419 SR
1,541 Elo+
Athena
Athena
 
Athena
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Argonaut IRL
Ravana
Level 128
God Stats
0W - 2L
1,316 SR
Queue Stats
34W - 24L
1,574 Elo+
Solo
Discordia
Discordia
J3ssica
Discordia
Level 159
God Stats
4W - 9L
1,168 SR
Queue Stats
412W - 382L
1,587 Elo+
Solo
Freya
Freya
KillerBlasterZ1
Freya
Level 160
God Stats
6W - 5L
1,713 SR
Queue Stats
199W - 193L
1,507 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Snower65
Cu Chulainn
Level 160
God Stats
1W - 8L
1,397 SR
Queue Stats
337W - 320L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
10,471
524
9,652
19,046
9,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
0 / 2 / 3
10,727
536
9,761
20,281
23,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
Ranager
Ratatoskr
15
2 / 1 / 4
9,932
497
9,770
20,743
16,639
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
SrHBlueee
Danzaburou
18
3 / 1 / 3
11,450
573
15,638
14,006
6,883
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
saint261
Freya
17
4 / 1 / 1
11,127
556
16,032
14,822
7,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 2 / 3
8,729
436
8,784
21,004
24,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
15
6 / 4 / 0
9,688
484
8,875
12,840
7,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
J3ssica
Discordia
16
0 / 1 / 1
9,491
475
13,608
11,023
5,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 3 / 1
9,149
457
8,574
17,264
7,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Snower65
Cu Chulainn
17
1 / 2 / 3
10,982
549
19,015
20,750
16,737
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
11
Kills
8
8
Deaths
12
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
2
3
1.25
L
Ravana
6
4
0
1.5
W
2
3
3
1.17
L
Discordia
J3ssica
Discordia
0
1
1
0.5
L
0
3
1
0.17
W
0
2
3
0.75
W
Ratatoskr
Ranager
Ratatoskr
2
1
4
4
L
Cu Chulainn
Snower65
Cu Chulainn
1
2
3
1.25
W
Danzaburou
SrHBlueee
Danzaburou
3
1
3
4.5
W
Freya
saint261
Freya
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,853
Damage
58,856
88,898
Taken
82,881
63,863
Mitigated
61,467
36,065
Healing
26,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
8,784
2,817
0
3,989
21,004
24,676
0
7,059
13,761
28,390
0
L
Ravana
8,875
1,562
0
3,405
12,840
7,051
679
5,184
7,545
0
60,408
W
9,652
4,286
0
3,251
19,046
9,559
0
6,251
12,519
0
91,546
L
Discordia
J3ssica
Discordia
13,608
1,042
0
3,147
11,023
5,208
0
3,569
7,434
97,699
0
L
8,574
2,563
0
9,566
17,264
7,795
0
700
16,544
77,409
0
W
9,761
1,147
2,898
7,972
20,281
23,219
41
5,359
14,868
72,552
0
W
Ratatoskr
Ranager
Ratatoskr
9,770
2,396
28
4,980
20,743
16,639
154
9,079
11,507
0
51,354
L
Cu Chulainn
Snower65
Cu Chulainn
19,015
3,875
0
6,574
20,750
16,737
161
7,094
13,010
14,948
92,201
W
Danzaburou
SrHBlueee
Danzaburou
15,638
9,152
0
7,717
14,006
6,883
2,029
5,769
8,197
0
105,098
W
Freya
saint261
Freya
16,032
4,917
0
9,219
14,822
7,563
115
8,959
5,237
99,661
9,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,707
Gold Earned
48,039
630
Minions Killed
596
0
Camps Cleared
0
2,024,500
Distance Traveled
1,965,771
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,729
436
33
2
0
409,482
6
L
Ravana
9,688
484
84
4
0
432,006
1
W
Set
10,471
524
106
5
0
435,056
4
L
Discordia
9,491
475
175
9
0
387,353
13
L
Freya
9,149
457
124
6
0
360,784
4
W
Artio
10,727
536
158
8
0
405,581
7
W
Ratatoskr
9,932
497
65
3
0
438,485
7
L
Cu Chulainn
10,982
549
180
9
0
376,146
1
W
Danzaburou
11,450
573
149
7
0
378,626
2
W
Freya
11,127
556
152
8
0
366,752
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role