Player Matchup

Nox
Nox
Gold IV
AbrisXYZ
Nox
Gold IV
Level 148
God Stats
11W - 28L
1,428 SR
Queue Stats
104W - 130L
1,441 MMR
Solo
Nemesis
Nemesis
Bronze III
DesirinElf69
Nemesis
Bronze III
Level 89
God Stats
0W - 2L
1,292 SR
Queue Stats
1W - 2L
1,457 MMR
Solo
Cupid
Cupid
Bronze III
TwC I DarKnesS
Cupid
Bronze III
Level 87
God Stats
6W - 5L
1,751 SR
Queue Stats
27W - 37L
1,492 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 108
1,490 SR
1,464 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 159
1,661 SR
1,495 MMR
Geb
Geb
Platinum IV
Afroninjzs
Geb
Platinum IV
Level 157
God Stats
6W - 4L
1,713 SR
Queue Stats
238W - 222L
1,676 MMR
Party 1
Vulcan
Vulcan
Gold II
DrunkenMom279
Vulcan
Gold II
Level 160
God Stats
69W - 41L
1,696 SR
Queue Stats
270W - 241L
1,386 MMR
Party 1
Awilix
Awilix
Gold IV
poohone
Awilix
Gold IV
Level 160
God Stats
351W - 320L
1,575 SR
Queue Stats
1,263W - 1,528L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 0
10,228
602
5,425
11,376
4,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
DesirinElf69
Nemesis
11
0 / 6 / 1
8,925
525
5,894
21,884
7,928
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 3 / 1
10,055
591
4,869
15,630
6,197
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AchillesAtlasLancelotShivaHorus

VS

Bans
FreyaKukulkanThothMerlinBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 8
12,893
758
7,223
15,487
16,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 0 / 6
11,570
681
18,407
2,404
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
poohone
Awilix
16
5 / 1 / 4
11,315
666
16,614
10,408
4,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
12
12
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
4
1
8
8
L
Nemesis
DesirinElf69
Nemesis
0
6
1
0.08
W
3
0
6
6
L
0
3
1
0.17
W
Awilix
poohone
Awilix
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,188
Damage
42,244
48,890
Taken
28,299
19,117
Mitigated
21,917
9,655
Healing
6,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,425
832
0
1,358
11,376
4,992
0
5,804
5,572
38,663
0
W
7,223
889
0
3,965
15,487
16,485
0
1,886
13,485
20,596
0
L
Nemesis
DesirinElf69
Nemesis
5,894
2,858
221
2,734
21,884
7,928
0
13,350
8,534
0
23,838
W
18,407
7,799
0
699
2,404
1,015
1,604
175
2,127
64,180
0
L
4,869
3,180
906
4,436
15,630
6,197
0
7,091
8,539
0
40,425
W
Awilix
poohone
Awilix
16,614
5,392
0
1,702
10,408
4,417
329
3,347
6,855
0
46,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,208
Gold Earned
35,778
185
Minions Killed
187
6
Camps Cleared
8
864,839
Distance Traveled
964,118
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,228
602
79
5
2
288,587
4
W
Geb
12,893
758
13
1
1
322,084
11
L
Nemesis
8,925
525
30
2
3
275,021
0
W
Vulcan
11,570
681
120
7
3
353,323
4
L
Cupid
10,055
591
76
4
1
301,231
5
W
Awilix
11,315
666
54
3
4
288,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role