Player Matchup

Kuzenbo
Kuzenbo
BullittRidaUK
Kuzenbo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,563 Elo+
Party 3
Da Ji
Da Ji
Dmisoa
Da Ji
Level 117
God Stats
7W - 19L
1,415 SR
Queue Stats
200W - 241L
1,439 Elo+
Solo
Sol
Sol
JSTERRITT
Sol
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,633 Elo+
Party 3
Sun Wukong
Sun Wukong
Naarcoo
Sun Wukong
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 150L
1,430 Elo+
Party 1
Discordia
Discordia
killervswild
Discordia
Level 46
God Stats
6W - 7L
1,600 SR
Queue Stats
138W - 138L
1,418 Elo+
Party 1
Team Averages
Level 75
1,503 SR
1,496 Elo+

VS

Team Averages
Level 106
1,577 SR
1,528 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
BeaKKoN
Bellona
Level 49
God Stats
14W - 12L
1,661 SR
Queue Stats
412W - 338L
1,568 Elo+
Party 2
Thoth
Thoth
Call_me_Jacques
Thoth
Level 151
God Stats
18W - 15L
1,539 SR
Queue Stats
919W - 792L
1,605 Elo+
Party 2
Ganesha
Ganesha
Undersly
Ganesha
Level 156
God Stats
35W - 21L
1,585 SR
Queue Stats
691W - 588L
1,606 Elo+
Party 2
Medusa
Medusa
qwerty06
Medusa
Level 59
God Stats
13W - 12L
1,600 SR
Queue Stats
170W - 184L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
11
0 / 3 / 3
6,535
384
5,858
11,309
14,105
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
Dmisoa
Da Ji
12
3 / 5 / 2
7,687
452
7,889
15,132
6,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 0
8,857
521
9,760
10,581
3,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Naarcoo
Sun Wukong
14
0 / 3 / 2
8,395
494
9,530
21,831
19,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
killervswild
Discordia
13
0 / 3 / 2
7,495
441
3,089
8,745
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
10 / 4 / 2
10,027
590
14,212
16,802
7,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
BeaKKoN
Bellona
16
1 / 1 / 4
9,740
573
17,016
14,440
13,975
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 1 / 3
9,169
539
6,933
7,749
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Undersly
Ganesha
13
0 / 0 / 14
7,897
465
4,783
9,769
8,775
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
qwerty06
Medusa
14
2 / 2 / 3
8,643
508
8,314
11,721
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
16
16
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
10
4
2
2.75
W
Bellona
BeaKKoN
Bellona
1
1
4
3
L
Kuzenbo
0
3
3
0.5
W
3
1
3
4.5
L
Da Ji
Dmisoa
Da Ji
3
5
2
0.8
L
4
2
0
2
L
Sun Wukong
Naarcoo
Sun Wukong
0
3
2
0.33
W
Ganesha
Undersly
Ganesha
0
0
14
7
L
Discordia
killervswild
Discordia
0
3
2
0.33
W
Medusa
qwerty06
Medusa
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,126
Damage
51,258
67,598
Taken
60,481
46,789
Mitigated
38,978
16,634
Healing
17,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
14,212
6,662
0
5,150
16,802
7,366
0
2,263
14,539
0
77,933
W
Bellona
BeaKKoN
Bellona
17,016
9,225
0
4,226
14,440
13,975
516
1,927
12,513
0
95,077
L
Kuzenbo
5,858
2,202
188
1,490
11,309
14,105
0
1,985
9,324
21,208
0
W
6,933
576
0
1,700
7,749
3,422
750
2,280
5,469
76,879
0
L
Da Ji
Dmisoa
Da Ji
7,889
2,420
0
750
15,132
6,568
0
3,656
11,476
0
50,517
L
9,760
4,153
0
3,097
10,581
3,673
100
326
10,255
78,280
0
L
Sun Wukong
Naarcoo
Sun Wukong
9,530
2,819
0
9,836
21,831
19,484
129
708
21,123
0
75,946
W
Ganesha
Undersly
Ganesha
4,783
322
390
1,435
9,769
8,775
0
4,246
5,523
27,527
0
L
Discordia
killervswild
Discordia
3,089
237
0
1,273
8,745
2,959
0
5,041
3,704
64,206
0
W
Medusa
qwerty06
Medusa
8,314
2,796
0
4,266
11,721
5,440
480
7,991
3,730
0
73,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,969
Gold Earned
45,476
483
Minions Killed
609
0
Camps Cleared
0
1,536,516
Distance Traveled
1,708,819
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,027
590
99
6
0
379,655
2
W
Bellona
9,740
573
183
11
0
312,590
2
L
Kuzenbo
6,535
384
34
2
0
329,952
7
W
Thoth
9,169
539
161
9
0
349,055
3
L
Da Ji
7,687
452
74
4
0
299,750
7
L
Sol
8,857
521
120
7
0
289,332
0
L
Sun Wukong
8,395
494
142
8
0
312,169
7
W
Ganesha
7,897
465
3
0
0
340,412
2
L
Discordia
7,495
441
113
7
0
305,313
3
W
Medusa
8,643
508
163
10
0
327,107
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role