Player Matchup

Set
Set
 
Set
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Ayleonus
Chiron
Level 129
God Stats
7W - 6L
1,879 SR
Queue Stats
732W - 762L
1,618 Elo+
Solo
Discordia
Discordia
Kartoushh16
Discordia
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
144W - 108L
1,681 Elo+
Party 1
Nemesis
Nemesis
Kyomaku
Nemesis
Level 123
God Stats
2W - 2L
1,556 SR
Queue Stats
113W - 111L
1,589 Elo+
Solo
Geb
Geb
SaintR1D3R
Geb
Level 156
God Stats
10W - 4L
1,645 SR
Queue Stats
182W - 212L
1,585 Elo+
Solo
Team Averages
Level 143
1,616 SR
1,595 Elo+

VS

Team Averages
Level 133
1,619 SR
1,575 Elo+
Cupid
Cupid
 
Cupid
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
DejauSkersa
Kali
Level 160
God Stats
3W - 4L
1,634 SR
Queue Stats
130W - 131L
1,589 Elo+
Solo
Chaac
Chaac
Eluvic
Chaac
Level 105
God Stats
1W - 1L
1,771 SR
Queue Stats
65W - 52L
1,719 Elo+
Solo
Atlas
Atlas
Grántélbárt
Atlas
Level 135
God Stats
0W - 2L
1,732 SR
Queue Stats
3W - 6L
1,467 Elo+
Solo
Sol
Sol
PentaKruel
Sol
Level 108
God Stats
4W - 4L
1,457 SR
Queue Stats
228W - 206L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
5 / 1 / 4
9,313
621
11,466
13,749
11,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
Ayleonus
Chiron
14
2 / 1 / 4
8,239
549
7,263
9,663
3,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Kartoushh16
Discordia
15
5 / 0 / 5
9,221
615
8,277
6,042
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Kyomaku
Nemesis
13
4 / 1 / 8
8,392
559
7,285
13,739
6,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 9
7,408
494
3,307
10,678
8,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
2 / 4 / 0
8,326
555
8,254
10,777
4,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 2
6,694
446
4,410
14,442
6,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
Eluvic
Chaac
11
1 / 5 / 0
6,901
460
5,872
13,157
7,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 2
6,794
453
4,791
11,755
9,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 0
7,359
491
6,208
7,861
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
16
Kills
4
4
Deaths
16
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
1
4
7
L
Cupid
 
Cupid
2
4
0
0.5
W
Chiron
Ayleonus
Chiron
2
1
4
4
L
0
3
2
0.33
L
Chaac
Eluvic
Chaac
1
5
0
0.2
L
0
2
2
0.5
W
Discordia
Kartoushh16
Discordia
5
0
5
7.5
W
Nemesis
Kyomaku
Nemesis
4
1
8
8
L
1
2
0
0.5
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,598
Damage
29,535
53,871
Taken
57,992
32,153
Mitigated
32,105
17,384
Healing
15,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
11,466
4,382
0
5,097
13,749
11,010
0
1,331
12,418
0
76,996
L
Cupid
 
Cupid
8,254
4,278
0
3,423
10,777
4,858
0
585
10,192
0
73,165
W
Chiron
Ayleonus
Chiron
7,263
3,254
805
3,410
9,663
3,837
1,292
5,469
4,194
0
75,923
L
4,410
1,584
0
3,208
14,442
6,737
24
2,924
11,337
0
56,808
L
Chaac
Eluvic
Chaac
5,872
884
0
3,643
13,157
7,845
0
5,376
7,781
0
58,132
L
4,791
1,778
0
1,641
11,755
9,812
0
1,895
9,860
26,508
0
W
Discordia
Kartoushh16
Discordia
8,277
704
0
2,273
6,042
2,273
0
1,122
4,920
68,941
0
W
Nemesis
Kyomaku
Nemesis
7,285
3,547
0
3,534
13,739
6,060
0
1,679
12,060
0
59,083
L
6,208
3,557
0
3,486
7,861
2,853
0
804
7,057
74,128
0
W
3,307
380
0
2,265
10,678
8,973
196
4,517
5,851
18,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,573
Gold Earned
36,074
456
Minions Killed
462
0
Camps Cleared
0
1,515,649
Distance Traveled
1,443,606
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,313
621
111
7
0
296,273
1
L
Cupid
8,326
555
124
8
0
276,284
2
W
Chiron
8,239
549
133
9
0
290,600
6
L
Kali
6,694
446
72
5
0
308,680
7
L
Chaac
6,901
460
109
7
0
282,550
2
L
Atlas
6,794
453
32
2
0
309,549
0
W
Discordia
9,221
615
123
8
0
298,627
9
W
Nemesis
8,392
559
73
5
0
321,774
2
L
Sol
7,359
491
125
8
0
266,543
5
W
Geb
7,408
494
16
1
0
308,375
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role