Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
FRE4KSHOWDELUXE
Ratatoskr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,279 Elo+
Party 1
Baron Samedi
Baron Samedi
JOEY7SEVEN
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,246 Elo+
Party 1
Khepri
Khepri
Lawk_s
Khepri
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,431 Elo+
Solo
Poseidon
Poseidon
Meister Maico11
Poseidon
Level 27
God Stats
0W - 2L
1,216 SR
Queue Stats
7W - 20L
1,273 Elo+
Party 1
Team Averages
Level 79
1,443 SR
1,346 Elo+

VS

Team Averages
Level 72
1,433 SR
1,547 Elo+
Geb
Geb
FaiIs
Geb
Level 40
God Stats
5W - 0L
1,718 SR
Queue Stats
90W - 70L
1,556 Elo+
Party 2
Chaac
Chaac
MadEddie
Chaac
Level 120
God Stats
2W - 1L
1,367 SR
Queue Stats
79W - 62L
1,485 Elo+
Solo
Thoth
Thoth
NotVeecon
Thoth
Level 55
God Stats
1W - 1L
1,267 SR
Queue Stats
47W - 31L
1,572 Elo+
Party 2
Sol
Sol
RealTJDJ
Sol
Level 62
God Stats
3W - 1L
1,505 SR
Queue Stats
53W - 40L
1,547 Elo+
Party 2
Skadi
Skadi
SmartyFM
Skadi
Level 81
God Stats
2W - 0L
1,309 SR
Queue Stats
80W - 65L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
1 / 1 / 0
10,375
648
6,297
21,707
22,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ratatoskr
FRE4KSHOWDELUXE
Ratatoskr
18
1 / 6 / 1
10,687
668
9,413
20,630
13,636
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
JOEY7SEVEN
Baron Samedi
16
1 / 8 / 1
9,888
618
7,554
20,776
14,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
Lawk_s
Khepri
16
1 / 6 / 0
10,480
655
8,451
30,135
36,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
16
0 / 6 / 1
9,710
607
8,982
16,018
6,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
FaiIs
Geb
19
7 / 0 / 13
13,412
838
11,277
18,677
27,908
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
MadEddie
Chaac
17
2 / 2 / 13
11,373
711
14,250
16,527
12,762
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
NotVeecon
Thoth
19
6 / 2 / 11
12,573
786
20,992
10,589
5,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 0 / 8
12,576
786
29,047
12,416
7,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
SmartyFM
Skadi
20
5 / 0 / 12
12,983
811
20,109
13,892
12,270
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
84
4
Kills
27
27
Deaths
4
3
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
1
0
1
L
Ratatoskr
FRE4KSHOWDELUXE
Ratatoskr
1
6
1
0.25
W
Geb
FaiIs
Geb
7
0
13
13.5
L
Baron Samedi
JOEY7SEVEN
Baron Samedi
1
8
1
0.19
L
Khepri
Lawk_s
Khepri
1
6
0
0.17
W
Chaac
MadEddie
Chaac
2
2
13
4.25
L
Poseidon
0
6
1
0.08
W
Thoth
NotVeecon
Thoth
6
2
11
5.75
W
7
0
8
11
W
Skadi
SmartyFM
Skadi
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,697
Damage
95,675
109,266
Taken
72,101
94,352
Mitigated
66,315
14,438
Healing
20,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,297
1,333
0
4,462
21,707
22,987
0
13,118
8,589
0
40,699
L
Ratatoskr
FRE4KSHOWDELUXE
Ratatoskr
9,413
2,230
0
1,455
20,630
13,636
705
6,495
14,135
0
38,569
W
Geb
FaiIs
Geb
11,277
1,999
0
4,274
18,677
27,908
369
5,356
13,321
20,890
0
L
Baron Samedi
JOEY7SEVEN
Baron Samedi
7,554
905
1,800
1,449
20,776
14,248
132
12,098
8,678
25,050
0
L
Khepri
Lawk_s
Khepri
8,451
832
0
4,935
30,135
36,699
0
19,526
10,609
22,428
0
W
Chaac
MadEddie
Chaac
14,250
3,886
0
5,306
16,527
12,762
483
6,849
9,678
130
34,831
L
Poseidon
8,982
545
0
337
16,018
6,782
101
10,079
5,939
36,277
0
W
Thoth
NotVeecon
Thoth
20,992
1,653
0
1,726
10,589
5,644
428
3,953
6,636
56,725
0
W
29,047
15,841
0
6,870
12,416
7,731
8,483
4,366
8,050
65,002
0
W
Skadi
SmartyFM
Skadi
20,109
12,911
0
2,455
13,892
12,270
4,485
4,463
9,429
0
72,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,140
Gold Earned
62,917
227
Minions Killed
311
0
Camps Cleared
0
1,462,772
Distance Traveled
1,623,336
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,375
648
59
4
0
305,435
0
L
Ratatoskr
10,687
668
63
4
0
336,717
1
W
Geb
13,412
838
21
1
0
354,573
0
L
Baron Samedi
9,888
618
29
2
0
258,070
2
L
Khepri
10,480
655
25
2
0
294,195
0
W
Chaac
11,373
711
45
3
0
293,971
0
L
Poseidon
9,710
607
51
3
0
268,355
7
W
Thoth
12,573
786
67
4
0
345,377
0
W
Sol
12,576
786
75
5
0
303,065
1
W
Skadi
12,983
811
103
6
0
326,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role