Player Matchup

Skadi
Skadi
BastingBunion10
Skadi
Level 64
God Stats
9W - 7L
1,606 SR
Queue Stats
105W - 122L
1,293 Elo+
Solo
Mercury
Mercury
Emiya VI
Mercury
Level 101
God Stats
16W - 15L
1,503 SR
Queue Stats
90W - 88L
1,407 Elo+
Solo
Hercules
Hercules
Lvl9Goodra
Hercules
Level 87
God Stats
17W - 42L
1,268 SR
Queue Stats
442W - 468L
1,353 Elo+
Solo
Yu Huang
Yu Huang
ThewyCrust
Yu Huang
Level 89
God Stats
4W - 4L
1,544 SR
Queue Stats
161W - 168L
1,351 Elo+
Solo
Nike
Nike
Tridentbound
Nike
Level 50
God Stats
2W - 5L
1,690 SR
Queue Stats
78W - 90L
1,356 Elo+
Solo
Team Averages
Level 78
1,522 SR
1,352 Elo+

VS

Team Averages
Level 63
1,396 SR
1,320 Elo+
Gilgamesh
Gilgamesh
MealwormKing
Gilgamesh
Level 20
God Stats
21W - 13L
1,544 SR
Queue Stats
192W - 220L
1,300 Elo+
Party 1
Ymir
Ymir
Mr_Snazxy
Ymir
Level 67
God Stats
13W - 17L
1,305 SR
Queue Stats
26W - 27L
1,347 Elo+
Party 2
Ne Zha
Ne Zha
SEYVANHEL
Ne Zha
Level 155
God Stats
16W - 18L
1,424 SR
Queue Stats
1,472W - 1,621L
1,380 Elo+
Solo
Neith
Neith
eastern_eclipse
Neith
Level 25
God Stats
4W - 9L
1,343 SR
Queue Stats
15W - 18L
1,259 Elo+
Party 2
Merlin
Merlin
tobi614
Merlin
Level 48
God Stats
15W - 19L
1,363 SR
Queue Stats
120W - 145L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 6 / 0
11,386
495
16,293
21,263
8,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
Emiya VI
Mercury
17
2 / 7 / 2
10,604
461
13,193
22,303
8,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Lvl9Goodra
Hercules
14
1 / 0 / 5
9,735
423
4,814
14,616
10,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
ThewyCrust
Yu Huang
12
0 / 8 / 1
8,350
363
3,687
11,561
4,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 4 / 1
11,023
479
17,837
20,671
21,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MealwormKing
Gilgamesh
15
0 / 4 / 4
9,437
410
4,706
17,404
9,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
17
4 / 5 / 5
11,269
490
6,550
17,516
19,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
SEYVANHEL
Ne Zha
19
10 / 0 / 5
12,542
545
19,699
20,661
10,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 5 / 6
10,987
478
10,831
15,428
6,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
tobi614
Merlin
19
7 / 3 / 8
12,334
536
18,498
14,493
6,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
15
Kills
24
25
Deaths
17
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
9
6
0
1.5
L
Mercury
Emiya VI
Mercury
2
7
2
0.43
L
Hercules
Lvl9Goodra
Hercules
1
0
5
3.5
W
Gilgamesh
MealwormKing
Gilgamesh
0
4
4
0.5
W
Ymir
4
5
5
1.3
W
Ne Zha
SEYVANHEL
Ne Zha
10
0
5
12.5
L
Yu Huang
ThewyCrust
Yu Huang
0
8
1
0.06
L
3
4
1
0.88
W
3
5
6
1.2
W
Merlin
tobi614
Merlin
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,824
Damage
60,284
90,414
Taken
85,502
53,330
Mitigated
52,266
19,996
Healing
19,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,293
7,724
0
5,395
21,263
8,945
479
5,033
16,230
0
92,536
L
Mercury
Emiya VI
Mercury
13,193
6,056
0
1,790
22,303
8,863
0
6,101
16,202
0
94,154
L
Hercules
Lvl9Goodra
Hercules
4,814
779
263
4,881
14,616
10,054
160
6,460
8,156
0
34,838
W
Gilgamesh
MealwormKing
Gilgamesh
4,706
2,069
0
2,293
17,404
9,686
1,184
0
17,404
0
55,887
W
Ymir
6,550
1,430
200
2,671
17,516
19,358
836
0
17,516
45,796
0
W
Ne Zha
SEYVANHEL
Ne Zha
19,699
6,123
474
8,495
20,661
10,098
2,972
1,087
19,402
0
98,068
L
Yu Huang
ThewyCrust
Yu Huang
3,687
211
0
300
11,561
4,195
368
5,013
6,548
47,097
0
L
17,837
3,231
0
7,367
20,671
21,273
521
2,441
18,230
0
83,937
W
10,831
3,359
0
3,827
15,428
6,545
2,949
72
15,332
0
74,628
W
Merlin
tobi614
Merlin
18,498
1,154
0
1,176
14,493
6,579
1,987
2,046
12,161
93,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,098
Gold Earned
56,569
520
Minions Killed
560
0
Camps Cleared
0
1,758,100
Distance Traveled
2,182,478
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,386
495
118
5
0
385,077
1
L
Mercury
10,604
461
136
6
0
416,120
3
L
Hercules
9,735
423
47
2
0
281,298
0
W
Gilgamesh
9,437
410
86
4
0
482,209
3
W
Ymir
11,269
490
62
3
0
415,123
0
W
Ne Zha
12,542
545
136
6
0
480,070
1
L
Yu Huang
8,350
363
88
4
0
296,261
0
L
Nike
11,023
479
131
6
0
379,344
0
W
Neith
10,987
478
113
5
0
421,415
0
W
Merlin
12,334
536
163
7
0
383,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role