Player Matchup

Atlas
Atlas
FabMeisters
Atlas
Level 8
God Stats
1W - 2L
1,749 SR
Queue Stats
6W - 17L
1,159 Elo+
Party 1
Thoth
Thoth
LilleKjell
Thoth
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,305 Elo+
Party 1
Artemis
Artemis
Storeulv
Artemis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,337 Elo+
Party 1
Team Averages
Level 50
1,583 SR
1,267 Elo+

VS

Team Averages
Level 88
1,426 SR
1,483 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
LastDayMan
Hera
Level 130
God Stats
5W - 6L
1,278 SR
Queue Stats
165W - 159L
1,541 Elo+
Solo
Sobek
Sobek
YokaiBoi
Sobek
Level 53
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 73L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,298
630
3,916
10,009
6,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thoth
10
0 / 3 / 0
6,100
610
8,240
5,956
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Storeulv
Artemis
9
0 / 5 / 0
5,785
579
3,610
8,760
3,227
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
6 / 0 / 4
7,775
778
7,304
7,751
4,233
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 0 / 8
7,865
787
8,864
5,062
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
YokaiBoi
Sobek
12
2 / 0 / 8
8,008
801
2,981
8,039
8,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
12
12
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
0
4
8
L
0
4
0
0
W
4
0
8
8
L
Thoth
0
3
0
0
L
Artemis
Storeulv
Artemis
0
5
0
0
W
Sobek
YokaiBoi
Sobek
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,766
Damage
19,149
24,725
Taken
20,852
11,671
Mitigated
14,607
2,609
Healing
4,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,304
2,772
120
697
7,751
4,233
192
5,056
2,695
0
19,919
L
3,916
1,521
0
558
10,009
6,440
0
4,083
5,668
10,612
0
W
8,864
1,493
0
16
5,062
2,304
1,334
3,927
1,135
33,654
0
L
Thoth
8,240
155
0
1,054
5,956
2,004
0
2,479
3,301
29,283
0
L
Artemis
Storeulv
Artemis
3,610
1,207
0
997
8,760
3,227
0
4,987
3,441
0
13,659
W
Sobek
YokaiBoi
Sobek
2,981
442
391
3,085
8,039
8,070
0
3,474
4,565
9,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,183
Gold Earned
23,648
97
Minions Killed
123
3
Camps Cleared
5
524,126
Distance Traveled
566,813
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,775
778
18
2
2
191,964
4
L
Atlas
6,298
630
17
2
0
173,991
0
W
Hera
7,865
787
83
8
0
192,055
4
L
Thoth
6,100
610
50
5
2
186,858
3
L
Artemis
5,785
579
30
3
1
163,277
2
W
Sobek
8,008
801
22
2
3
182,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role