Player Matchup

Ra
Ra
EmJayAr 01
Ra
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,243 Elo+
Party 1
Sylvanus
Sylvanus
TerminatorV9mk6
Sylvanus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,297 Elo+
Party 1
Izanami
Izanami
ThirteenDas
Izanami
Level 4
God Stats
1W - 5L
1,280 SR
Queue Stats
1W - 5L
1,197 Elo+
Party 1
Team Averages
Level 51
1,427 SR
1,246 Elo+

VS

Team Averages
Level 97
1,627 SR
1,548 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dunkel_bringer
Ah Muzen Cab
Level 135
God Stats
2W - 1L
1,827 SR
Queue Stats
81W - 51L
1,635 Elo+
Party 2
Sol
Sol
d4rk_vVo1d
Sol
Level 104
God Stats
1W - 1L
1,629 SR
Queue Stats
53W - 31L
1,632 Elo+
Party 2
Arachne
Arachne
hi im xen
Arachne
Level 52
God Stats
4W - 6L
1,425 SR
Queue Stats
6W - 9L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,876
592
9,708
13,766
7,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
13
1 / 5 / 0
8,479
565
4,584
19,929
24,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
ThirteenDas
Izanami
11
0 / 9 / 0
7,838
523
5,974
18,224
8,396
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dunkel_bringer
Ah Muzen Cab
17
5 / 0 / 11
11,383
759
22,663
8,676
4,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 0 / 9
11,104
740
17,808
8,962
3,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
hi im xen
Arachne
15
5 / 1 / 10
10,858
724
8,029
14,199
6,715
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
48
1
Kills
18
18
Deaths
1
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Dunkel_bringer
Ah Muzen Cab
5
0
11
10.5
L
0
4
1
0.13
L
Sylvanus
1
5
0
0.2
L
Izanami
ThirteenDas
Izanami
0
9
0
0
W
8
0
9
12.5
W
Arachne
hi im xen
Arachne
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,266
Damage
48,500
51,919
Taken
31,837
39,748
Mitigated
15,344
12,802
Healing
13,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Dunkel_bringer
Ah Muzen Cab
22,663
5,952
0
3,127
8,676
4,715
655
4,211
4,465
0
76,837
L
9,708
958
2,710
2,776
13,766
7,036
0
3,779
9,987
55,402
0
L
Sylvanus
4,584
2,000
2,168
4,051
19,929
24,316
0
6,849
13,080
10,227
1,314
L
Izanami
ThirteenDas
Izanami
5,974
4,604
0
1,097
18,224
8,396
0
6,434
11,790
0
16,646
W
17,808
4,055
0
6,272
8,962
3,914
1,121
3,626
5,336
47,347
4,475
W
Arachne
hi im xen
Arachne
8,029
5,106
295
3,762
14,199
6,715
1,079
6,340
7,859
0
28,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,193
Gold Earned
33,345
174
Minions Killed
229
4
Camps Cleared
10
658,539
Distance Traveled
869,151
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,383
759
116
8
3
293,998
2
L
Ra
8,876
592
124
8
4
270,143
3
L
Sylvanus
8,479
565
19
1
0
196,497
1
L
Izanami
7,838
523
31
2
0
191,899
0
W
Sol
11,104
740
64
4
6
279,548
1
W
Arachne
10,858
724
49
3
1
295,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role