Player Matchup

Ra
Ra
ChaosLegend1100
Ra
Level 118
God Stats
6W - 5L
1,520 SR
Queue Stats
167W - 185L
1,399 Elo+
Party 1
Bacchus
Bacchus
ocnir
Bacchus
Level 36
God Stats
3W - 1L
1,506 SR
Queue Stats
38W - 43L
1,408 Elo+
Party 1
Anhur
Anhur
xFoxyTrashPanda
Anhur
Level 80
God Stats
2W - 0L
1,576 SR
Queue Stats
113W - 123L
1,587 Elo+
Party 1
Team Averages
Level 78
1,534 SR
1,464 Elo+

VS

Team Averages
Level 81
1,518 SR
1,557 Elo+
Hades
Hades
EquanoxPR0
Hades
Level 49
God Stats
1W - 1L
1,554 SR
Queue Stats
1W - 4L
1,426 Elo+
Solo
Ullr
Ullr
The_Simp_
Ullr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Odin
Odin
Wonderweiss5024
Odin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
7,460
746
5,045
4,768
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
ocnir
Bacchus
11
2 / 1 / 6
7,908
791
4,382
9,445
11,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
8 / 1 / 4
8,847
885
14,081
6,665
3,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
1 / 4 / 2
6,897
690
6,309
9,406
4,764
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
12
2 / 1 / 1
7,075
708
4,904
7,859
3,361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 7 / 2
6,085
609
3,232
10,890
5,964
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
3
3
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Hades
1
4
2
0.5
L
Ullr
2
1
1
2.5
L
0
7
2
0.14
W
Bacchus
ocnir
Bacchus
2
1
6
5
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,508
Damage
14,445
20,878
Taken
28,155
16,521
Mitigated
14,089
6,511
Healing
1,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,045
242
750
1,451
4,768
1,864
0
1,880
2,888
25,207
0
L
Hades
6,309
502
184
608
9,406
4,764
0
3,410
5,806
14,257
0
L
Ullr
4,904
2,260
0
500
7,859
3,361
0
3,222
4,523
0
24,271
L
3,232
1,021
305
369
10,890
5,964
0
2,689
8,045
0
11,315
W
Bacchus
ocnir
Bacchus
4,382
983
0
2,872
9,445
11,578
0
2,735
6,710
7,603
0
W
14,081
9,957
0
1,438
6,665
3,079
670
1,853
4,812
0
30,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,215
Gold Earned
20,057
100
Minions Killed
78
6
Camps Cleared
3
535,148
Distance Traveled
510,885
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,460
746
49
5
2
164,097
0
L
Hades
6,897
690
26
3
3
194,513
0
L
Ullr
7,075
708
39
4
0
161,015
0
L
Odin
6,085
609
13
1
0
155,357
1
W
Bacchus
7,908
791
8
1
0
193,894
0
W
Anhur
8,847
885
43
4
4
177,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role