Player Matchup

Tiamat
Tiamat
Jotaro420
Tiamat
Level 103
God Stats
15W - 16L
1,516 SR
Queue Stats
277W - 303L
1,447 Elo+
Solo
Jing Wei
Jing Wei
Negaidesu
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Nox
Nox
Terrim
Nox
Level 159
God Stats
15W - 16L
1,382 SR
Queue Stats
1,235W - 1,252L
1,332 Elo+
Solo
Serqet
Serqet
VolpeNera
Serqet
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,413 Elo+
Solo
Thanatos
Thanatos
sotetmancs
Thanatos
Level 85
God Stats
1W - 1L
1,714 SR
Queue Stats
175W - 156L
1,469 Elo+
Solo
Team Averages
Level 89
1,523 SR
1,432 Elo+

VS

Team Averages
Level 60
1,500 SR
1,417 Elo+
Janus
Janus
 
Janus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
JayGoIdsmith
Chronos
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,267 Elo+
Solo
Hachiman
Hachiman
Nioka
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,173 Elo+
Party 2
Fafnir
Fafnir
bouncyking
Fafnir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 21L
1,689 Elo+
Party 1
Fenrir
Fenrir
tromb218
Fenrir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jotaro420
Tiamat
18
4 / 9 / 6
10,793
720
16,783
19,520
14,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Negaidesu
Jing Wei
18
3 / 6 / 8
9,870
658
10,727
16,012
8,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
Terrim
Nox
16
4 / 5 / 8
10,494
700
6,043
18,717
28,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Serqet
VolpeNera
Serqet
17
3 / 9 / 8
10,125
675
7,664
18,114
12,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
sotetmancs
Thanatos
16
3 / 8 / 5
9,412
627
14,004
15,539
7,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
13 / 2 / 19
13,952
930
37,253
14,703
7,626
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
JayGoIdsmith
Chronos
19
6 / 3 / 24
11,496
766
15,858
13,711
6,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Nioka
Hachiman
17
5 / 4 / 20
11,134
742
7,908
10,960
4,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
bouncyking
Fafnir
17
2 / 5 / 20
10,492
699
7,640
20,880
28,742
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
tromb218
Fenrir
18
11 / 6 / 14
11,789
786
9,066
13,867
8,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
134
17
Kills
37
37
Deaths
20
35
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
13
2
19
11.25
W
Chronos
JayGoIdsmith
Chronos
6
3
24
6
L
Tiamat
Jotaro420
Tiamat
4
9
6
0.78
L
Jing Wei
Negaidesu
Jing Wei
3
6
8
1.17
W
Hachiman
Nioka
Hachiman
5
4
20
3.75
L
Nox
Terrim
Nox
4
5
8
1.6
L
Serqet
VolpeNera
Serqet
3
9
8
0.78
W
Fafnir
bouncyking
Fafnir
2
5
20
2.4
L
Thanatos
sotetmancs
Thanatos
3
8
5
0.69
W
Fenrir
tromb218
Fenrir
11
6
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,221
Damage
77,725
87,902
Taken
74,121
71,108
Mitigated
55,750
25,580
Healing
19,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
37,253
2,223
1,309
3,729
14,703
7,626
1,597
4,333
10,370
79,107
0
W
Chronos
JayGoIdsmith
Chronos
15,858
3,601
1,063
3,056
13,711
6,152
4,319
5,382
7,801
31,933
0
L
Tiamat
Jotaro420
Tiamat
16,783
521
1,029
3,080
19,520
14,286
308
14,698
4,822
35,462
0
L
Jing Wei
Negaidesu
Jing Wei
10,727
9,027
180
3,641
16,012
8,251
1,607
12,693
3,319
0
23,865
W
Hachiman
Nioka
Hachiman
7,908
6,720
0
2,110
10,960
4,957
1,934
6,119
4,812
0
16,089
L
Nox
Terrim
Nox
6,043
591
940
3,893
18,717
28,369
120
11,407
7,310
12,603
0
L
Serqet
VolpeNera
Serqet
7,664
1,686
2,312
2,700
18,114
12,250
298
13,175
4,939
0
11,301
W
Fafnir
bouncyking
Fafnir
7,640
2,707
188
4,783
20,880
28,742
139
3,126
16,986
15,309
0
L
Thanatos
sotetmancs
Thanatos
14,004
2,116
842
6,963
15,539
7,952
677
8,778
6,761
0
21,968
W
Fenrir
tromb218
Fenrir
9,066
676
1,448
1,801
13,867
8,273
697
3,866
9,789
0
13,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,694
Gold Earned
58,863
120
Minions Killed
152
0
Camps Cleared
0
1,173,865
Distance Traveled
1,309,666
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,952
930
90
6
0
276,103
2
W
Chronos
11,496
766
27
2
0
287,740
3
L
Tiamat
10,793
720
46
3
0
218,610
0
L
Jing Wei
9,870
658
25
2
0
234,968
0
W
Hachiman
11,134
742
14
1
0
219,560
0
L
Nox
10,494
700
9
1
0
233,111
1
L
Serqet
10,125
675
17
1
0
221,036
3
W
Fafnir
10,492
699
7
0
0
263,164
0
L
Thanatos
9,412
627
23
2
0
266,140
0
W
Fenrir
11,789
786
14
1
0
263,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role