Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BrinPolo
Kukulkan
Level 81
God Stats
4W - 2L
1,500 SR
Queue Stats
73W - 69L
1,470 Elo+
Solo
Achilles
Achilles
Colosolus
Achilles
Level 63
God Stats
30W - 27L
1,657 SR
Queue Stats
142W - 149L
1,370 Elo+
Solo
Cthulhu
Cthulhu
Deatmora
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
xXJooSee07Xx
Apollo
Level 106
God Stats
1W - 0L
1,467 SR
Queue Stats
3W - 0L
1,753 Elo+
Party 1
Team Averages
Level 72
1,525 SR
1,519 Elo+

VS

Team Averages
Level 86
1,442 SR
1,333 Elo+
Athena
Athena
Dauta
Athena
Level 100
God Stats
1W - 2L
1,276 SR
Queue Stats
23W - 23L
1,243 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Larry_Can_Carry
Tsukuyomi
Level 45
God Stats
11W - 13L
1,428 SR
Queue Stats
83W - 135L
1,397 Elo+
Party 2
Merlin
Merlin
SambartaBanerjee
Merlin
Level 107
God Stats
19W - 17L
1,500 SR
Queue Stats
996W - 1,050L
1,424 Elo+
Solo
Chiron
Chiron
ngorovitch
Chiron
Level 121
God Stats
2W - 2L
1,505 SR
Queue Stats
9W - 14L
1,224 Elo+
Party 3
Discordia
Discordia
xLord_Revan
Discordia
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 289L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
7 / 2 / 4
12,491
520
9,182
24,112
17,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
BrinPolo
Kukulkan
18
7 / 3 / 4
12,763
532
24,095
13,598
6,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Colosolus
Achilles
20
3 / 0 / 2
12,802
533
12,873
18,674
22,536
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
Deatmora
Cthulhu
16
0 / 1 / 9
11,001
458
9,952
18,255
21,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
16
1 / 8 / 5
10,787
449
11,158
23,797
10,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dauta
Athena
16
2 / 2 / 8
11,447
477
8,273
22,757
31,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
Larry_Can_Carry
Tsukuyomi
17
3 / 3 / 3
10,931
455
10,503
21,580
11,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
2 / 6 / 4
10,771
449
13,527
15,011
8,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
ngorovitch
Chiron
18
6 / 3 / 5
11,578
482
22,777
19,555
10,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
xLord_Revan
Discordia
15
1 / 4 / 0
9,507
396
9,101
12,875
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
18
Kills
14
14
Deaths
18
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
2
4
4.5
W
Kukulkan
BrinPolo
Kukulkan
7
3
4
3
W
Achilles
Colosolus
Achilles
3
0
2
4
L
Athena
Dauta
Athena
2
2
8
3
W
Cthulhu
Deatmora
Cthulhu
0
1
9
4.5
L
Tsukuyomi
Larry_Can_Carry
Tsukuyomi
3
3
3
1.5
L
2
6
4
0.67
L
Chiron
ngorovitch
Chiron
6
3
5
2.83
L
Discordia
xLord_Revan
Discordia
1
4
0
0.25
W
Apollo
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,260
Damage
64,181
98,436
Taken
91,778
78,178
Mitigated
66,088
16,457
Healing
20,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,182
3,035
0
2,064
24,112
17,735
1,242
6,472
17,640
0
105,990
W
Kukulkan
BrinPolo
Kukulkan
24,095
3,050
0
3,767
13,598
6,438
1,436
6,349
7,249
101,276
0
W
Achilles
Colosolus
Achilles
12,873
1,276
0
4,235
18,674
22,536
0
7,441
11,233
0
100,244
L
Athena
Dauta
Athena
8,273
1,804
61
3,502
22,757
31,795
210
11,591
11,166
41,637
0
W
Cthulhu
Deatmora
Cthulhu
9,952
1,131
466
1,009
18,255
21,384
262
7,036
11,219
34,840
0
L
Tsukuyomi
Larry_Can_Carry
Tsukuyomi
10,503
2,867
0
7,380
21,580
11,010
0
4,650
16,930
0
99,018
L
13,527
664
0
1,865
15,011
8,074
100
6,950
8,061
85,236
0
L
Chiron
ngorovitch
Chiron
22,777
9,021
1,424
5,267
19,555
10,311
0
9,353
10,201
0
109,085
L
Discordia
xLord_Revan
Discordia
9,101
1,227
0
1,005
12,875
4,898
441
1,502
11,373
59,450
0
W
Apollo
11,158
7,448
0
4,916
23,797
10,085
1,421
4,893
18,904
0
88,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,844
Gold Earned
54,234
643
Minions Killed
603
0
Camps Cleared
0
2,151,067
Distance Traveled
2,118,190
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,491
520
147
6
0
462,583
8
W
Kukulkan
12,763
532
144
6
0
407,209
5
W
Achilles
12,802
533
160
7
0
439,378
5
L
Athena
11,447
477
47
2
0
476,823
7
W
Cthulhu
11,001
458
49
2
0
450,148
3
L
Tsukuyomi
10,931
455
124
5
0
461,423
6
L
Merlin
10,771
449
152
6
0
389,313
3
L
Chiron
11,578
482
180
8
0
390,842
5
L
Discordia
9,507
396
100
4
0
399,789
0
W
Apollo
10,787
449
143
6
0
391,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role