Player Matchup

Heimdallr
Heimdallr
Phenomena460
Heimdallr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,507 Elo+
Solo
Thor
Thor
SprayingAxis680
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,255 Elo+
Solo
Kali
Kali
VANGUARD_VII_0NL
Kali
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,498 Elo+
Solo
Anubis
Anubis
XylloXybyn
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,460 Elo+
Solo
Ra
Ra
stoneythastoner
Ra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 154L
1,457 Elo+
Solo
Team Averages
Level 62
1,500 SR
1,435 Elo+

VS

Team Averages
Level 58
1,537 SR
1,514 Elo+
Izanami
Izanami
 
Izanami
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
DolkaLemon4ika
Cabrakan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 92L
1,468 Elo+
Solo
Hou Yi
Hou Yi
GameSucksLmao
Hou Yi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 45L
1,649 Elo+
Party 1
Ra
Ra
bibkek
Ra
Level 127
God Stats
1W - 0L
1,686 SR
Queue Stats
47W - 39L
1,584 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
worthy_faun3
Morgan Le Fay
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Phenomena460
Heimdallr
18
4 / 5 / 6
10,014
770
19,154
13,716
6,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 11 / 4
7,925
610
6,844
17,528
9,754
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 7 / 5
7,392
569
1,957
10,769
5,124
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
XylloXybyn
Anubis
18
3 / 5 / 7
9,346
719
13,453
12,962
8,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 5 / 6
8,982
691
14,224
10,563
5,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
7 / 1 / 20
10,944
842
13,548
14,820
8,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
15
2 / 3 / 22
10,365
797
7,507
21,634
29,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
11 / 4 / 16
11,497
884
15,233
19,912
19,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ra
18
6 / 1 / 21
10,930
841
15,111
12,091
6,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
worthy_faun3
Morgan Le Fay
17
7 / 4 / 13
10,412
801
10,639
13,825
7,108
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
125
9
Kills
33
33
Deaths
13
28
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
1
20
17
W
Cabrakan
2
3
22
4.33
W
11
4
16
4.75
L
Heimdallr
Phenomena460
Heimdallr
4
5
6
1.4
L
0
11
4
0.18
L
0
7
5
0.36
L
Anubis
XylloXybyn
Anubis
3
5
7
1.3
W
Ra
6
1
21
16.5
L
2
5
6
1
W
Morgan Le Fay
worthy_faun3
Morgan Le Fay
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,632
Damage
62,038
65,538
Taken
82,282
35,438
Mitigated
71,080
14,111
Healing
44,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,548
8,726
1,774
2,622
14,820
8,149
3,590
4,654
10,166
0
47,272
W
Cabrakan
7,507
325
7,366
7,719
21,634
29,685
273
6,833
14,801
13,069
0
W
15,233
5,452
1,931
2,247
19,912
19,617
1,775
6,183
13,729
0
26,223
L
Heimdallr
Phenomena460
Heimdallr
19,154
5,739
650
2,662
13,716
6,900
0
7,726
5,990
0
42,370
L
6,844
876
138
678
17,528
9,754
0
8,285
9,243
0
10,524
L
1,957
505
0
531
10,769
5,124
0
6,224
4,545
0
3,610
L
Anubis
XylloXybyn
Anubis
13,453
636
889
3,858
12,962
8,063
0
5,500
7,462
24,920
0
W
Ra
15,111
653
11,665
6,239
12,091
6,521
860
5,325
6,766
30,773
0
L
14,224
840
2,762
1,943
10,563
5,597
0
5,522
5,041
34,272
0
W
Morgan Le Fay
worthy_faun3
Morgan Le Fay
10,639
342
869
2,274
13,825
7,108
864
4,682
9,142
25,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,659
Gold Earned
54,148
133
Minions Killed
159
0
Camps Cleared
0
1,049,971
Distance Traveled
1,396,291
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,944
842
62
5
0
290,672
1
W
Cabrakan
10,365
797
7
1
0
245,992
1
W
Hou Yi
11,497
884
20
2
0
340,386
0
L
Heimdallr
10,014
770
49
4
0
243,179
0
L
Thor
7,925
610
4
0
0
199,039
0
L
Kali
7,392
569
3
0
0
144,818
0
L
Anubis
9,346
719
28
2
0
232,834
0
W
Ra
10,930
841
42
3
0
273,862
3
L
Ra
8,982
691
49
4
0
230,101
0
W
Morgan Le Fay
10,412
801
28
2
0
245,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role