Player Matchup

Ao Kuang
Ao Kuang
Cõpium
Ao Kuang
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 77L
1,383 Elo+
Party 2
Hachiman
Hachiman
Danielbozo
Hachiman
Level 8
God Stats
3W - 5L
1,735 SR
Queue Stats
8W - 14L
1,299 Elo+
Party 2
Achilles
Achilles
ItzYeBoi
Achilles
Level 28
God Stats
2W - 3L
1,125 SR
Queue Stats
46W - 56L
1,389 Elo+
Party 2
Team Averages
Level 30
1,453 SR
1,357 Elo+

VS

Team Averages
Level 68
1,350 SR
1,310 Elo+
Ra
Ra
HQsx NukeZz
Ra
Level 108
God Stats
8W - 9L
1,592 SR
Queue Stats
651W - 961L
1,295 Elo+
Party 1
Ymir
Ymir
THE7END
Ymir
Level 47
God Stats
5W - 32L
1,115 SR
Queue Stats
307W - 517L
1,307 Elo+
Party 1
Pele
Pele
zweizig
Pele
Level 48
God Stats
12W - 23L
1,342 SR
Queue Stats
45W - 67L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cõpium
Ao Kuang
20
11 / 7 / 6
16,530
787
25,122
37,425
23,835
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Danielbozo
Hachiman
18
1 / 9 / 12
13,590
647
16,831
22,543
9,820
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
ItzYeBoi
Achilles
20
7 / 3 / 12
16,250
774
22,611
35,684
56,505
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 12
15,209
724
20,397
19,865
11,480
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
THE7END
Ymir
19
4 / 6 / 14
14,371
684
19,131
28,097
37,369
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
zweizig
Pele
18
9 / 9 / 6
14,940
711
31,185
32,905
21,842
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
50
19
Kills
18
19
Deaths
19
30
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Cõpium
Ao Kuang
11
7
6
2
W
Hachiman
Danielbozo
Hachiman
1
9
12
0.78
L
5
4
12
2.75
W
Achilles
ItzYeBoi
Achilles
7
3
12
4.33
L
Ymir
THE7END
Ymir
4
6
14
1.83
L
Pele
zweizig
Pele
9
9
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,564
Damage
70,713
95,652
Taken
80,867
90,160
Mitigated
70,691
32,108
Healing
23,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Cõpium
Ao Kuang
25,122
7,113
695
19,166
37,425
23,835
1,852
14,963
22,462
66,249
0
W
Hachiman
Danielbozo
Hachiman
16,831
8,372
0
1,834
22,543
9,820
0
10,273
12,270
0
69,757
L
20,397
938
5,282
5,854
19,865
11,480
706
9,792
10,073
79,883
0
W
Achilles
ItzYeBoi
Achilles
22,611
5,001
0
10,413
35,684
56,505
958
15,196
20,488
2,197
57,782
L
Ymir
THE7END
Ymir
19,131
2,980
0
1,816
28,097
37,369
1,086
7,201
20,896
31,508
0
L
Pele
zweizig
Pele
31,185
9,468
0
10,457
32,905
21,842
1,145
9,272
23,633
0
62,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,370
Gold Earned
44,520
183
Minions Killed
199
8
Camps Cleared
8
1,058,290
Distance Traveled
1,078,260
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
16,530
787
64
3
6
342,777
4
W
Hachiman
13,590
647
81
4
2
301,993
1
L
Ra
15,209
724
126
6
6
397,597
5
W
Achilles
16,250
774
38
2
0
413,520
2
L
Ymir
14,371
684
29
1
0
332,660
0
L
Pele
14,940
711
44
2
2
348,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role