Player Matchup

Neith
Neith
Grimm_Reaper_x2
Neith
Level 89
God Stats
10W - 15L
1,434 SR
Queue Stats
176W - 150L
1,441 Elo+
Party 2
He Bo
He Bo
Nimbfull7
He Bo
Level 116
God Stats
8W - 9L
1,576 SR
Queue Stats
416W - 385L
1,493 Elo+
Party 1
Ganesha
Ganesha
Prada_4_life
Ganesha
Level 131
God Stats
4W - 1L
1,748 SR
Queue Stats
224W - 200L
1,532 Elo+
Party 2
Bellona
Bellona
frandem
Bellona
Level 88
God Stats
17W - 10L
1,650 SR
Queue Stats
186W - 184L
1,503 Elo+
Party 1
Mercury
Mercury
vivyc96830
Mercury
Level 114
God Stats
1W - 4L
1,132 SR
Queue Stats
391W - 373L
1,525 Elo+
Party 1
Team Averages
Level 108
1,508 SR
1,499 Elo+

VS

Team Averages
Level 45
1,528 SR
1,346 Elo+
Pele
Pele
Datson12
Pele
Level 65
God Stats
13W - 11L
1,615 SR
Queue Stats
122W - 132L
1,498 Elo+
Party 3
Achilles
Achilles
IIDanoneII
Achilles
Level 57
God Stats
0W - 2L
1,339 SR
Queue Stats
89W - 98L
1,432 Elo+
Party 3
Izanami
Izanami
JohnyMcFeraille
Izanami
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 54L
1,227 Elo+
Party 4
Olorun
Olorun
cirdua90
Olorun
Level 38
God Stats
5W - 9L
1,688 SR
Queue Stats
49W - 78L
1,275 Elo+
Party 4
Cthulhu
Cthulhu
mickpay88
Cthulhu
Level 37
God Stats
3W - 4L
1,500 SR
Queue Stats
56W - 97L
1,298 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 8
13,722
549
18,769
20,105
11,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Nimbfull7
He Bo
20
18 / 2 / 12
15,243
610
30,844
13,851
6,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Prada_4_life
Ganesha
20
3 / 4 / 23
13,645
546
15,764
22,567
23,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
frandem
Bellona
20
9 / 3 / 7
14,606
584
21,633
27,193
29,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
vivyc96830
Mercury
20
9 / 5 / 18
14,604
584
19,295
21,349
9,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
6 / 8 / 4
11,318
453
15,290
27,504
12,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
IIDanoneII
Achilles
19
5 / 8 / 1
12,172
487
11,477
28,077
32,314
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 9 / 5
10,518
421
7,261
24,276
11,165
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
cirdua90
Olorun
17
0 / 11 / 5
10,960
438
6,023
22,842
11,073
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
mickpay88
Cthulhu
15
4 / 7 / 4
11,059
442
9,339
29,916
37,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
36
43
Kills
17
18
Deaths
43
68
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Pele
6
8
4
1
W
4
4
8
2
L
Achilles
IIDanoneII
Achilles
5
8
1
0.69
L
2
9
5
0.5
W
He Bo
Nimbfull7
He Bo
18
2
12
12
W
Ganesha
Prada_4_life
Ganesha
3
4
23
3.63
L
Olorun
cirdua90
Olorun
0
11
5
0.23
W
Bellona
frandem
Bellona
9
3
7
4.17
L
Cthulhu
mickpay88
Cthulhu
4
7
4
0.86
W
Mercury
vivyc96830
Mercury
9
5
18
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,305
Damage
49,390
105,065
Taken
132,615
80,793
Mitigated
104,474
32,818
Healing
22,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
15,290
4,279
0
6,221
27,504
12,305
0
10,175
17,329
0
101,323
W
18,769
9,902
0
10,671
20,105
11,093
6,411
4,103
16,002
0
128,361
L
Achilles
IIDanoneII
Achilles
11,477
4,094
0
3,448
28,077
32,314
0
6,694
21,383
0
69,299
L
7,261
4,807
213
4,480
24,276
11,165
1,856
5,800
18,476
0
69,782
W
He Bo
Nimbfull7
He Bo
30,844
4,900
0
2,222
13,851
6,513
2,864
3,473
10,378
103,342
0
W
Ganesha
Prada_4_life
Ganesha
15,764
1,076
0
3,146
22,567
23,366
415
2,991
19,576
75,462
0
L
Olorun
cirdua90
Olorun
6,023
3,989
0
4,402
22,842
11,073
822
12,479
10,363
73,948
0
W
Bellona
frandem
Bellona
21,633
11,510
0
7,913
27,193
29,943
3,274
2,276
24,917
0
107,780
L
Cthulhu
mickpay88
Cthulhu
9,339
604
975
2,755
29,916
37,617
0
11,460
18,456
48,330
0
W
Mercury
vivyc96830
Mercury
19,295
11,656
0
8,866
21,349
9,878
4,300
2,519
18,830
0
143,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,820
Gold Earned
56,027
749
Minions Killed
547
0
Camps Cleared
0
2,355,258
Distance Traveled
2,028,036
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,318
453
119
5
0
465,545
0
W
Neith
13,722
549
197
8
0
426,661
5
L
Achilles
12,172
487
104
4
0
413,823
2
L
Izanami
10,518
421
110
4
0
362,461
2
W
He Bo
15,243
610
143
6
0
461,420
1
W
Ganesha
13,645
546
36
1
0
466,662
6
L
Olorun
10,960
438
127
5
0
374,806
6
W
Bellona
14,606
584
185
7
0
451,040
1
L
Cthulhu
11,059
442
87
3
0
411,401
6
W
Mercury
14,604
584
188
8
0
549,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role