Player Matchup

Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MyGodisEvil69
Bacchus
Level 108
God Stats
7W - 3L
1,246 SR
Queue Stats
180W - 198L
1,398 Elo+
Solo
Bakasura
Bakasura
Oscar95221
Bakasura
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 159L
1,412 Elo+
Solo
Cliodhna
Cliodhna
blacksnake12
Cliodhna
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 20L
1,529 Elo+
Solo
Olorun
Olorun
elcotija18
Olorun
Level 77
God Stats
2W - 1L
1,365 SR
Queue Stats
22W - 22L
1,354 Elo+
Solo
Team Averages
Level 89
1,422 SR
1,439 Elo+

VS

Team Averages
Level 80
1,549 SR
1,461 Elo+
Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Klackteel
Raijin
Level 155
God Stats
1W - 2L
1,743 SR
Queue Stats
197W - 213L
1,305 Elo+
Solo
Shiva
Shiva
PanickedOcto
Shiva
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Rama
Rama
UnaskedManx155
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
9 / 0 / 4
9,776
1,086
9,773
8,280
4,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
11
1 / 3 / 4
7,187
799
6,565
9,176
9,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Oscar95221
Bakasura
14
1 / 4 / 8
8,117
902
5,926
11,642
6,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
blacksnake12
Cliodhna
10
2 / 3 / 4
7,022
780
3,478
4,962
2,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
elcotija18
Olorun
15
1 / 2 / 6
8,146
905
5,407
7,292
3,526
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
4 / 2 / 4
8,071
897
12,620
7,560
3,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
 
Hun Batz
1
0 / 0 / 0
2,280
253
0
0
0
Raijin
Klackteel
Raijin
14
3 / 4 / 4
7,429
825
7,371
7,444
2,968
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 3 / 6
7,478
831
6,648
11,691
7,224
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 5 / 4
6,861
762
4,709
9,747
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
14
Kills
12
12
Deaths
14
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
0
4
11
L
Zeus
 
Zeus
4
2
4
3
L
Hun Batz
 
Hun Batz
0
0
0
0
L
Raijin
Klackteel
Raijin
3
4
4
1.25
W
Bacchus
1
3
4
1
W
Bakasura
Oscar95221
Bakasura
1
4
8
1.25
L
4
3
6
2.33
L
1
5
4
0.6
W
Cliodhna
blacksnake12
Cliodhna
2
3
4
1.33
W
Olorun
elcotija18
Olorun
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,149
Damage
31,348
41,352
Taken
36,442
25,723
Mitigated
17,615
15,660
Healing
7,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,773
684
1,669
4,304
8,280
4,209
499
4,466
3,814
0
27,986
L
Zeus
 
Zeus
12,620
1,204
376
1,096
7,560
3,508
0
3,016
4,500
31,765
0
L
Hun Batz
 
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
Klackteel
Raijin
7,371
804
181
746
7,444
2,968
0
1,479
5,703
15,914
0
W
Bacchus
6,565
344
584
1,909
9,176
9,412
0
2,888
6,288
8,251
0
W
Bakasura
Oscar95221
Bakasura
5,926
2,907
1,705
2,534
11,642
6,522
0
6,442
5,200
0
8,452
L
6,648
742
2,340
2,435
11,691
7,224
0
5,246
6,237
0
10,577
L
4,709
2,361
0
682
9,747
3,915
0
2,231
7,486
0
10,338
W
Cliodhna
blacksnake12
Cliodhna
3,478
56
131
144
4,962
2,054
0
2,092
2,870
0
5,706
W
Olorun
elcotija18
Olorun
5,407
2,322
850
1,830
7,292
3,526
1,040
4,103
3,189
19,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,248
Gold Earned
32,119
97
Minions Killed
88
0
Camps Cleared
0
888,497
Distance Traveled
638,021
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,776
1,086
36
4
0
216,574
0
L
Zeus
8,071
897
41
5
0
166,491
0
L
Hun Batz
2,280
253
0
0
0
0
0
L
Raijin
7,429
825
19
2
0
129,560
3
W
Bacchus
7,187
799
4
0
0
175,607
0
W
Bakasura
8,117
902
18
2
0
209,069
0
L
Shiva
7,478
831
5
1
0
195,031
1
L
Rama
6,861
762
23
3
0
146,939
0
W
Cliodhna
7,022
780
1
0
0
121,437
1
W
Olorun
8,146
905
38
4
0
165,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role