Player Matchup

Freya
Freya
 
Freya
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Carsdoodle
Mulan
Level 144
God Stats
1W - 3L
1,267 SR
Queue Stats
88W - 48L
1,638 Elo+
Solo
Cliodhna
Cliodhna
Crystaaal Baby
Cliodhna
Level 124
God Stats
149W - 184L
1,544 SR
Queue Stats
510W - 515L
1,620 Elo+
Solo
Team Averages
Level 132
1,437 SR
1,586 Elo+

VS

Team Averages
Level 92
1,565 SR
1,538 Elo+
Danzaburou
Danzaburou
Ninjan
Danzaburou
Level 109
God Stats
5W - 3L
1,383 SR
Queue Stats
46W - 33L
1,742 Elo+
Solo
Nox
Nox
Readytoplay
Nox
Level 104
God Stats
0W - 1L
1,648 SR
Queue Stats
54W - 70L
1,403 Elo+
Party 1
Hercules
Hercules
destinysoul
Hercules
Level 64
God Stats
2W - 3L
1,664 SR
Queue Stats
23W - 20L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
5 / 3 / 5
10,612
707
14,728
14,919
7,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
15
3 / 2 / 9
10,170
678
12,326
16,084
19,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
15
5 / 2 / 8
11,065
738
18,150
16,875
10,048
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ninjan
Danzaburou
13
3 / 5 / 3
10,071
671
16,742
13,821
6,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 5 / 1
9,128
609
6,918
11,677
5,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
destinysoul
Hercules
13
2 / 3 / 3
9,373
625
9,955
25,140
20,318
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
7
7
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
3
5
2.5
W
Mulan
3
2
9
3.75
W
Cliodhna
5
2
8
4.5
L
Danzaburou
Ninjan
Danzaburou
3
5
3
0.9
L
2
5
1
0.5
L
Hercules
destinysoul
Hercules
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,204
Damage
33,615
47,878
Taken
50,638
37,414
Mitigated
32,210
15,186
Healing
14,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
14,728
5,077
0
5,816
14,919
7,514
340
2,226
12,506
38,634
0
W
Mulan
12,326
1,881
0
1,026
16,084
19,852
174
3,140
12,427
2,196
29,470
W
Cliodhna
18,150
2,045
450
7,894
16,875
10,048
2,003
2,241
14,428
0
45,104
L
Danzaburou
Ninjan
Danzaburou
16,742
7,864
0
1,388
13,821
6,677
0
5,578
8,087
0
34,677
L
6,918
602
64
840
11,677
5,215
0
2,694
8,881
30,327
0
L
Hercules
destinysoul
Hercules
9,955
3,707
0
12,181
25,140
20,318
30
7,800
16,605
0
16,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,847
Gold Earned
28,572
142
Minions Killed
119
7
Camps Cleared
6
803,049
Distance Traveled
765,170
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,612
707
53
4
2
257,306
3
W
Mulan
10,170
678
37
2
3
260,661
1
W
Cliodhna
11,065
738
52
3
2
285,082
1
L
Danzaburou
10,071
671
37
2
3
242,444
5
L
Nox
9,128
609
63
4
2
258,343
4
L
Hercules
9,373
625
19
1
1
264,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role