Player Matchup

Discordia
Discordia
DryestChair4106
Discordia
Level 135
God Stats
2W - 4L
1,218 SR
Queue Stats
350W - 346L
1,434 Elo+
Solo
Horus
Horus
Grosso Corpo
Horus
Level 157
God Stats
1W - 1L
1,453 SR
Queue Stats
30W - 32L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
Idjtihad
Gilgamesh
Level 146
God Stats
1W - 1L
1,516 SR
Queue Stats
37W - 38L
1,479 Elo+
Party 1
Odin
Odin
RMBJiggDaDon
Odin
Level 106
God Stats
1W - 1L
1,246 SR
Queue Stats
36W - 29L
1,569 Elo+
Party 1
Fenrir
Fenrir
iValks
Fenrir
Level 109
God Stats
0W - 3L
1,071 SR
Queue Stats
13W - 20L
1,478 Elo+
Solo
Team Averages
Level 131
1,301 SR
1,488 Elo+

VS

Team Averages
Level 97
1,530 SR
1,493 Elo+
Sylvanus
Sylvanus
Abarice
Sylvanus
Level 84
God Stats
3W - 0L
1,701 SR
Queue Stats
146W - 151L
1,513 Elo+
Solo
Skadi
Skadi
RappleV2
Skadi
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,562 Elo+
Solo
Bellona
Bellona
bobby1327
Bellona
Level 80
God Stats
3W - 0L
1,480 SR
Queue Stats
92W - 92L
1,504 Elo+
Solo
Sol
Sol
iTz_Pillage
Sol
Level 128
God Stats
1W - 1L
1,282 SR
Queue Stats
130W - 139L
1,464 Elo+
Solo
Kumbhakarna
Kumbhakarna
puffpuffolchap
Kumbhakarna
Level 113
God Stats
10W - 9L
1,689 SR
Queue Stats
1,079W - 1,178L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DryestChair4106
Discordia
18
1 / 3 / 9
10,086
672
23,374
12,588
6,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 10
9,892
659
11,157
21,004
26,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Idjtihad
Gilgamesh
15
0 / 3 / 11
8,742
583
16,328
20,795
15,984
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 7 / 5
11,049
737
15,266
23,867
21,062
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
iValks
Fenrir
15
4 / 5 / 7
9,530
635
11,663
15,032
11,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Abarice
Sylvanus
16
1 / 2 / 9
10,870
725
9,182
20,296
27,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Skadi
RappleV2
Skadi
17
3 / 3 / 9
10,662
711
24,410
16,061
10,068
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
bobby1327
Bellona
18
0 / 2 / 17
10,483
699
15,502
22,657
30,336
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
10 / 5 / 7
12,044
803
23,192
16,735
9,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
puffpuffolchap
Kumbhakarna
18
6 / 1 / 6
11,638
776
9,263
16,987
21,395
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
68
13
Kills
20
20
Deaths
13
42
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Abarice
Sylvanus
1
2
9
2.75
L
Discordia
DryestChair4106
Discordia
1
3
9
1.83
L
2
2
10
3.5
L
Gilgamesh
Idjtihad
Gilgamesh
0
3
11
1.83
L
6
7
5
1.21
W
Skadi
RappleV2
Skadi
3
3
9
2.5
W
Bellona
bobby1327
Bellona
0
2
17
4.25
W
10
5
7
2.7
L
Fenrir
iValks
Fenrir
4
5
7
1.5
W
Kumbhakarna
puffpuffolchap
Kumbhakarna
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,788
Damage
81,549
93,286
Taken
92,736
81,239
Mitigated
98,063
40,445
Healing
38,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Abarice
Sylvanus
9,182
2,076
8,166
5,054
20,296
27,056
444
4,893
15,280
13,003
0
L
Discordia
DryestChair4106
Discordia
23,374
1,952
339
2,175
12,588
6,398
684
7,727
4,861
46,743
0
L
11,157
5,230
12,622
9,583
21,004
26,067
31
8,900
12,104
0
15,505
L
Gilgamesh
Idjtihad
Gilgamesh
16,328
3,685
2,223
3,170
20,795
15,984
128
8,348
12,447
0
28,137
L
15,266
3,219
2,431
5,400
23,867
21,062
0
9,273
14,594
0
29,419
W
Skadi
RappleV2
Skadi
24,410
10,604
1,777
2,494
16,061
10,068
1,503
4,656
11,264
0
44,149
W
Bellona
bobby1327
Bellona
15,502
4,201
816
3,215
22,657
30,336
1,551
4,521
17,770
0
32,196
W
23,192
5,885
928
3,001
16,735
9,208
4,374
4,417
12,148
48,765
0
L
Fenrir
iValks
Fenrir
11,663
1,748
317
2,185
15,032
11,728
786
7,389
7,643
241
14,624
W
Kumbhakarna
puffpuffolchap
Kumbhakarna
9,263
151
6,320
7,195
16,987
21,395
592
5,090
11,746
16,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,299
Gold Earned
55,697
127
Minions Killed
145
0
Camps Cleared
0
1,353,900
Distance Traveled
1,240,730
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,870
725
9
1
0
225,358
0
L
Discordia
10,086
672
54
4
0
256,197
0
L
Horus
9,892
659
15
1
0
263,589
0
L
Gilgamesh
8,742
583
16
1
0
287,013
0
L
Odin
11,049
737
26
2
0
255,729
1
W
Skadi
10,662
711
34
2
0
253,883
0
W
Bellona
10,483
699
34
2
0
290,776
0
W
Sol
12,044
803
51
3
0
218,713
0
L
Fenrir
9,530
635
16
1
0
291,372
5
W
Kumbhakarna
11,638
776
17
1
0
252,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role