Player Matchup

Sylvanus
Sylvanus
ANAKONDAKILL
Sylvanus
Level 144
God Stats
3W - 7L
1,370 SR
Queue Stats
373W - 390L
1,447 Elo+
Solo
Danzaburou
Danzaburou
BrandontheBro
Danzaburou
Level 107
God Stats
10W - 7L
1,526 SR
Queue Stats
148W - 199L
1,294 Elo+
Party 1
Nemesis
Nemesis
BrittheBro
Nemesis
Level 123
God Stats
18W - 11L
1,818 SR
Queue Stats
129W - 167L
1,326 Elo+
Party 1
Athena
Athena
ItsMicko19588
Athena
Level 108
God Stats
6W - 4L
1,481 SR
Queue Stats
413W - 509L
1,364 Elo+
Party 1
Achilles
Achilles
ferdelacruz9002
Achilles
Level 89
God Stats
7W - 3L
1,500 SR
Queue Stats
341W - 338L
1,519 Elo+
Solo
Team Averages
Level 114
1,539 SR
1,390 Elo+

VS

Team Averages
Level 109
1,366 SR
1,449 Elo+
Athena
Athena
Fullmetal815
Athena
Level 87
God Stats
1W - 3L
1,218 SR
Queue Stats
32W - 28L
1,460 Elo+
Solo
Chaac
Chaac
Javalex343
Chaac
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 174L
1,462 Elo+
Solo
Anhur
Anhur
Mexican-Disciple
Anhur
Level 107
God Stats
0W - 3L
1,334 SR
Queue Stats
232W - 233L
1,497 Elo+
Solo
Lancelot
Lancelot
TapelessMoss383
Lancelot
Level 109
God Stats
2W - 6L
1,290 SR
Queue Stats
130W - 136L
1,410 Elo+
Solo
Baba Yaga
Baba Yaga
trashybyte
Baba Yaga
Level 123
God Stats
77W - 58L
1,486 SR
Queue Stats
199W - 200L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ANAKONDAKILL
Sylvanus
6
1 / 0 / 1
3,763
753
1,941
3,053
1,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
BrandontheBro
Danzaburou
6
1 / 0 / 2
3,803
761
2,500
2,166
509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
BrittheBro
Nemesis
5
0 / 0 / 1
3,347
669
1,042
3,010
834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
2 / 0 / 2
4,022
804
1,287
3,278
1,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
6
2 / 1 / 0
3,922
784
2,138
3,311
1,347

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
5
1 / 2 / 0
3,509
702
753
3,865
1,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
1
0 / 0 / 0
1,062
212
0
0
0
5
0 / 1 / 0
3,165
633
1,288
2,875
616
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
5
0 / 3 / 0
3,107
621
2,113
4,804
1,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
trashybyte
Baba Yaga
6
0 / 0 / 1
3,352
670
2,518
2,205
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
1
1
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ANAKONDAKILL
Sylvanus
1
0
1
1.5
W
Danzaburou
BrandontheBro
Danzaburou
1
0
2
2
W
Nemesis
BrittheBro
Nemesis
0
0
1
0.5
L
Athena
1
2
0
0.5
W
2
0
2
3
L
Chaac
0
0
0
0
L
0
1
0
0
L
Lancelot
0
3
0
0
W
Achilles
2
1
0
2
L
Baba Yaga
trashybyte
Baba Yaga
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,908
Damage
6,672
14,818
Taken
13,749
5,629
Mitigated
4,451
5,933
Healing
2,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ANAKONDAKILL
Sylvanus
1,941
987
374
1,727
3,053
1,663
0
1,616
1,437
13,926
4,375
W
Danzaburou
BrandontheBro
Danzaburou
2,500
1,252
203
1,175
2,166
509
0
379
1,787
0
18,128
W
Nemesis
BrittheBro
Nemesis
1,042
89
0
511
3,010
834
0
339
2,671
0
10,078
L
Athena
753
394
0
464
3,865
1,561
0
898
2,967
6,095
0
W
1,287
497
0
1,177
3,278
1,276
0
501
2,777
7,309
0
L
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
1,288
972
0
982
2,875
616
0
394
2,481
0
14,009
L
Lancelot
2,113
633
0
876
4,804
1,539
0
919
3,885
0
9,020
W
Achilles
2,138
881
0
766
3,311
1,347
0
436
2,875
0
14,869
L
Baba Yaga
trashybyte
Baba Yaga
2,518
229
0
612
2,205
735
0
547
1,658
17,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,857
Gold Earned
14,195
130
Minions Killed
89
0
Camps Cleared
0
548,387
Distance Traveled
424,672
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,763
753
36
7
0
90,809
1
W
Danzaburou
3,803
761
35
7
0
90,687
0
W
Nemesis
3,347
669
19
4
0
133,921
3
L
Athena
3,509
702
13
3
0
114,551
1
W
Athena
4,022
804
10
2
0
122,326
2
L
Chaac
1,062
212
0
0
0
0
0
L
Anhur
3,165
633
27
5
0
86,261
3
L
Lancelot
3,107
621
22
4
0
112,105
2
W
Achilles
3,922
784
30
6
0
110,644
0
L
Baba Yaga
3,352
670
27
5
0
111,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role