Player Matchup

Anubis
Anubis
 
Anubis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Doge231
Charybdis
Level 69
God Stats
1W - 2L
1,163 SR
Queue Stats
61W - 64L
1,403 Elo+
Party 1
Gilgamesh
Gilgamesh
IUBESCMAMETINERE
Gilgamesh
Level 24
God Stats
7W - 6L
1,521 SR
Queue Stats
68W - 71L
1,403 Elo+
Party 1
Team Averages
Level 65
1,395 SR
1,435 Elo+

VS

Team Averages
Level 83
1,473 SR
1,499 Elo+
Olorun
Olorun
Dragonstar900
Olorun
Level 82
God Stats
0W - 1L
1,322 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Lancelot
Lancelot
PeepoDiff
Lancelot
Level 138
God Stats
0W - 1L
1,519 SR
Queue Stats
9W - 12L
1,546 Elo+
Party 2
Hera
Hera
Quietscheente1
Hera
Level 30
God Stats
3W - 9L
1,576 SR
Queue Stats
10W - 22L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
7 / 2 / 11
13,708
721
15,097
14,253
8,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Doge231
Charybdis
19
6 / 2 / 9
13,860
729
23,340
16,803
7,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
17
6 / 2 / 9
13,085
689
15,924
19,010
12,822
Cudgel

Cudgel

+10
Physical Power
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 2
11,393
600
10,026
18,513
8,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
PeepoDiff
Lancelot
18
1 / 5 / 4
12,357
650
13,755
24,512
16,145
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
4 / 8 / 2
13,506
711
15,037
16,325
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
19
Kills
6
6
Deaths
19
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
2
11
6.25
W
Charybdis
Doge231
Charybdis
6
2
9
5.25
L
1
6
2
0.33
W
Gilgamesh
6
2
9
5.25
L
Lancelot
PeepoDiff
Lancelot
1
5
4
0.6
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,361
Damage
38,818
50,066
Taken
59,350
28,623
Mitigated
30,659
9,733
Healing
13,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,097
263
0
4,726
14,253
8,019
921
7,295
6,958
66,270
0
W
Charybdis
Doge231
Charybdis
23,340
12,381
0
2,000
16,803
7,782
981
8,457
8,346
0
72,443
L
10,026
4,362
2,490
5,740
18,513
8,728
1,288
7,408
11,105
36,210
3,440
W
Gilgamesh
15,924
4,330
0
3,007
19,010
12,822
308
9,062
9,948
0
41,652
L
Lancelot
PeepoDiff
Lancelot
13,755
2,466
233
4,689
24,512
16,145
0
5,016
19,496
177
45,766
L
15,037
2,700
0
500
16,325
5,786
12
3,105
13,220
50,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,653
Gold Earned
37,256
235
Minions Killed
187
10
Camps Cleared
6
995,253
Distance Traveled
965,195
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,708
721
81
4
2
326,753
2
W
Charybdis
13,860
729
113
6
4
305,662
2
L
Olorun
11,393
600
67
4
1
277,472
2
W
Gilgamesh
13,085
689
41
2
4
362,838
3
L
Lancelot
12,357
650
52
3
2
383,406
5
L
Hera
13,506
711
68
4
3
304,317
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role