Player Matchup

Ra
Ra
 
Ra
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
BLUDJSTR
Xing Tian
Level 138
God Stats
2W - 0L
1,437 SR
Queue Stats
33W - 37L
1,486 Elo+
Party 1
Achilles
Achilles
LovelyPeaches1
Achilles
Level 160
God Stats
1W - 1L
1,072 SR
Queue Stats
234W - 261L
1,501 Elo+
Party 1
Zhong Kui
Zhong Kui
Tamesider
Zhong Kui
Level 139
God Stats
4W - 0L
1,886 SR
Queue Stats
51W - 53L
1,554 Elo+
Party 1
Eset
Eset
tantalicsage69
Eset
Level 160
God Stats
4W - 3L
1,603 SR
Queue Stats
194W - 204L
1,521 Elo+
Party 1
Team Averages
Level 146
1,500 SR
1,512 Elo+

VS

Team Averages
Level 102
1,498 SR
1,457 Elo+
Sobek
Sobek
 
Sobek
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Shunsui432
Lancelot
Level 157
God Stats
7W - 11L
1,434 SR
Queue Stats
93W - 125L
1,397 Elo+
Solo
Osiris
Osiris
SleepyVert
Osiris
Level 123
God Stats
7W - 9L
1,474 SR
Queue Stats
232W - 252L
1,455 Elo+
Solo
Anubis
Anubis
UTalkAlotShutUp
Anubis
Level 79
God Stats
3W - 3L
1,582 SR
Queue Stats
65W - 77L
1,431 Elo+
Solo
Neith
Neith
小琪不睡觉
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
6 / 2 / 6
8,135
814
11,076
7,860
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
BLUDJSTR
Xing Tian
13
1 / 1 / 7
7,000
700
4,776
9,110
8,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
13
4 / 0 / 5
7,430
743
6,264
9,115
6,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Tamesider
Zhong Kui
15
3 / 0 / 7
8,210
821
11,016
7,118
5,713
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 0 / 7
8,039
804
4,486
8,501
8,591
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 4 / 2
6,586
659
7,705
14,439
14,896
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
Shunsui432
Lancelot
9
0 / 0 / 0
5,756
576
0
0
0
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Osiris
SleepyVert
Osiris
14
3 / 1 / 0
7,436
744
6,719
10,919
6,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 4 / 2
6,844
684
4,952
9,254
5,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 6 / 1
6,265
627
2,017
8,999
4,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
15
Kills
3
3
Deaths
15
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
2
6
4.5
L
Sobek
 
Sobek
0
4
2
0.25
W
Xing Tian
BLUDJSTR
Xing Tian
1
1
7
4.5
W
Achilles
4
0
5
6.5
L
Lancelot
Shunsui432
Lancelot
0
0
0
0
L
Osiris
SleepyVert
Osiris
3
1
0
3
W
Zhong Kui
Tamesider
Zhong Kui
3
0
7
6.5
L
0
4
2
0.25
W
1
0
7
4.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,618
Damage
21,393
41,704
Taken
43,611
33,777
Mitigated
31,571
13,420
Healing
7,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,076
1,783
1,898
1,769
7,860
4,108
231
4,351
3,509
31,965
0
L
Sobek
 
Sobek
7,705
547
374
2,768
14,439
14,896
0
8,779
5,369
17,341
0
W
Xing Tian
BLUDJSTR
Xing Tian
4,776
482
0
110
9,110
8,879
3
2,356
6,754
6,862
0
W
Achilles
6,264
1,297
0
3,223
9,115
6,486
292
1,831
7,284
0
18,215
L
Lancelot
Shunsui432
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
SleepyVert
Osiris
6,719
1,679
0
1,640
10,919
6,993
0
7,736
3,098
0
23,511
W
Zhong Kui
Tamesider
Zhong Kui
11,016
1,799
0
4,091
7,118
5,713
537
2,148
4,970
35,470
0
L
4,952
419
203
2,281
9,254
5,520
0
7,355
1,864
22,365
0
W
4,486
1,214
760
1,569
8,501
8,591
475
1,971
6,530
17,378
0
L
2,017
643
0
376
8,999
4,162
0
7,484
1,455
0
9,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,814
Gold Earned
32,887
175
Minions Killed
114
0
Camps Cleared
0
957,794
Distance Traveled
682,271
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,135
814
51
5
0
189,856
0
L
Sobek
6,586
659
25
3
0
181,462
0
W
Xing Tian
7,000
700
3
0
0
211,277
0
W
Achilles
7,430
743
21
2
0
181,693
0
L
Lancelot
5,756
576
0
0
0
8,429
0
L
Osiris
7,436
744
28
3
0
191,922
1
W
Zhong Kui
8,210
821
77
8
0
197,512
1
L
Anubis
6,844
684
44
4
0
153,351
2
W
Eset
8,039
804
23
2
0
177,456
4
L
Neith
6,265
627
17
2
0
147,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role